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GLTFOpenCOLLADAUtils.cpp
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GLTFOpenCOLLADAUtils.cpp
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// Copyright (c) 2013, Fabrice Robinet
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "GLTF.h"
#include "GLTFOpenCOLLADA.h"
#include "GLTFOpenCOLLADAUtils.h"
#if __cplusplus <= 199711L
using namespace std::tr1;
#endif
using namespace std;
void fillFloatPtrFromOpenCOLLADAMatrix4(const COLLADABU::Math::Matrix4 &matrix, float *m) {
shared_ptr <GLTF::JSONArray> array(new GLTF::JSONArray());
COLLADABU::Math::Matrix4 transpose = matrix.transpose();
for (int i = 0 ; i < 4 ; i++) {
const COLLADABU::Math::Real * real = transpose[i];
m[(i*4) + 0] = (float)real[0];
m[(i*4) + 1] = (float)real[1];
m[(i*4) + 2] = (float)real[2];
m[(i*4) + 3] = (float)real[3];
}
}
shared_ptr <GLTF::JSONArray> serializeOpenCOLLADAMatrix4(const COLLADABU::Math::Matrix4 &matrix) {
float m[16];
shared_ptr <GLTF::JSONArray> array(new GLTF::JSONArray());
fillFloatPtrFromOpenCOLLADAMatrix4(matrix, m);
for (int i = 0 ; i < 16; i++) {
array->appendValue(shared_ptr <GLTF::JSONValue> (new GLTF::JSONNumber(m[i])));
}
return array;
}
std::string opaqueModeToString(COLLADAFW::EffectCommon::OpaqueMode opaqueMode) {
std::string opaqueStr;
switch (opaqueMode) {
case COLLADAFW::EffectCommon::OpaqueMode::A_ONE:
opaqueStr = "A_ONE";
break;
case COLLADAFW::EffectCommon::OpaqueMode::A_ZERO:
opaqueStr = "A_ZERO";
break;
case COLLADAFW::EffectCommon::OpaqueMode::RGB_ZERO:
opaqueStr = "RGB_ZERO";
break;
case COLLADAFW::EffectCommon::OpaqueMode::RGB_ONE:
opaqueStr = "RGB_ONE";
break;
default:
case COLLADAFW::EffectCommon::OpaqueMode::UNSPECIFIED_OPAQUE:
opaqueStr = "UNSPECIFIED_OPAQUE";
break;
}
return opaqueStr;
}
//
// The OpenCOLLADA URI class has a getPathDir but it doesn't handle
// absolute Windows paths correctly. It thinks the drive letter is the
// scheme. Even if you specify a URI with a file:// scheme the path
// is returned with a leading / before the drive letter, which is also
// incorrect.
//
std::string getPathDir(const COLLADABU::URI& uri)
{
std::string result = uri.getPathDir();
#ifdef _WIN32
if (!result.empty() && result[0] == '/')
{
if (uri.scheme().size() == 1)
{
result = uri.scheme() + ":" + result;
}
else if (GLTF::GLTFUtils::isAbsolutePath(uri.toNativePath()))
{
result = result.substr(1, result.size() - 1);
}
}
#endif
return result;
}