-
Notifications
You must be signed in to change notification settings - Fork 6
/
bot.py
245 lines (208 loc) · 6.97 KB
/
bot.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
#!/usr/bin/python3
import sys
import json
import socket
import time
from enum import Enum
from gamestates import cache_state
import subprocess
import random
class State(Enum):
SELECTING_HAND = 1
HAND_PLAYED = 2
DRAW_TO_HAND = 3
GAME_OVER = 4
SHOP = 5
PLAY_TAROT = 6
BLIND_SELECT = 7
ROUND_EVAL = 8
TAROT_PACK = 9
PLANET_PACK = 10
MENU = 11
TUTORIAL = 12
SPLASH = 13
SANDBOX = 14
SPECTRAL_PACK = 15
DEMO_CTA = 16
STANDARD_PACK = 17
BUFFOON_PACK = 18
NEW_ROUND = 19
class Actions(Enum):
SELECT_BLIND = 1
SKIP_BLIND = 2
PLAY_HAND = 3
DISCARD_HAND = 4
END_SHOP = 5
REROLL_SHOP = 6
BUY_CARD = 7
BUY_VOUCHER = 8
BUY_BOOSTER = 9
SELECT_BOOSTER_CARD = 10
SKIP_BOOSTER_PACK = 11
SELL_JOKER = 12
USE_CONSUMABLE = 13
SELL_CONSUMABLE = 14
REARRANGE_JOKERS = 15
REARRANGE_CONSUMABLES = 16
REARRANGE_HAND = 17
PASS = 18
START_RUN = 19
SEND_GAMESTATE = 20
class Bot:
def __init__(
self,
deck: str,
stake: int = 1,
seed: str = None,
challenge: str = None,
bot_port: int = 12346,
):
self.G = None
self.deck = deck
self.stake = stake
self.seed = seed
self.challenge = challenge
self.bot_port = bot_port
self.addr = ("localhost", self.bot_port)
self.running = False
self.balatro_instance = None
self.sock = None
self.state = {}
def skip_or_select_blind(self):
raise NotImplementedError(
"Error: Bot.skip_or_select_blind must be implemented."
)
def select_cards_from_hand(self):
raise NotImplementedError(
"Error: Bot.select_cards_from_hand must be implemented."
)
def select_shop_action(self):
raise NotImplementedError("Error: Bot.select_shop_action must be implemented.")
def select_booster_action(self):
raise NotImplementedError(
"Error: Bot.select_booster_action must be implemented."
)
def sell_jokers(self):
raise NotImplementedError("Error: Bot.sell_jokers must be implemented.")
def rearrange_jokers(self):
raise NotImplementedError("Error: Bot.rearrange_jokers must be implemented.")
def use_or_sell_consumables(self):
raise NotImplementedError(
"Error: Bot.use_or_sell_consumables must be implemented."
)
def rearrange_consumables(self):
raise NotImplementedError(
"Error: Bot.rearrange_consumables must be implemented."
)
def rearrange_hand(self):
raise NotImplementedError("Error: Bot.rearrange_hand must be implemented.")
def start_balatro_instance(self):
balatro_exec_path = (
r"C:\Program Files (x86)\Steam\steamapps\common\Balatro\Balatro.exe"
)
self.balatro_instance = subprocess.Popen(
[balatro_exec_path, str(self.bot_port)]
)
def stop_balatro_instance(self):
if self.balatro_instance:
self.balatro_instance.kill()
def sendcmd(self, cmd, **kwargs):
msg = bytes(cmd, "utf-8")
self.sock.sendto(msg, self.addr)
def actionToCmd(self, action):
result = []
for x in action:
if isinstance(x, Actions):
result.append(x.name)
elif type(x) is list:
result.append(",".join([str(y) for y in x]))
else:
result.append(str(x))
return "|".join(result)
def verifyimplemented(self):
try:
self.skip_or_select_blind(self, {})
self.select_cards_from_hand(self, {})
self.select_shop_action(self, {})
self.select_booster_action(self, {})
self.sell_jokers(self, {})
self.rearrange_jokers(self, {})
self.use_or_sell_consumables(self, {})
self.rearrange_consumables(self, {})
self.rearrange_hand(self, {})
except NotImplementedError as e:
print(e)
sys.exit(0)
except:
pass
def random_seed(self):
# e.g. 1OGB5WO
return "".join(random.choices("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ", k=7))
def chooseaction(self):
if self.G["state"] == State.GAME_OVER:
self.running = False
match self.G["waitingFor"]:
case "start_run":
seed = self.seed
if seed is None:
seed = self.random_seed()
return [
Actions.START_RUN,
self.stake,
self.deck,
seed,
self.challenge,
]
case "skip_or_select_blind":
return self.skip_or_select_blind(self, self.G)
case "select_cards_from_hand":
return self.select_cards_from_hand(self, self.G)
case "select_shop_action":
return self.select_shop_action(self, self.G)
case "select_booster_action":
return self.select_booster_action(self, self.G)
case "sell_jokers":
return self.sell_jokers(self, self.G)
case "rearrange_jokers":
return self.rearrange_jokers(self, self.G)
case "use_or_sell_consumables":
return self.use_or_sell_consumables(self, self.G)
case "rearrange_consumables":
return self.rearrange_consumables(self, self.G)
case "rearrange_hand":
return self.rearrange_hand(self, self.G)
def run_step(self):
if self.sock is None:
self.verifyimplemented()
self.state = {}
self.G = None
self.running = True
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.settimeout(1)
self.sock.connect(self.addr)
if self.running:
self.sendcmd("HELLO")
jsondata = {}
try:
data = self.sock.recv(65536)
jsondata = json.loads(data)
if "response" in jsondata:
print(jsondata["response"])
else:
self.G = jsondata
if self.G["waitingForAction"]:
cache_state(self.G["waitingFor"], self.G)
action = self.chooseaction()
if action == None:
raise ValueError("All actions must return a value!")
cmdstr = self.actionToCmd(action)
self.sendcmd(cmdstr)
except socket.error as e:
print(e)
print("Socket error, reconnecting...")
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.settimeout(1)
self.sock.connect(self.addr)
def run(self):
while self.running:
self.run_step()