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Fix for MSVC warnings #16
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… missing shader entry point.
converting uint32_t to uint16_t and signed/unsigned comparison
Merged latest from bkaradzic/bgfx
Fixed merge conflict from previous commit
A few lines did not merge correctly.
Getting latest shaderc.exe from bkaradzic/bgfx
Attempting to fix a strange diff
There are some incorrect merges, like this one: |
bghgary
pushed a commit
to bghgary/bgfx
that referenced
this pull request
Sep 21, 2021
…_buffers Support signed byte and ushort vertex buffer attribute types
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converting uint32_t to uint16_t
signed/unsigned comparison