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Initially I had a PlayerText(String) component on my PlayerBundle.
I set a timer for 5 seconds that changes PlayerText, and on the client I listen for Changed<PlayerText> and updated the text. This worked fine.
But now I wanted to make this a separate bundle, PlayerTextBundle. I still see the timer completes, but the client no longer receives the changed value.
On my parent (PlayerBundle), the client picks up the changes when my server sets a different PlayerText value.
On my child (PlayerTextBundle), the client won't get the change.
Here's an example of the replication working, where I put PlayerText on both the PlayerBundle and PlayerTextBundle -- the client picks up the changes as I'd expect. https://github.com/treytencarey/placeholder_interest_group_management/pull/1/files
But if I just want the PlayerText on the PlayerTextBundle (remove from PlayerBundle) replication of the PlayerText value stops working.
Initially I had a PlayerText(String) component on my
PlayerBundle
.I set a timer for 5 seconds that changes PlayerText, and on the client I listen for
Changed<PlayerText>
and updated the text. This worked fine.But now I wanted to make this a separate bundle,
PlayerTextBundle
. I still see the timer completes, but the client no longer receives the changed value.Here's a sample project:
https://github.com/treytencarey/placeholder_interest_group_management
protocol.rs
)server.rs
)client.rs
)The text was updated successfully, but these errors were encountered: