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package.json
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{
"name": "shader-particle-engine",
"description": "A GLSL-focused particle engine for THREE.js.",
"version": "1.0.6",
"author": "Luke Moody (https://github.com/squarefeet/)",
"license": "MIT",
"repository": {
"type": "git",
"url": "git+https://github.com/squarefeet/ShaderParticleEngine.git"
},
"bugs": {
"url": "https://github.com/squarefeet/ShaderParticleEngine/issues"
},
"homepage": "https://github.com/squarefeet/ShaderParticleEngine/",
"keywords": [
"three.js",
"webgl",
"particle",
"particles",
"glsl",
"shader",
"spe"
],
"devDependencies": {
"grunt": "^0.4.5",
"grunt-contrib-concat": "^0.5.1",
"grunt-contrib-uglify": "^0.9.2",
"grunt-docco2": "^0.2.1",
"grunt-jsdoc": "^1.0.0"
},
"scripts": {
"test": "grunt"
},
"main": "build/SPE.min.js",
"directories": {
"doc": "docs",
"example": "examples"
},
"dependencies": {
"three": ">=0.110.0"
}
}