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On slower computers there is quite a significant hang while the procedural map generation runs. This should be covered up by a nice loading screen, so players don't think the game has just crashed.
This wasn't noticed during Mini LD's 48 hours as I only tested the game on my gaming PC. It became apparent later on netbooks and the like.
The text was updated successfully, but these errors were encountered:
On slower computers there is quite a significant hang while the procedural map generation runs. This should be covered up by a nice loading screen, so players don't think the game has just crashed.
This wasn't noticed during Mini LD's 48 hours as I only tested the game on my gaming PC. It became apparent later on netbooks and the like.
The text was updated successfully, but these errors were encountered: