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feat(browser): initial release of browser platform
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bitjson committed Jun 29, 2016
1 parent 0ab2a6d commit 2288539
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3 changes: 2 additions & 1 deletion .jshintrc
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"globals": {
"cordova": false,
"module": false,
"require": true
"require": false,
"Promise": false
}
}
7 changes: 2 additions & 5 deletions plugin.xml
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<js-module src="src/browser/QRScannerProxy.js" name="QRScannerProxy">
<runs />
</js-module>
<js-module src="src/browser/qrcode-reader.js" name="QRCode">
<runs />
<clobbers target="window.QRCode" />
</js-module>
<source-file src="src/browser/worker.js" target-dir="platform_www/plugins/cordova-plugin-qrscanner/src/browser" />
<source-file src="src/browser/qrcode-reader.js" target-dir="platform_www/plugins/cordova-plugin-qrscanner/src/browser" />
<js-module src="src/browser/adapter.js" name="AdapterJs">
<runs />
<clobbers target="window.getUserMedia" />
</js-module>
</platform>
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18 changes: 15 additions & 3 deletions readme.md
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Expand Up @@ -252,7 +252,7 @@ Name | Description
`lightEnabled` | A boolean value which is true if the light is enabled.
`canOpenSettings` | A boolean value which is true only if the users' operating system is able to `QRScanner.openSettings()`.
`canEnableLight` | A boolean value which is true only if the users' device can enable a light in the direction of the currentCamera.
`canChangeCamera` (TODO) | A boolean value which is true only if the current device "should" have a front camera. The camera may still not be capturable, which would emit error code 3, 4, or 5 when the switch is attempted.
`canChangeCamera` | A boolean value which is true only if the current device "should" have a front camera. The camera may still not be capturable, which would emit error code 3, 4, or 5 when the switch is attempted.
`currentCamera` | A number representing the index of the currentCamera. `0` is the back camera, `1` is the front.

### Destroy
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### Privacy Lights

Most devices now include a hardware-level "privacy light", which is enabled when the camera is being used. To prevent this light from being "always on" when the app is running, the browser platform disables/enables use of the camera with the `hide` and `show` methods. If your implementation works well on a mobile platform, you'll find that this addition provides a great head start for a solid `browser` implementation.
Most devices now include a hardware-level "privacy light", which is enabled when the camera is being used. To prevent this light from being "always on" when the app is running, the browser platform disables/enables use of the camera with the `hide`, `show`, `pausePreview`, and `resumePreview` methods. If your implementation works well on a mobile platform, you'll find that this addition provides a great head start for a solid `browser` implementation.

For this same reason, scanning requires the video preview to be active, and the `pausePreview` method will also pause scanning on the browser platform. (Calling `resumePreview` will continue the scan.)

### Camera Selection

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On the `browser` platform, the `authorized` field is set to `true` if at least one camera is available **and** the user has granted the application access to at least one camera. On Electron and NW.js, this field can reliably be used to determine if a camera is available to the device.

### Adjusting Scan Speed vs. CPU/Power Usage (uncommon)

On the browser platform, it's possible to adjust the interval at which QR decode attempts occur – even while a scan is happening. This enables applications to intellegently adjust scanning speed in different application states. QRScanner will check for the presence of the global variable `window.QRScanner_SCAN_INTERVAL` before scheduling each next QR decode. If not set, the default of `130` (milliseconds) is used.

## Typescript
Type definitions for cordova-plugin-qrscanner are [available in the DefinitelyTyped project](https://github.com/DefinitelyTyped/DefinitelyTyped/blob/master/cordova-plugin-qrscanner/cordova-plugin-qrscanner.d.ts).

## Contributing &amp; Testing
To setup the platform tests, run `npm run gen-tests`. This will create a new cordova project in the `cordova-plugin-test-projects` directory next to this repo, install `cordova-plugin-qrscanner`, and configure the [Cordova Plugin Test Framework](https://github.com/apache/cordova-plugin-test-framework). Once the platform tests are generated, the following commands are available:
To setup the platform tests, run:

```sh
npm run gen-tests
```

This will create a new cordova project in the `cordova-plugin-test-projects` directory next to this repo, install `cordova-plugin-qrscanner`, and configure the [Cordova Plugin Test Framework](https://github.com/apache/cordova-plugin-test-framework). Once the platform tests are generated, the following commands are available:

- `npm run test:ios`
- `npm run test:browser`
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