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Supermarket

An online co-op game where you run a supermarket with your friends in different departments and work together to make goods! (Think Overcooked but with seperate unique kitchens that have dependencies on one another).

Screenshots & Videos

Gameplay video

SupermarketGameplay.mp4

Selecting an item

SupermarketSelecting

Moving a baking rack

supermarketmovingrack

Waiting for the oven

image

Built with

Features

Goals

  • Add more departments (deli, seafood, floral, etc)
  • Create better art for the project (right now it's all temporary dev art)
  • Revamp customer spawner
  • Add a way to obtain more supplies

Plan

Supermarket is something I develop individually in my free time, so progress will move relatively slow. However, I really enjoy working on the project, so more changes are sure to come. I will continue to develop code for the game, and I also plan to learn Blender so I can make my own art for the game as well. Finally, I practice music production with Ableton in my free time, and would like to make the music for the game too.

What I have learned so far

  • I'd never made a networked multiplayer game before and really enjoyed learning how to use Unity's Netcode API.
  • The difference between client-authoritative and server-authoritative as well as their respective pros and cons.
  • What Remote Procedure Calls are and how they are meant to be used.