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CircularBuffer.h
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CircularBuffer.h
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/*
CircularBuffer.h - Circular buffer library for Arduino.
Copyright (c) 2017 Roberto Lo Giacco.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CIRCULAR_BUFFER_H_
#define CIRCULAR_BUFFER_H_
#include <stdint.h>
#include <stddef.h>
#ifdef CIRCULAR_BUFFER_DEBUG
#include <Print.h>
#endif
namespace Helper {
/** @private */
template<bool FITS8, bool FITS16> struct Index {
using Type = uint32_t;
};
/** @private */
template<> struct Index<false, true> {
using Type = uint16_t;
};
/** @private */
template<> struct Index<true, true> {
using Type = uint8_t;
};
}
/**
* @brief Implements a circular buffer that supports LIFO and FIFO operations.
*
* @tparam T The type of the data to store in the buffer.
* @tparam S The maximum number of elements that can be stored in the buffer.
* @tparam IT The data type of the index. Typically should be left as default.
*/
template<typename T, size_t S, typename IT = typename Helper::Index<(S <= UINT8_MAX), (S <= UINT16_MAX)>::Type> class CircularBuffer {
public:
/**
* @brief The buffer capacity.
*
* Read only as it cannot ever change.
*/
static constexpr IT capacity = static_cast<IT>(S);
/**
* @brief Aliases the index type.
*
* Can be used to obtain the right index type with `decltype(buffer)::index_t`.
*/
using index_t = IT;
/**
* @brief Create an empty circular buffer.
*/
constexpr CircularBuffer();
// disable the copy constructor
/** @private */
CircularBuffer(const CircularBuffer&) = delete;
/** @private */
CircularBuffer(CircularBuffer&&) = delete;
// disable the assignment operator
/** @private */
CircularBuffer& operator=(const CircularBuffer&) = delete;
/** @private */
CircularBuffer& operator=(CircularBuffer&&) = delete;
/**
* @brief Adds an element to the beginning of buffer.
*
* @return `false` iff the addition caused overwriting to an existing element.
*/
bool unshift(T value);
/**
* @brief Adds an element to the end of buffer.
*
* @return `false` iff the addition caused overwriting to an existing element.
*/
bool push(T value);
/**
* @brief Removes an element from the beginning of the buffer.
*
* @warning Calling this operation on an empty buffer has an unpredictable behaviour.
*/
T shift();
/**
* @brief Removes an element from the end of the buffer.
*
* @warning Calling this operation on an empty buffer has an unpredictable behaviour.
*/
T pop();
/**
* @brief Returns the element at the beginning of the buffer.
*
* @return The element at the beginning of the buffer.
*/
T inline first() const;
/**
* @brief Returns the element at the end of the buffer.
*
* @return The element at the end of the buffer.
*/
T inline last() const;
/**
* @brief Array-like access to buffer.
*
* Calling this operation using and index value greater than `size - 1` returns the tail element.
*
* @warning Calling this operation on an empty buffer has an unpredictable behaviour.
*/
T operator [] (IT index) const;
/**
* @brief Returns how many elements are actually stored in the buffer.
*
* @return The number of elements stored in the buffer.
*/
IT inline size() const;
/**
* @brief Returns how many elements can be safely pushed into the buffer.
*
* @return The number of elements that can be safely pushed into the buffer.
*/
IT inline available() const;
/**
* @brief Check if the buffer is empty.
*
* @return `true` iff no elements can be removed from the buffer.
*/
bool inline isEmpty() const;
/**
* @brief Check if the buffer is full.
*
* @return `true` if no elements can be added to the buffer without overwriting existing elements.
*/
bool inline isFull() const;
/**
* @brief Resets the buffer to a clean status, making all buffer positions available.
*
* @note This does not clean up any dynamically allocated memory stored in the buffer.
* Clearing a buffer that points to heap-allocated memory may cause a memory leak, if it's not properly cleaned up.
*/
void inline clear();
#ifdef CIRCULAR_BUFFER_DEBUG
void inline debug(Print* out);
void inline debugFn(Print* out, void (*printFunction)(Print*, T));
#endif
private:
T buffer[S];
T *head;
T *tail;
#ifndef CIRCULAR_BUFFER_INT_SAFE
IT count;
#else
volatile IT count;
#endif
};
#include <CircularBuffer.tpp>
#endif