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Loading screen #14

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beforan opened this issue Oct 27, 2016 · 0 comments
Open

Loading screen #14

beforan opened this issue Oct 27, 2016 · 0 comments

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@beforan
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beforan commented Oct 27, 2016

On slower computers there is quite a significant hang while the procedural map generation runs. This should be covered up by a nice loading screen, so players don't think the game has just crashed.

This wasn't noticed during Mini LD's 48 hours as I only tested the game on my gaming PC. It became apparent later on netbooks and the like.

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