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Releases: benbrandt/text-splitter

v0.11.0

18 Apr 20:26
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Breaking Changes

Other updates

Full Changelog: v0.10.0...v0.11.0

v0.10.0

07 Apr 21:17
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Breaking Changes

Improved (but different) Markdown split points #137. In hindsight, the levels used for determining split points in Markdown text were too granular, which led to some strange split points.
Several element types were consolidated into the same levels, which should still provide a good balance between splitting at the right points and not splitting too often.

Because the output of the MarkdownSplitter will be substantially different, especially for smaller chunk sizes, this is considered a breaking change.

Full Changelog: v0.9.1...v0.10.0

v0.9.1

04 Apr 16:25
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What's Changed

Python TextSplitter and MarkdownSplitter now both provide a new chunk_indices method that returns a list not only of chunks, but also their corresponding character offsets relative to the original text. This should allow for different string comparison and matching operations on the chunks.

def chunk_indices(
    self, text: str, chunk_capacity: Union[int, Tuple[int, int]]
) -> List[Tuple[int, str]]:
    ...

A similar method already existed on the Rust side. The key difference is that these offsets are character not byte offsets. For Rust strings, it is usually helpful to have the byte offset, but in Python, most string methods and operations deal with character indices.

by @benbrandt in #135

Full Changelog: v0.9.0...v0.9.1

v0.9.0

04 Apr 05:05
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What's New

More robust handling of Hugging Face tokenizers as chunk sizers.

  • Tokenizers with padding enabled no longer count padding tokens when generating chunks. This caused some unexpected behavior, especially if the chunk capacity didn't perfectly line up with the padding size(s). Now, the tokenizer's padding token is ignored when counting the number of tokens generated in a chunk.
  • In the process, it also became clear there were some false assumptions about how the byte offset ranges were calculated for each token. This has been fixed, and the byte offset ranges should now be more accurate when determining the boundaries of each token. This only affects some optimizations in chunk sizing, and should not affect the actual chunk output.

Breaking Changes

There should only be breaking chunk output for those of you using a Hugging Face tokenizer with padding enabled. Because padding tokens are no longer counted, the chunks will likely be larger than before, and closer to the desired behavior.

Note: This will mean the generated chunks may also be larger than the chunk capacity when tokenized, because padding tokens will be added when you tokenize the chunk. The chunk capacity for these tokenizers reflects the number of tokens used in the text, not necessarily the number of tokens that the tokenizer will generate in total.

Full Changelog: v0.8.1...v0.9.0

v0.8.1

26 Mar 21:31
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What's New

  • Updates to documentation and examples.
  • Update pyo3 to 0.21.0 in Python package, which should bring some performance improvements. #125

Full Changelog: v0.8.0...v0.8.1

v0.8.0 - Performance Improvements

26 Mar 06:15
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What's New

Significantly fewer allocations necessary when generating chunks. This should result in a performance improvement for most use cases. This was achieved by both reusing pre-allocated collections, as well as memoizing chunk size calculations since that is often the bottleneck, and tokenizer libraries tend to be very allocation heavy!

Benchmarks show:

  • 20-40% fewer allocations caused by the core algorithm.
  • Up to 20% fewer allocations when using tokenizers to calculate chunk sizes.
  • In some cases, especially with Markdown, these improvements can also result in up to 20% faster chunk generation.

Breaking Changes

  • There was a bug in the MarkdownSplitter logic that caused some strange split points.
  • The Text semantic level in MarkdownSplitter has been merged with inline elements to also find better split points inside content.
  • Fixed a bug that could cause the algorithm to use a lower semantic level than necessary on occasion. This mostly impacted the MarkdownSplitter, but there were same cases of different behavior in the TextSplitter as well if chunks are not trimmed.

All of the above can cause different chunks to be output than before, depending on the text. So, even though these are bug fixes to bring intended behavior, they are being treated as a major version bump.

Full Changelog: v0.7.0...v0.8.0

v0.7.0 - Markdown Support

09 Mar 21:21
999d567
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What's New

Markdown Support! Both the Rust crate and Python package have a new MarkdownSplitter you can use to split markdown text. It leverages the great work of the pulldown-cmark crate to parse markdown according to the CommonMark spec, and allows for very fine-grained control over how to split the text.

In terms of use, the API is identical to the TextSplitter, so you should be able to just drop it in when you have Markdown available instead of just plain text.

Rust

use text_splitter::MarkdownSplitter;

// Default implementation uses character count for chunk size.
// Can also use all of the same tokenizer implementations as `TextSplitter`.
let splitter = MarkdownSplitter::default()
    // Optionally can also have the splitter trim whitespace for you. It
    // will preserve indentation if multiple lines are covered in a chunk.
    .with_trim_chunks(true);

let chunks = splitter.chunks("# Header\n\nyour document text", 1000)

Python

from semantic_text_splitter import MarkdownSplitter

# Default implementation uses character count for chunk size.
# Can also use all of the same tokenizer implementations as `TextSplitter`.
# By default it will also have trim whitespace for you.
# It will preserve indentation if multiple lines are covered in a chunk.
splitter = MarkdownSplitter()
chunks = splitter.chunks("# Header\n\nyour document text", 1000)

Breaking Changes

Rust

MSRV is now 1.75.0 since the ability to use impl Trait in trait methods allowed for much simpler internal APIs to enable the MarkdownSplitter.

Python

CharacterTextSplitter, HuggingFaceTextSplitter, TiktokenTextSplitter, and CustomTextSplitter classes have now all been consolidated into a single TextSplitter class. All of the previous use cases are still supported, you just need to instantiate the class with various class methods.

Below are the changes you need to make to your code to upgrade to v0.7.0:

CharacterTextSplitter

# Before
from semantic_text_splitter import CharacterTextSplitter
splitter = CharacterTextSplitter()

# After
from semantic_text_splitter import TextSplitter
splitter = TextSplitter()

HuggingFaceTextSplitter

# Before
from semantic_text_splitter import HuggingFaceTextSplitter
from tokenizers import Tokenizer

tokenizer = Tokenizer.from_pretrained("bert-base-uncased")
splitter = HuggingFaceTextSplitter(tokenizer)

# After
from semantic_text_splitter import TextSplitter
from tokenizers import Tokenizer

tokenizer = Tokenizer.from_pretrained("bert-base-uncased")
splitter = TextSplitter.from_huggingface_tokenizer(tokenizer)

TiktokenTextSplitter

# Before
from semantic_text_splitter import TiktokenTextSplitter

splitter = TiktokenTextSplitter("gpt-3.5-turbo")

# After
from semantic_text_splitter import TextSplitter

splitter = TextSplitter.from_tiktoken_model("gpt-3.5-turbo")

CustomTextSplitter

# Before
from semantic_text_splitter import CustomTextSplitter

splitter = CustomTextSplitter(lambda text: len(text))

# After
from semantic_text_splitter import TextSplitter

splitter = TextSplitter.from_callback(lambda text: len(text))

New Contributors

Full Changelog: v0.6.3...v0.7.0

v0.6.3

20 Jan 20:50
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Re-release because of aggresive exclusions of benchmarks for the Rust package causing release to fail.

Full Changelog: v0.6.2...v0.6.3

v0.6.2

20 Jan 20:39
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Re-release of v0.6.1 because of wrong version tag in Python package

Full Changelog: v0.6.1...v0.6.2

v0.6.1

20 Jan 19:56
fb21920
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Fixes

  • Fix error in section filtering that didn't fix the chunk behavior regression from v0.5.0 in very tiny chunk capacities. For most commonly used chunk sizes (i.e. >=10 tokens), this shouldn't have been an issue. @benbrandt in #84

Full Changelog: v0.6.0...v0.6.1