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Also test .isFocused and .isMounted;
Build #1216: Commit b9d0d84 pushed by bjornbytes
October 2, 2024 02:14 8m 1s dev
dev
October 2, 2024 02:14 8m 1s
Fix Mesh:setIndices;
Build #1215: Commit 4428eba pushed by bjornbytes
September 28, 2024 05:35 8m 5s dev
dev
September 28, 2024 05:35 8m 5s
Change viewport/scissor to be per-draw state;
Build #1214: Commit c4dea02 pushed by bjornbytes
September 27, 2024 22:04 8m 10s dev
dev
September 27, 2024 22:04 8m 10s
Add barrier for initializing default buffer;
Build #1213: Commit f5f3cb1 pushed by bjornbytes
September 27, 2024 21:12 8m 12s dev
dev
September 27, 2024 21:12 8m 12s
Update lust;
Build #1212: Commit 7d1782f pushed by bjornbytes
September 26, 2024 21:46 8m 3s dev
dev
September 26, 2024 21:46 8m 3s
Fix sync issue with mipmap generation;
Build #1211: Commit 490b6e7 pushed by bjornbytes
September 26, 2024 20:51 8m 54s dev
dev
September 26, 2024 20:51 8m 54s
Only transition base mipmap level of canvas textures;
Build #1210: Commit a965276 pushed by bjornbytes
September 26, 2024 20:17 9m 4s dev
dev
September 26, 2024 20:17 9m 4s
Fix potential double free with texture view labels;
Build #1209: Commit c34d650 pushed by bjornbytes
September 26, 2024 20:12 9m 11s dev
dev
September 26, 2024 20:12 9m 11s
Update OpenXR to 1.1.41;
Build #1208: Commit c808a45 pushed by bjornbytes
September 26, 2024 19:17 8m 42s dev
dev
September 26, 2024 19:17 8m 42s
Fix Mesh:setDrawRange base vertex;
Build #1207: Commit 139af13 pushed by bjornbytes
September 26, 2024 19:05 8m 34s dev
dev
September 26, 2024 19:05 8m 34s
Fix issue where pass:text has missing glyphs on first frame;
Build #1206: Commit cc0f86c pushed by bjornbytes
September 24, 2024 02:18 8m 2s dev
dev
September 24, 2024 02:18 8m 2s
Add a few missing asserts;
Build #1205: Commit 5861a77 pushed by bjornbytes
September 24, 2024 01:15 8m 48s dev
dev
September 24, 2024 01:15 8m 48s
Quest starts with passthrough active when launched from passthrough;
Build #1204: Commit 4354372 pushed by bjornbytes
September 24, 2024 00:00 7m 58s dev
dev
September 24, 2024 00:00 7m 58s
Merge pull request #810 from bjornbytes/controller-skeleton-stuff
Build #1203: Commit 6351f92 pushed by bjornbytes
September 23, 2024 23:59 8m 42s dev
dev
September 23, 2024 23:59 8m 42s
Rename Layer size accessor to dimensions;
Build #1202: Commit 46b32e5 pushed by bjornbytes
September 17, 2024 18:52 8m 32s dev
dev
September 17, 2024 18:52 8m 32s
Controller Hand Tracking Customization
Build #1201: Pull request #810 opened by bjornbytes
September 17, 2024 04:03 7m 54s controller-skeleton-stuff
September 17, 2024 04:03 7m 54s
Fix casing of t.headset.controllerskeleton;
Build #1200: Commit 9e7da63 pushed by bjornbytes
September 17, 2024 04:03 8m 17s controller-skeleton-stuff
September 17, 2024 04:03 8m 17s
t.headset.controllerskeleton;
Build #1197: Commit 4ae662f pushed by bjornbytes
September 16, 2024 20:55 10m 8s controller-skeleton-stuff
September 16, 2024 20:55 10m 8s
Update changelog;
Build #1196: Commit b6d5214 pushed by bjornbytes
September 16, 2024 19:04 8m 17s dev
dev
September 16, 2024 19:04 8m 17s
Update changelog;
Build #1195: Commit e2c718c pushed by bjornbytes
September 16, 2024 18:59 8m 37s dev
dev
September 16, 2024 18:59 8m 37s
Update Jolt;
Build #1194: Commit 942a1fc pushed by bjornbytes
September 14, 2024 06:30 8m 8s dev
dev
September 14, 2024 06:30 8m 8s
Layer has option to auto filter instead of accessors;
Build #1193: Commit ee4a719 pushed by bjornbytes
September 13, 2024 23:44 8m 39s dev
dev
September 13, 2024 23:44 8m 39s
Merge pull request #809 from bjornbytes/rm-pico
Build #1192: Commit dfa2c0d pushed by bjornbytes
September 13, 2024 23:20 7m 53s dev
dev
September 13, 2024 23:20 7m 53s