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compile.rs
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//! Compile arbitrary bytes from the fuzzer as if they were Wasm, checking that
//! compilation is deterministic.
//!
//! Also use `wasm-mutate` to mutate the fuzz inputs.
#![no_main]
use libfuzzer_sys::{fuzz_mutator, fuzz_target};
use wasmtime::{Config, Engine, Module, Result};
fn create_engine() -> Engine {
let mut config = Config::default();
// Safety: the Cranelift option `regalloc_checker` does not alter
// the generated code at all; it only does extra checking after
// compilation.
unsafe {
config.cranelift_flag_enable("regalloc_checker");
}
Engine::new(&config).expect("Could not construct Engine")
}
fn compile_and_serialize(engine: &Engine, wasm: &[u8]) -> Result<Vec<u8>> {
let module = Module::new(&engine, wasm)?;
module.serialize()
}
fuzz_target!(|data: &[u8]| {
let engine = create_engine();
wasmtime_fuzzing::oracles::log_wasm(data);
if let Ok(bytes1) = compile_and_serialize(&engine, data) {
let bytes2 = compile_and_serialize(&engine, data)
.expect("successfully compiled once, should successfully compile again");
// NB: Don't use `assert_eq!` here because it prints out the LHS and RHS
// to stderr on failure, which isn't helpful here since it is just a
// huge serialized binary.
assert!(bytes1 == bytes2, "Wasm compilation should be deterministic");
}
});
fuzz_mutator!(|data: &mut [u8], size: usize, max_size: usize, seed: u32| {
// Half of the time use libfuzzer's built in mutators, and the other half of
// the time use `wasm-mutate`.
if seed.count_ones() % 2 == 0 {
libfuzzer_sys::fuzzer_mutate(data, size, max_size)
} else {
wasmtime_fuzzing::mutators::wasm_mutate(
data,
size,
max_size,
seed,
libfuzzer_sys::fuzzer_mutate,
)
}
});