The render library of the Alloy game engine.
This library is broken into various sub-libraries:
- The primary API/interfaces
- The actual implementation libraries
- Abstracting the render system into a robust/composable interface
- Creating / managing Shader objects
- Creating model handles and rendering those handles
Note: The actual graphics/modeling mathematics is not handled in this
library; it is handled in the alloy-core
library. This library only
deals with translating models into a render call.