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I think adding Natural Language Processing is a necessary feature to allow for conversational game play. I researched some js browser libraries. Two that stand out are
- reText
- compromise
Processing language server side opens up the opportunity to use more robust tools but it complicates end user game creation and requires setting up a server. One way it could be implemented would be to pass user defined validation parameters to the server so that it has the information it needs to validate the input and return a response.
The text was updated successfully, but these errors were encountered:
I think adding Natural Language Processing is a necessary feature to allow for conversational game play. I researched some js browser libraries. Two that stand out are
- reText
- compromise
Processing language server side opens up the opportunity to use more robust tools but it complicates end user game creation and requires setting up a server. One way it could be implemented would be to pass user defined validation parameters to the server so that it has the information it needs to validate the input and return a response.
The text was updated successfully, but these errors were encountered: