forked from slackhq/nebula
-
Notifications
You must be signed in to change notification settings - Fork 0
/
connection_manager.go
490 lines (419 loc) · 14.2 KB
/
connection_manager.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
package nebula
import (
"bytes"
"context"
"sync"
"time"
"github.com/rcrowley/go-metrics"
"github.com/sirupsen/logrus"
"github.com/slackhq/nebula/cert"
"github.com/slackhq/nebula/header"
"github.com/slackhq/nebula/iputil"
"github.com/slackhq/nebula/udp"
)
type trafficDecision int
const (
doNothing trafficDecision = 0
deleteTunnel trafficDecision = 1 // delete the hostinfo on our side, do not notify the remote
closeTunnel trafficDecision = 2 // delete the hostinfo and notify the remote
swapPrimary trafficDecision = 3
migrateRelays trafficDecision = 4
tryRehandshake trafficDecision = 5
)
type connectionManager struct {
in map[uint32]struct{}
inLock *sync.RWMutex
out map[uint32]struct{}
outLock *sync.RWMutex
// relayUsed holds which relay localIndexs are in use
relayUsed map[uint32]struct{}
relayUsedLock *sync.RWMutex
hostMap *HostMap
trafficTimer *LockingTimerWheel[uint32]
intf *Interface
pendingDeletion map[uint32]struct{}
punchy *Punchy
checkInterval time.Duration
pendingDeletionInterval time.Duration
metricsTxPunchy metrics.Counter
l *logrus.Logger
}
func newConnectionManager(ctx context.Context, l *logrus.Logger, intf *Interface, checkInterval, pendingDeletionInterval time.Duration, punchy *Punchy) *connectionManager {
var max time.Duration
if checkInterval < pendingDeletionInterval {
max = pendingDeletionInterval
} else {
max = checkInterval
}
nc := &connectionManager{
hostMap: intf.hostMap,
in: make(map[uint32]struct{}),
inLock: &sync.RWMutex{},
out: make(map[uint32]struct{}),
outLock: &sync.RWMutex{},
relayUsed: make(map[uint32]struct{}),
relayUsedLock: &sync.RWMutex{},
trafficTimer: NewLockingTimerWheel[uint32](time.Millisecond*500, max),
intf: intf,
pendingDeletion: make(map[uint32]struct{}),
checkInterval: checkInterval,
pendingDeletionInterval: pendingDeletionInterval,
punchy: punchy,
metricsTxPunchy: metrics.GetOrRegisterCounter("messages.tx.punchy", nil),
l: l,
}
nc.Start(ctx)
return nc
}
func (n *connectionManager) In(localIndex uint32) {
n.inLock.RLock()
// If this already exists, return
if _, ok := n.in[localIndex]; ok {
n.inLock.RUnlock()
return
}
n.inLock.RUnlock()
n.inLock.Lock()
n.in[localIndex] = struct{}{}
n.inLock.Unlock()
}
func (n *connectionManager) Out(localIndex uint32) {
n.outLock.RLock()
// If this already exists, return
if _, ok := n.out[localIndex]; ok {
n.outLock.RUnlock()
return
}
n.outLock.RUnlock()
n.outLock.Lock()
n.out[localIndex] = struct{}{}
n.outLock.Unlock()
}
func (n *connectionManager) RelayUsed(localIndex uint32) {
n.relayUsedLock.RLock()
// If this already exists, return
if _, ok := n.relayUsed[localIndex]; ok {
n.relayUsedLock.RUnlock()
return
}
n.relayUsedLock.RUnlock()
n.relayUsedLock.Lock()
n.relayUsed[localIndex] = struct{}{}
n.relayUsedLock.Unlock()
}
// getAndResetTrafficCheck returns if there was any inbound or outbound traffic within the last tick and
// resets the state for this local index
func (n *connectionManager) getAndResetTrafficCheck(localIndex uint32) (bool, bool) {
n.inLock.Lock()
n.outLock.Lock()
_, in := n.in[localIndex]
_, out := n.out[localIndex]
delete(n.in, localIndex)
delete(n.out, localIndex)
n.inLock.Unlock()
n.outLock.Unlock()
return in, out
}
func (n *connectionManager) AddTrafficWatch(localIndex uint32) {
// Use a write lock directly because it should be incredibly rare that we are ever already tracking this index
n.outLock.Lock()
if _, ok := n.out[localIndex]; ok {
n.outLock.Unlock()
return
}
n.out[localIndex] = struct{}{}
n.trafficTimer.Add(localIndex, n.checkInterval)
n.outLock.Unlock()
}
func (n *connectionManager) Start(ctx context.Context) {
go n.Run(ctx)
}
func (n *connectionManager) Run(ctx context.Context) {
//TODO: this tick should be based on the min wheel tick? Check firewall
clockSource := time.NewTicker(500 * time.Millisecond)
defer clockSource.Stop()
p := []byte("")
nb := make([]byte, 12, 12)
out := make([]byte, mtu)
for {
select {
case <-ctx.Done():
return
case now := <-clockSource.C:
n.trafficTimer.Advance(now)
for {
localIndex, has := n.trafficTimer.Purge()
if !has {
break
}
n.doTrafficCheck(localIndex, p, nb, out, now)
}
}
}
}
func (n *connectionManager) doTrafficCheck(localIndex uint32, p, nb, out []byte, now time.Time) {
decision, hostinfo, primary := n.makeTrafficDecision(localIndex, p, nb, out, now)
switch decision {
case deleteTunnel:
if n.hostMap.DeleteHostInfo(hostinfo) {
// Only clearing the lighthouse cache if this is the last hostinfo for this vpn ip in the hostmap
n.intf.lightHouse.DeleteVpnIp(hostinfo.vpnIp)
}
case closeTunnel:
n.intf.sendCloseTunnel(hostinfo)
n.intf.closeTunnel(hostinfo)
case swapPrimary:
n.swapPrimary(hostinfo, primary)
case migrateRelays:
n.migrateRelayUsed(hostinfo, primary)
case tryRehandshake:
n.tryRehandshake(hostinfo)
}
n.resetRelayTrafficCheck(hostinfo)
}
func (n *connectionManager) resetRelayTrafficCheck(hostinfo *HostInfo) {
if hostinfo != nil {
n.relayUsedLock.Lock()
defer n.relayUsedLock.Unlock()
// No need to migrate any relays, delete usage info now.
for _, idx := range hostinfo.relayState.CopyRelayForIdxs() {
delete(n.relayUsed, idx)
}
}
}
func (n *connectionManager) migrateRelayUsed(oldhostinfo, newhostinfo *HostInfo) {
relayFor := oldhostinfo.relayState.CopyAllRelayFor()
for _, r := range relayFor {
existing, ok := newhostinfo.relayState.QueryRelayForByIp(r.PeerIp)
var index uint32
var relayFrom iputil.VpnIp
var relayTo iputil.VpnIp
switch {
case ok && existing.State == Established:
// This relay already exists in newhostinfo, then do nothing.
continue
case ok && existing.State == Requested:
// The relay exists in a Requested state; re-send the request
index = existing.LocalIndex
switch r.Type {
case TerminalType:
relayFrom = newhostinfo.vpnIp
relayTo = existing.PeerIp
case ForwardingType:
relayFrom = existing.PeerIp
relayTo = newhostinfo.vpnIp
default:
// should never happen
}
case !ok:
n.relayUsedLock.RLock()
if _, relayUsed := n.relayUsed[r.LocalIndex]; !relayUsed {
// The relay hasn't been used; don't migrate it.
n.relayUsedLock.RUnlock()
continue
}
n.relayUsedLock.RUnlock()
// The relay doesn't exist at all; create some relay state and send the request.
var err error
index, err = AddRelay(n.l, newhostinfo, n.hostMap, r.PeerIp, nil, r.Type, Requested)
if err != nil {
n.l.WithError(err).Error("failed to migrate relay to new hostinfo")
continue
}
switch r.Type {
case TerminalType:
relayFrom = newhostinfo.vpnIp
relayTo = r.PeerIp
case ForwardingType:
relayFrom = r.PeerIp
relayTo = newhostinfo.vpnIp
default:
// should never happen
}
}
// Send a CreateRelayRequest to the peer.
req := NebulaControl{
Type: NebulaControl_CreateRelayRequest,
InitiatorRelayIndex: index,
RelayFromIp: uint32(relayFrom),
RelayToIp: uint32(relayTo),
}
msg, err := req.Marshal()
if err != nil {
n.l.WithError(err).Error("failed to marshal Control message to migrate relay")
} else {
n.intf.SendMessageToHostInfo(header.Control, 0, newhostinfo, msg, make([]byte, 12), make([]byte, mtu))
n.l.WithFields(logrus.Fields{
"relayFrom": iputil.VpnIp(req.RelayFromIp),
"relayTo": iputil.VpnIp(req.RelayToIp),
"initiatorRelayIndex": req.InitiatorRelayIndex,
"responderRelayIndex": req.ResponderRelayIndex,
"vpnIp": newhostinfo.vpnIp}).
Info("send CreateRelayRequest")
}
}
}
func (n *connectionManager) makeTrafficDecision(localIndex uint32, p, nb, out []byte, now time.Time) (trafficDecision, *HostInfo, *HostInfo) {
n.hostMap.RLock()
defer n.hostMap.RUnlock()
hostinfo := n.hostMap.Indexes[localIndex]
if hostinfo == nil {
n.l.WithField("localIndex", localIndex).Debugf("Not found in hostmap")
delete(n.pendingDeletion, localIndex)
return doNothing, nil, nil
}
if n.isInvalidCertificate(now, hostinfo) {
delete(n.pendingDeletion, hostinfo.localIndexId)
return closeTunnel, hostinfo, nil
}
primary := n.hostMap.Hosts[hostinfo.vpnIp]
mainHostInfo := true
if primary != nil && primary != hostinfo {
mainHostInfo = false
}
// Check for traffic on this hostinfo
inTraffic, outTraffic := n.getAndResetTrafficCheck(localIndex)
// A hostinfo is determined alive if there is incoming traffic
if inTraffic {
decision := doNothing
if n.l.Level >= logrus.DebugLevel {
hostinfo.logger(n.l).
WithField("tunnelCheck", m{"state": "alive", "method": "passive"}).
Debug("Tunnel status")
}
delete(n.pendingDeletion, hostinfo.localIndexId)
if mainHostInfo {
decision = tryRehandshake
} else {
if n.shouldSwapPrimary(hostinfo, primary) {
decision = swapPrimary
} else {
// migrate the relays to the primary, if in use.
decision = migrateRelays
}
}
n.trafficTimer.Add(hostinfo.localIndexId, n.checkInterval)
if !outTraffic {
// Send a punch packet to keep the NAT state alive
n.sendPunch(hostinfo)
}
return decision, hostinfo, primary
}
if _, ok := n.pendingDeletion[hostinfo.localIndexId]; ok {
// We have already sent a test packet and nothing was returned, this hostinfo is dead
hostinfo.logger(n.l).
WithField("tunnelCheck", m{"state": "dead", "method": "active"}).
Info("Tunnel status")
delete(n.pendingDeletion, hostinfo.localIndexId)
return deleteTunnel, hostinfo, nil
}
if hostinfo != nil && hostinfo.ConnectionState != nil && mainHostInfo {
if !outTraffic {
// If we aren't sending or receiving traffic then its an unused tunnel and we don't to test the tunnel.
// Just maintain NAT state if configured to do so.
n.sendPunch(hostinfo)
n.trafficTimer.Add(hostinfo.localIndexId, n.checkInterval)
return doNothing, nil, nil
}
if n.punchy.GetTargetEverything() {
// This is similar to the old punchy behavior with a slight optimization.
// We aren't receiving traffic but we are sending it, punch on all known
// ips in case we need to re-prime NAT state
n.sendPunch(hostinfo)
}
if n.l.Level >= logrus.DebugLevel {
hostinfo.logger(n.l).
WithField("tunnelCheck", m{"state": "testing", "method": "active"}).
Debug("Tunnel status")
}
// Send a test packet to trigger an authenticated tunnel test, this should suss out any lingering tunnel issues
n.intf.SendMessageToHostInfo(header.Test, header.TestRequest, hostinfo, p, nb, out)
} else {
if n.l.Level >= logrus.DebugLevel {
hostinfo.logger(n.l).Debugf("Hostinfo sadness")
}
}
n.pendingDeletion[hostinfo.localIndexId] = struct{}{}
n.trafficTimer.Add(hostinfo.localIndexId, n.pendingDeletionInterval)
return doNothing, nil, nil
}
func (n *connectionManager) shouldSwapPrimary(current, primary *HostInfo) bool {
// The primary tunnel is the most recent handshake to complete locally and should work entirely fine.
// If we are here then we have multiple tunnels for a host pair and neither side believes the same tunnel is primary.
// Let's sort this out.
if current.vpnIp < n.intf.myVpnIp {
// Only one side should flip primary because if both flip then we may never resolve to a single tunnel.
// vpn ip is static across all tunnels for this host pair so lets use that to determine who is flipping.
// The remotes vpn ip is lower than mine. I will not flip.
return false
}
certState := n.intf.certState.Load()
return bytes.Equal(current.ConnectionState.certState.certificate.Signature, certState.certificate.Signature)
}
func (n *connectionManager) swapPrimary(current, primary *HostInfo) {
n.hostMap.Lock()
// Make sure the primary is still the same after the write lock. This avoids a race with a rehandshake.
if n.hostMap.Hosts[current.vpnIp] == primary {
n.hostMap.unlockedMakePrimary(current)
}
n.hostMap.Unlock()
}
// isInvalidCertificate will check if we should destroy a tunnel if pki.disconnect_invalid is true and
// the certificate is no longer valid. Block listed certificates will skip the pki.disconnect_invalid
// check and return true.
func (n *connectionManager) isInvalidCertificate(now time.Time, hostinfo *HostInfo) bool {
remoteCert := hostinfo.GetCert()
if remoteCert == nil {
return false
}
valid, err := remoteCert.VerifyWithCache(now, n.intf.caPool)
if valid {
return false
}
if !n.intf.disconnectInvalid && err != cert.ErrBlockListed {
// Block listed certificates should always be disconnected
return false
}
fingerprint, _ := remoteCert.Sha256Sum()
hostinfo.logger(n.l).WithError(err).
WithField("fingerprint", fingerprint).
Info("Remote certificate is no longer valid, tearing down the tunnel")
return true
}
func (n *connectionManager) sendPunch(hostinfo *HostInfo) {
if !n.punchy.GetPunch() {
// Punching is disabled
return
}
if n.punchy.GetTargetEverything() {
hostinfo.remotes.ForEach(n.hostMap.preferredRanges, func(addr *udp.Addr, preferred bool) {
n.metricsTxPunchy.Inc(1)
n.intf.outside.WriteTo([]byte{1}, addr)
})
} else if hostinfo.remote != nil {
n.metricsTxPunchy.Inc(1)
n.intf.outside.WriteTo([]byte{1}, hostinfo.remote)
}
}
func (n *connectionManager) tryRehandshake(hostinfo *HostInfo) {
certState := n.intf.certState.Load()
if bytes.Equal(hostinfo.ConnectionState.certState.certificate.Signature, certState.certificate.Signature) {
return
}
n.l.WithField("vpnIp", hostinfo.vpnIp).
WithField("reason", "local certificate is not current").
Info("Re-handshaking with remote")
//TODO: this is copied from getOrHandshake to keep the extra checks out of the hot path, figure it out
newHostinfo := n.intf.handshakeManager.AddVpnIp(hostinfo.vpnIp, n.intf.initHostInfo)
if !newHostinfo.HandshakeReady {
ixHandshakeStage0(n.intf, newHostinfo.vpnIp, newHostinfo)
}
//If this is a static host, we don't need to wait for the HostQueryReply
//We can trigger the handshake right now
if _, ok := n.intf.lightHouse.GetStaticHostList()[hostinfo.vpnIp]; ok {
select {
case n.intf.handshakeManager.trigger <- hostinfo.vpnIp:
default:
}
}
}