It doesn’t make much sense to try to connect to the same server over and over. To prevent this sort of thrashing, and wasted reconnect attempts, especially when using TLS, libraries provide a wait setting. Generally clients make sure that between two reconnect attempts to the same server at least a certain amount of time has passed. The concrete implementation depends on the library used.
This setting not only prevents wasting client resources, it also alleviates a thundering herd situation when additional servers are not available.
{% tabs %} {% tab title="Go" %}
// Set reconnect interval to 10 seconds
nc, err := nats.Connect("demo.nats.io", nats.ReconnectWait(10*time.Second))
if err != nil {
log.Fatal(err)
}
defer nc.Close()
// Do something with the connection
{% endtab %}
{% tab title="Java" %}
Options options = new Options.Builder().
server("nats://demo.nats.io:4222").
reconnectWait(Duration.ofSeconds(10)). // Set Reconnect Wait
build();
Connection nc = Nats.connect(options);
// Do something with the connection
nc.close();
{% endtab %}
{% tab title="JavaScript" %}
let nc = NATS.connect({
servers: ["nats://demo.nats.io:4222"]
});
{% endtab %}
{% tab title="Python" %}
nc = NATS()
await nc.connect(
servers=["nats://demo.nats.io:4222"],
reconnect_time_wait=10,
)
# Do something with the connection
await nc.close()
{% endtab %}
{% tab title="Ruby" %}
require 'nats/client'
NATS.start(servers: ["nats://127.0.0.1:1222", "nats://127.0.0.1:1223", "nats://127.0.0.1:1224"], reconnect_time_wait: 10) do |nc|
# Do something with the connection
# Close the connection
nc.close
end
{% endtab %}
{% tab title="TypeScript" %}
// will throw an exception if connection fails
let nc = await connect({
servers: ["nats://demo.nats.io:4222"]
});
nc.close();
{% endtab %} {% endtabs %}