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chimes_song_hedwigs_theme.nxc
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chimes_song_hedwigs_theme.nxc
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#include "chimes_note_constants.nxc";
const string filename = "song_hedwig.dat";
byte SONG[][] = {
{NOTE_R_B0, HIT_RIGHT, PAUSE_08TH }, // #0
{NOTE_L_E1, HIT_LEFT, PAUSE_08TH_DOTTED }, // #1
{NOTE_L_G1, HIT_LEFT, PAUSE_16TH },
{NOTE_L_FS1, HIT_LEFT, PAUSE_08TH },
{NOTE_L_E1, HIT_LEFT, PAUSE_04TH }, // #2
{NOTE_R_B1, HIT_RIGHT, PAUSE_08TH },
{NOTE_R_A1, HIT_RIGHT, PAUSE_04TH_DOTTED }, // #3
{NOTE_R_DS1, HIT_NONE, PAUSE_NONE },
{NOTE_L_FS1, HIT_LEFT, PAUSE_04TH_DOTTED }, // #4
{NOTE_L_E1, HIT_LEFT, PAUSE_08TH_DOTTED }, // #5
{NOTE_L_G1, HIT_LEFT, PAUSE_16TH },
{NOTE_L_FS1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_DS1, HIT_RIGHT, PAUSE_04TH }, // #6
{NOTE_L_F1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_B0, HIT_RIGHT, PAUSE_04TH_DOTTED + PAUSE_04TH }, // #7/8
{NOTE_R_B0, HIT_RIGHT, PAUSE_08TH },
{NOTE_L_E1, HIT_LEFT, PAUSE_08TH_DOTTED }, // #9
{NOTE_L_G1, HIT_LEFT, PAUSE_16TH },
{NOTE_L_FS1, HIT_LEFT, PAUSE_08TH },
{NOTE_L_E1, HIT_LEFT, PAUSE_04TH }, // #10
{NOTE_R_B1, HIT_RIGHT, PAUSE_08TH },
{NOTE_R_C2, HIT_RIGHT, PAUSE_04TH }, // #11
{NOTE_R_B1, HIT_RIGHT, PAUSE_08TH },
{NOTE_R_AS1, HIT_RIGHT, PAUSE_04TH }, // #12
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_C2, HIT_RIGHT, PAUSE_08TH_DOTTED }, // #13
{NOTE_R_B1, HIT_RIGHT, PAUSE_16TH },
{NOTE_L_AS1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_AS0, HIT_RIGHT, PAUSE_04TH }, // #14
{NOTE_R_E1, HIT_NONE, PAUSE_NONE },
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_E1, HIT_RIGHT, PAUSE_04TH_DOTTED + PAUSE_04TH }, // #15/16
{NOTE_R_B1, HIT_NONE, PAUSE_NONE },
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_B1, HIT_RIGHT, PAUSE_04TH }, // #17
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_B1, HIT_RIGHT, PAUSE_04TH }, // #18
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_C2, HIT_RIGHT, PAUSE_04TH }, // #19
{NOTE_R_B1, HIT_RIGHT, PAUSE_08TH },
{NOTE_R_AS1, HIT_RIGHT, PAUSE_04TH }, // #20
{NOTE_L_FS1, HIT_LEFT, PAUSE_08TH },
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH_DOTTED }, // #21
{NOTE_R_B1, HIT_RIGHT, PAUSE_16TH },
{NOTE_R_AS1, HIT_RIGHT, PAUSE_08TH },
{NOTE_R_AS0, HIT_RIGHT, PAUSE_04TH }, // #22
{NOTE_L_B1, HIT_NONE, PAUSE_NONE },
{NOTE_R_B0, HIT_RIGHT, PAUSE_08TH },
{NOTE_L_B1, HIT_LEFT, PAUSE_04TH_DOTTED + PAUSE_04TH }, // #23/24 4 8 16 16
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_B1, HIT_RIGHT, PAUSE_16TH }, // #25
{NOTE_L_FS1, HIT_NONE, PAUSE_08TH_DOTTED }, // zum Vermeiden des Drifts bei wiederholtem Schlagen
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_B1, HIT_RIGHT, PAUSE_16TH }, // #26
{NOTE_L_FS1, HIT_NONE, PAUSE_08TH_DOTTED }, // zum Vermeiden des Drifts bei wiederholtem Schlagen
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_C2, HIT_RIGHT, PAUSE_04TH }, // #27
{NOTE_R_B1, HIT_RIGHT, PAUSE_08TH },
{NOTE_R_AS1, HIT_RIGHT, PAUSE_04TH }, // #28
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_C2, HIT_RIGHT, PAUSE_08TH_DOTTED }, // #29
{NOTE_L_AS1, HIT_NONE, PAUSE_NONE },
{NOTE_R_B1, HIT_RIGHT, PAUSE_16TH },
{NOTE_L_AS1, HIT_LEFT, PAUSE_08TH },
{NOTE_R_AS0, HIT_RIGHT, PAUSE_04TH }, // #30
{NOTE_L_G1, HIT_LEFT, PAUSE_08TH },
{NOTE_L_E1, HIT_LEFT, PAUSE_04TH_DOTTED }, // #31
};
#include "chimes_note_writer.nxc";