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Strings.Designer.cs
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Strings.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Mounts {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Strings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Strings() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Mounts.Strings", typeof(Strings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Add.
/// </summary>
internal static string Add {
get {
return ResourceManager.GetString("Add", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Add user defined radial.
/// </summary>
internal static string Add_UserDefined_Radial {
get {
return ResourceManager.GetString("Add_UserDefined_Radial", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete.
/// </summary>
internal static string Delete {
get {
return ResourceManager.GetString("Delete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Documentation.
/// </summary>
internal static string Documentation_Button_Label {
get {
return ResourceManager.GetString("Documentation_Button_Label", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit.
/// </summary>
internal static string Edit {
get {
return ResourceManager.GetString("Edit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default Flying Mount Choice.
/// </summary>
internal static string Setting_DefaultFlyingMountChoice {
get {
return ResourceManager.GetString("Setting_DefaultFlyingMountChoice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default Mount Binding.
/// </summary>
internal static string Setting_DefaultMountBinding {
get {
return ResourceManager.GetString("Setting_DefaultMountBinding", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default Mount Choice.
/// </summary>
internal static string Setting_DefaultMountChoice {
get {
return ResourceManager.GetString("Setting_DefaultMountChoice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default Water Mount Choice.
/// </summary>
internal static string Setting_DefaultWaterMountChoice {
get {
return ResourceManager.GetString("Setting_DefaultWaterMountChoice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display module on loading screen.
/// </summary>
internal static string Setting_DisplayModuleOnLoadingScreen {
get {
return ResourceManager.GetString("Setting_DisplayModuleOnLoadingScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display Mount queuing.
/// </summary>
internal static string Setting_DisplayMountQueueing {
get {
return ResourceManager.GetString("Setting_DisplayMountQueueing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mount automatically after loading screen.
/// </summary>
internal static string Setting_MountAutomaticallyAfterLoadingScreen {
get {
return ResourceManager.GetString("Setting_MountAutomaticallyAfterLoadingScreen", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Do not send keybind to game.
/// </summary>
internal static string Setting_MountBlockKeybindFromGame {
get {
return ResourceManager.GetString("Setting_MountBlockKeybindFromGame", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display Type.
/// </summary>
internal static string Setting_MountDisplay {
get {
return ResourceManager.GetString("Setting_MountDisplay", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display corner icons.
/// </summary>
internal static string Setting_MountDisplayCornerIcons {
get {
return ResourceManager.GetString("Setting_MountDisplayCornerIcons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Display manual icons.
/// </summary>
internal static string Setting_MountDisplayManualIcons {
get {
return ResourceManager.GetString("Setting_MountDisplayManualIcons", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Enable Dragging (White Box).
/// </summary>
internal static string Setting_MountDrag {
get {
return ResourceManager.GetString("Setting_MountDrag", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manual Icon Width.
/// </summary>
internal static string Setting_MountImgWidth {
get {
return ResourceManager.GetString("Setting_MountImgWidth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Window Location.
/// </summary>
internal static string Setting_MountLoc {
get {
return ResourceManager.GetString("Setting_MountLoc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manual Opacity.
/// </summary>
internal static string Setting_MountOpacity {
get {
return ResourceManager.GetString("Setting_MountOpacity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Determines the mount in the center of the radial.
/// </summary>
internal static string Setting_MountRadialCenterMountBehavior {
get {
return ResourceManager.GetString("Setting_MountRadialCenterMountBehavior", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radial Icon Opacity.
/// </summary>
internal static string Setting_MountRadialIconOpacity {
get {
return ResourceManager.GetString("Setting_MountRadialIconOpacity", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radial Icon Size.
/// </summary>
internal static string Setting_MountRadialIconSizeModifier {
get {
return ResourceManager.GetString("Setting_MountRadialIconSizeModifier", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radial radius.
/// </summary>
internal static string Setting_MountRadialRadiusModifier {
get {
return ResourceManager.GetString("Setting_MountRadialRadiusModifier", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Removes center mount from radial.
/// </summary>
internal static string Setting_MountRadialRemoveCenterMount {
get {
return ResourceManager.GetString("Setting_MountRadialRemoveCenterMount", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radial spawn at mouse.
/// </summary>
internal static string Setting_MountRadialSpawnAtMouse {
get {
return ResourceManager.GetString("Setting_MountRadialSpawnAtMouse", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radial start angle.
/// </summary>
internal static string Setting_MountRadialStartAngle {
get {
return ResourceManager.GetString("Setting_MountRadialStartAngle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ingame KeyBind to toggle action camera.
/// </summary>
internal static string Setting_MountRadialToggleActionCameraKeyBinding {
get {
return ResourceManager.GetString("Setting_MountRadialToggleActionCameraKeyBinding", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Manual Orientation.
/// </summary>
internal static string Setting_Orientation {
get {
return ResourceManager.GetString("Setting_Orientation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
internal static string Settings_Button_Label {
get {
return ResourceManager.GetString("Settings_Button_Label", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to General Settings.
/// </summary>
internal static string Window_GeneralSettingsTab {
get {
return ResourceManager.GetString("Window_GeneralSettingsTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Icon Settings.
/// </summary>
internal static string Window_IconSettingsTab {
get {
return ResourceManager.GetString("Window_IconSettingsTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Radial Settings.
/// </summary>
internal static string Window_RadialSettingsTab {
get {
return ResourceManager.GetString("Window_RadialSettingsTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Support me.
/// </summary>
internal static string Window_SupportMeTab {
get {
return ResourceManager.GetString("Window_SupportMeTab", resourceCulture);
}
}
}
}