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quick_start.py
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quick_start.py
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import pygame
from pygame_gui import UIManager, UI_BUTTON_PRESSED
from pygame_gui.elements import UIButton
pygame.init()
pygame.display.set_caption('Quick Start')
window_surface = pygame.display.set_mode((800, 600))
manager = UIManager((800, 600), 'data/themes/quick_theme.json')
background = pygame.Surface((800, 600))
background.fill(manager.ui_theme.get_colour('dark_bg'))
hello_button = UIButton((350, 280), 'Hello')
clock = pygame.time.Clock()
is_running = True
while is_running:
time_delta = clock.tick(60)/1000.0
for event in pygame.event.get():
if event.type == pygame.QUIT:
is_running = False
if event.type == UI_BUTTON_PRESSED:
if event.ui_element == hello_button:
print('Hello World!')
manager.process_events(event)
manager.update(time_delta)
window_surface.blit(background, (0, 0))
manager.draw_ui(window_surface)
pygame.display.update()