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README.developer
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Developer Information
###############################################################################
This file provides some information for developers looking to submit patches to
OLA. The first section contains some general notes, and the latter
sections address particular languages.
Also take a look at README which includes some relevant information for
developers too.
General
===============================================================================
Code Reviews
------------
To have patches reviewed please push your changes to GitHub and create a Pull
Request from within your fork.
If you're using Google Code please enable comments on the repo. Under
Administer -> Source check:
Enable code reviews
Allow non-members to review code
Licensing
---------
Think carefully about the license for each file. Code to be used by clients
(./ola , ./python) should be under the LGPL, so that it may be used in
commercial projects.
Plugins and code used solely in olad should be under the GPL.
scripts/enforce_licence.py will look for a LICENCE file in each directory, and
ensure that all source files in the directory ( & subdirectories) start with
the LICENCE. You can pass --fix to automatically add the licence.
Unittests
---------
Unittests are *highly* encouraged. At the very least please make sure any
changes don't break the tests.
The tests are performed with `make check` in the root ola directory. The same
command can be run within a sub directory to only run a particular set of
tests (although you may experience issues with this method, running from the
root ola directory is guaranteed to work).
C++
===============================================================================
The bulk of OLA code is written in C++. This includes the daemon olad, and
plugins.
http://www.opendmx.net/index.php/OLA_developer_info describes many of the
underlying classes used.
Endian Issues
-------------
Be aware that OLA runs on big endian systems. When dealing with wire formats
always use the functions in include/ola/network/NetworkUtils.h to convert or
use the BigEndianOutputStream to manage this automatically for you.
Non x86 platforms
-----------------
OLA also runs on more than just x86. Some platforms like ARM can't de-reference
pointers which aren't aligned.
For example:
struct f {
uint8_t value1;
uint16_t value2;
} __attribute__((packed));
struct f foo = {1, 2};
uint16_t *ptr = &foo.value2;
// Bug! Will not be true on all platforms.
if (*ptr == 2)
http://www.aleph1.co.uk/chapter-10-arm-structured-alignment-faq has a good
explanation.
Style / Coding Standards
------------------------
We use the Google C++ Style Guide:
http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml
Please run the cpplint.py script on all files before requesting a review.
cpplint.py can be downloaded here:
http://google-styleguide.googlecode.com/svn/trunk/cpplint/cpplint.py
Run it with:
--filter=-legal/copyright,-readability/streams,-runtime/arrays
Doxygen
-------
The code is documented using Doxygen. There is an automatically generated
version available from:
http://docs.openlighting.org/doc/
If you want to build it yourself, install Doxygen, run ./configure in the ola
root directory, then run make doxygen-doc. The files will be generated into
html/
Race Conditions
---------------
If possible, code should be tested with slower machines (embedded platforms,
virtual machines etc.). This has discovered race conditions in the past.
Valgrind
--------
All code must be tested with valgrind to ensure it doesn't leak memory.
Coverage (gcov)
---------------
To enable the coverage tools, you need lcov and gcov installed. To enable run
./configure --enable-gcov and then build as normal.
To generate the HTML pages run:
mkdir /tmp/lcov
tmpdir=`mktemp -d /tmp/lcov.XXXXXX`
coverage="${tmpdir}/coverage.info"
lcov --capture --directory ./ --output-file $coverage
genhtml $coverage --output-directory /tmp/lcov
Java
===============================================================================
An experimental Java API is provided.
Style / Coding Standards
------------------------
Please follow the Sun Java style guide.
Javascript
===============================================================================
Javascript is used for the olad web UI. Instructions for building the
javascript can be found in javascript/README.
Closure Compiler
----------------
The closure compiler catches many errors. The javascript code should build
cleanly.
Style / Coding Standards
------------------------
We use the Google Javascript style guide:
http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml
A javascript linter can be downloaded from:
http://code.google.com/closure/utilities/docs/linter_howto.html
Please make sure all Javascript code is lint clean.
Python
===============================================================================
Python is used for tools like the RDM responder tests and the device model
collector. To enable these a OLA Python API is provided.
Style / Coding Standards
------------------------
We use the Google Python style guide:
http://google-styleguide.googlecode.com/svn/trunk/pyguide.html
However we deviate from the standard and use 2 space indents, so it's
consistent with the C++ code.
Build System
===============================================================================
Autotools is a complex beast. Even after reading two books and a using it for a
decade I still feel like I hardly understand it.
Useful tips
-----------
* Run `make distcheck` to ensure you haven't broken anything.
* Use $(srcdir), $(top_srcdir) to reference files where required. This is to
support VPATH builds:
http://www.gnu.org/software/automake/manual/html_node/VPATH-Builds.html
* Prefer manualy dependencies over BUILT_SOURCES where possible, see
http://www.gnu.org/software/automake/manual/html_node/Built-Sources-Example.html
However this doesn't work in some cases (libraries?) because it overrides the
automake generated rules.