diff --git a/PBRHex Setup/PBRHex Setup.vdproj b/PBRHex Setup/PBRHex Setup.vdproj index 32ff8aa..b636496 100644 --- a/PBRHex Setup/PBRHex Setup.vdproj +++ b/PBRHex Setup/PBRHex Setup.vdproj @@ -3141,15 +3141,15 @@ { "Name" = "8:Microsoft Visual Studio" "ProductName" = "8:PBRHex" - "ProductCode" = "8:{474EBDA2-7043-4C36-9B60-AC8E24CC2659}" - "PackageCode" = "8:{2D7468B5-FAF1-45C3-B01F-C5E61CC1E8DD}" + "ProductCode" = "8:{343B4450-5F9D-4AF3-8DA0-3FA3A1F3B6F6}" + "PackageCode" = "8:{0BEE662A-A756-4A71-8FF2-A623EBB38CC8}" "UpgradeCode" = "8:{D48A0932-A217-4C66-91CB-5BF77D165DBB}" "AspNetVersion" = "8:2.0.50727.0" "RestartWWWService" = "11:FALSE" "RemovePreviousVersions" = "11:TRUE" "DetectNewerInstalledVersion" = "11:TRUE" "InstallAllUsers" = "11:FALSE" - "ProductVersion" = "8:1.0.3" + "ProductVersion" = "8:1.1.0" "Manufacturer" = "8:PBRHex" "ARPHELPTELEPHONE" = "8:" "ARPHELPLINK" = "8:" diff --git a/PBRHex/Tables/DexTable.cs b/PBRHex/Tables/DexTable.cs index d37f4fd..6a15d7c 100644 --- a/PBRHex/Tables/DexTable.cs +++ b/PBRHex/Tables/DexTable.cs @@ -20,20 +20,6 @@ public static int GetMaxDexNum() { return max; } - // I'd really like to do everything in dex #s, but b/c of how the - // game handles things, I'll have to wait until I can patch the DOL - /// - /// The index of the given Pokemon in the dex table. - /// This is the number used by the game to identify Pokemon. - /// - //public static int GetIndex(Pokemon mon) { - // for (int i = 0; i < Count; i++) { - // if (GetDexNum(i) == mon.DexNum && GetFormIndex(i) == mon.FormIndex) - // return i; - // } - // throw new ArgumentOutOfRangeException(); - //} - public static Pokemon GetMonByIndex(int index) { int dexNo = GetDexNum(index), formID = GetFormIndex(index);