Releases: brunomikoski/SpriteAuditor
Releases · brunomikoski/SpriteAuditor
Cleanup and Bug Fix
- Fixed issue that opened the SpriteAuditorWindow when using the validation menu item
- Project cleanup
Fix Unity 2020 issue
Changes
- Fixing wrong directive usage
Loading ignored in build atlases
v0.3.1 Update CHANGELOG.MD
Support for Legacy Sprites
###Add
Add support for legacy sprites check
Fixed package.json information
v0.2.2 Update CHANGELOG.MD
[0.2.1] - 23-05-2020
[0.2.1] - 23-05-2020
Changed
- Cleared selection when switching views
- Fixed issue with missing EndHorizontal
Bug fixes and new tools
[0.2.0] - 23-05-2020
Added
- Selection tools
- Batch actions
- Select all objects on project view
- Move selected sprites to Atlas
- Remove sprite from atlas
- Added option to tweak the framerate of the capture (for heavy projects)
- Added option to manually capture frames on demand
Changed
- Fixed issues while loading all sprites from Atlas
- Fixed issues where result view would not update properly after changes
- Fixed size detection issues
- Fixed better handling of dirty management
- Fixed issue when tweaking allowed size variation was not been updated
- Fixed an issue related to ReflectionTypeLoadException
First Public version
Merge pull request #7 from badawe/add-license-1 Create LICENSE
Initial version
Merge pull request #1 from badawe/develop Initial working version