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General Attributes

Status: Experimental

The attributes described in this section are not specific to a particular operation but rather generic. They may be used in any Span they apply to. Particular operations may refer to or require some of these attributes.

Server and client attributes

These attributes may be used to describe the client and server in a connection-based network interaction where there is one side that initiates the connection (the client is the side that initiates the connection). This covers all TCP network interactions since TCP is connection-based and one side initiates the connection (an exception is made for peer-to-peer communication over TCP where the "user-facing" surface of the protocol / API does not expose a clear notion of client and server). This also covers UDP network interactions where one side initiates the interaction, e.g. QUIC (HTTP/3) and DNS.

In an ideal situation, not accounting for proxies, multiple IP addresses or host names, the server.* attributes are the same on the client and server.

Server attributes

Warning Attributes in this section are in use by the HTTP semantic conventions. Once the HTTP semantic conventions are declared stable, changes to the attributes in this section will only be allowed if they do not cause breaking changes to HTTP semantic conventions.

Attribute Type Description Examples Requirement Level
server.address string Server address - domain name if available without reverse DNS lookup, otherwise IP address or Unix domain socket name. [1] example.com Recommended
server.port int Server port number [2] 80; 8080; 443 Recommended
server.socket.domain string Immediate server peer's domain name if available without reverse DNS lookup [3] proxy.example.com Recommended: If different than server.address.
server.socket.address string Server address of the socket connection - IP address or Unix domain socket name. [4] 10.5.3.2 Recommended: If different than server.address.
server.socket.port int Server port number of the socket connection. [5] 16456 Recommended: If different than server.port.

[1]: When observed from the client side, and when communicating through an intermediary, server.address SHOULD represent the server address behind any intermediaries (e.g. proxies) if it's available.

[2]: When observed from the client side, and when communicating through an intermediary, server.port SHOULD represent the server port behind any intermediaries (e.g. proxies) if it's available.

[3]: Typically observed from the client side, and represents a proxy or other intermediary domain name.

[4]: When observed from the client side, this SHOULD represent the immediate server peer address. When observed from the server side, this SHOULD represent the physical server address.

[5]: When observed from the client side, this SHOULD represent the immediate server peer port. When observed from the server side, this SHOULD represent the physical server port.

server.address and server.port represent logical server name and port. Semantic conventions that refer to these attributes SHOULD specify what these attributes mean in their context.

Semantic conventions and instrumentations that populate both logical (server.address and server.port) and socket-level (server.socket.*) attributes SHOULD set socket-level attributes only when they don't match logical ones. For example, when direct connection to the remote destination is established and server.address is populated, server.socket.domain SHOULD NOT be set. Check out Connecting through intermediary for more information.

server.address

For IP-based communication, the name should be a DNS host name of the service. On client side it matches remote service name, on server side, it represents local service name as seen externally on clients.

When connecting to an URL https://example.com/foo, server.address matches "example.com" on both client and server side.

On client side, it's usually passed in form of URL, connection string, host name, etc. Sometimes host name is only available to instrumentation as a string which may contain DNS name or IP address. server.address SHOULD be set to the available known hostname (e.g., "127.0.0.1" if connecting to an URL https://127.0.0.1/foo).

If only IP address is available, it should be populated on server.address. Reverse DNS lookup SHOULD NOT be used to obtain DNS name.

If network.transport is "pipe", the absolute path to the file representing it should be used as server.address. If there is no such file (e.g., anonymous pipe), the name should explicitly be set to the empty string to distinguish it from the case where the name is just unknown or not covered by the instrumentation.

For Unix domain socket, server.address attribute represents remote endpoint address on the client side and local endpoint address on the server side.

server.socket.* attributes

Note: this section applies to socket connections visible to instrumentations. Instrumentations have limited knowledge about intermediaries communications goes through such as transparent proxies or VPN servers. Higher-level instrumentations such as HTTP don't always have access to the socket-level information and may not be able to populate socket-level attributes.

Socket-level attributes identify peer and host that are directly connected to each other. Since instrumentations may have limited knowledge on network information, instrumentations SHOULD populate such attributes to the best of their knowledge when populate them at all.

Note: Specific structures and methods to obtain socket-level attributes are mentioned here only as examples. Instrumentations would usually use Socket API provided by their environment or sockets implementations.

For IP-based communication, server.socket.domain represents either fully qualified domain name of immediate peer and server.socket.address to the IP address (or one specific to network family).

server.socket.domain, server.socket.address, and server.socket.port describe server side of socket communication. For example, when connecting using connect(2) on Linux or Windows with AF_INET address family, they represent sin_addr and sin_port fields of sockaddr_in structure.

On client side, address and port can be obtained by calling getpeername method on Linux or Windows.

On server side address and port can be obtained by calling getsockname method on Linux or Windows.

server.socket.port SHOULD only be populated for families that have notion of port.

Client attributes

Warning Attributes in this section are in use by the HTTP semantic conventions. Once the HTTP semantic conventions are declared stable, changes to the attributes in this section will only be allowed if they do not cause breaking changes to HTTP semantic conventions.

Attribute Type Description Examples Requirement Level
client.address string Client address - domain name if available without reverse DNS lookup, otherwise IP address or Unix domain socket name. [1] /tmp/my.sock; 10.1.2.80 Recommended
client.port int Client port number. [2] 65123 Recommended
client.socket.address string Client address of the socket connection - IP address or Unix domain socket name. [3] /tmp/my.sock; 127.0.0.1 Recommended: If different than client.address.
client.socket.port int Client port number of the socket connection. [4] 35555 Recommended: If different than client.port.

[1]: When observed from the server side, and when communicating through an intermediary, client.address SHOULD represent the client address behind any intermediaries (e.g. proxies) if it's available.

[2]: When observed from the server side, and when communicating through an intermediary, client.port SHOULD represent the client port behind any intermediaries (e.g. proxies) if it's available.

[3]: When observed from the server side, this SHOULD represent the immediate client peer address. When observed from the client side, this SHOULD represent the physical client address.

[4]: When observed from the server side, this SHOULD represent the immediate client peer port. When observed from the client side, this SHOULD represent the physical client port.

client.socket.address and client.socket.port represent physical client name and port.

For IP-based communication, the client.socket.address should be a IP address, Unix domain name, or another address specific to network type.

On server side, client.socket.address identifies the direct peer endpoint socket address. For example, when using bind(2) on Linux or Windows with AF_INET address family, represent sin_addr and sin_port fields of sockaddr_in structure.

On client side it represents local socket address and port can be obtained by calling getsockname method on Linux, Windows.

Connecting through intermediary

When connecting to the remote destination through an intermediary (e.g. proxy), client instrumentations SHOULD set server.address and server.port to logical remote destination address and server.socket.name, server.socket.address and server.socket.port to the socket peer connection is established with - the intermediary.

server.socket.domain SHOULD be set to the DNS name used to resolve server.socket.address if it's readily available. Instrumentations SHOULD NOT do DNS lookups to obtain server.socket.address. If peer information available to instrumentation can represent DNS name or IP address, instrumentation SHOULD NOT attempt to parse it and SHOULD only set server.socket.domain.

Note: Telemetry consumers can obtain IP address from telemetry item by first checking server.socket.address and if not present, falling back to server.socket.domain.

For example, URL Host component can contain IP address or DNS name and instrumentations that don't have access to socket-level communication can only populate server.socket.domain. Instrumentations that have access to socket connection, may be able to populate valid server.socket.address instead of or in addition to DNS name.

Server instrumentations that leverage client.address and client.port attributes SHOULD set them to originating client address and port behind all proxies if this information is available. The client.socket.address and client.socket.port attributes then SHOULD contain immediate client peer address and port.

If only immediate peer information is available, it should be set on client.address and client.port and client.socket.* attributes SHOULD NOT be set.

Network attributes

Warning Attributes in this section are in use by the HTTP semantic conventions. Once the HTTP semantic conventions are declared stable, changes to the attributes in this section will only be allowed if they do not cause breaking changes to HTTP semantic conventions.

Attribute Type Description Examples Requirement Level
network.transport string OSI Transport Layer or Inter-process Communication method. The value SHOULD be normalized to lowercase. tcp; udp Recommended
network.type string OSI Network Layer or non-OSI equivalent. The value SHOULD be normalized to lowercase. ipv4; ipv6 Recommended
network.protocol.name string OSI Application Layer or non-OSI equivalent. The value SHOULD be normalized to lowercase. amqp; http; mqtt Recommended
network.protocol.version string Version of the application layer protocol used. See note below. [1] 3.1.1 Recommended

[1]: network.protocol.version refers to the version of the protocol used and might be different from the protocol client's version. If the HTTP client used has a version of 0.27.2, but sends HTTP version 1.1, this attribute should be set to 1.1.

network.transport has the following list of well-known values. If one of them applies, then the respective value MUST be used, otherwise a custom value MAY be used.

Value Description
tcp TCP
udp UDP
pipe Named or anonymous pipe. See note below.
unix Unix domain socket

network.type has the following list of well-known values. If one of them applies, then the respective value MUST be used, otherwise a custom value MAY be used.

Value Description
ipv4 IPv4
ipv6 IPv6

Source and destination attributes

These attributes may be used to describe the sender and receiver of a network exchange/packet. These should be used when there is no client/server relationship between the two sides, or when that relationship is unknown. This covers low-level network interactions (e.g. packet tracing) where you don't know if there was a connection or which side initiated it. This also covers unidirectional UDP flows and peer-to-peer communication where the "user-facing" surface of the protocol / API does not expose a clear notion of client and server.

Source

Attribute Type Description Examples Requirement Level
source.domain string The domain name of the source system. [1] foo.example.com Recommended
source.address string Source address, for example IP address or Unix socket name. 10.5.3.2 Recommended
source.port int Source port number 3389; 2888 Recommended

[1]: This value may be a host name, a fully qualified domain name, or another host naming format.

Destination

Destination fields capture details about the receiver of a network exchange/packet.

Attribute Type Description Examples Requirement Level
destination.domain string The domain name of the destination system. [1] foo.example.com Recommended
destination.address string Destination address, for example IP address or UNIX socket name. 10.5.3.2 Recommended
destination.port int Destination port number 3389; 2888 Recommended

[1]: This value may be a host name, a fully qualified domain name, or another host naming format.

Network connection and carrier attributes

Attribute Type Description Examples Requirement Level
network.connection.type string The internet connection type. wifi Recommended
network.connection.subtype string This describes more details regarding the connection.type. It may be the type of cell technology connection, but it could be used for describing details about a wifi connection. LTE Recommended
network.carrier.name string The name of the mobile carrier. sprint Recommended
network.carrier.mcc string The mobile carrier country code. 310 Recommended
network.carrier.mnc string The mobile carrier network code. 001 Recommended
network.carrier.icc string The ISO 3166-1 alpha-2 2-character country code associated with the mobile carrier network. DE Recommended

network.connection.type has the following list of well-known values. If one of them applies, then the respective value MUST be used, otherwise a custom value MAY be used.

Value Description
wifi wifi
wired wired
cell cell
unavailable unavailable
unknown unknown

network.connection.subtype has the following list of well-known values. If one of them applies, then the respective value MUST be used, otherwise a custom value MAY be used.

Value Description
gprs GPRS
edge EDGE
umts UMTS
cdma CDMA
evdo_0 EVDO Rel. 0
evdo_a EVDO Rev. A
cdma2000_1xrtt CDMA2000 1XRTT
hsdpa HSDPA
hsupa HSUPA
hspa HSPA
iden IDEN
evdo_b EVDO Rev. B
lte LTE
ehrpd EHRPD
hspap HSPAP
gsm GSM
td_scdma TD-SCDMA
iwlan IWLAN
nr 5G NR (New Radio)
nrnsa 5G NRNSA (New Radio Non-Standalone)
lte_ca LTE CA

For Unix and pipe, since the connection goes over the file system instead of being directly to a known peer, server.address is the only attribute that usually makes sense (see description of server.address below).

General remote service attributes

This attribute may be used for any operation that accesses some remote service. Users can define what the name of a service is based on their particular semantics in their distributed system. Instrumentations SHOULD provide a way for users to configure this name.

Attribute Type Description Examples Requirement Level
peer.service string The service.name of the remote service. SHOULD be equal to the actual service.name resource attribute of the remote service if any. AuthTokenCache Recommended

Examples of peer.service that users may specify:

  • A Redis cache of auth tokens as peer.service="AuthTokenCache".
  • A gRPC service rpc.service="io.opentelemetry.AuthService" may be hosted in both a gateway, peer.service="ExternalApiService" and a backend, peer.service="AuthService".

General identity attributes

These attributes may be used for any operation with an authenticated and/or authorized enduser.

Attribute Type Description Examples Requirement Level
enduser.id string Username or client_id extracted from the access token or Authorization header in the inbound request from outside the system. username Recommended
enduser.role string Actual/assumed role the client is making the request under extracted from token or application security context. admin Recommended
enduser.scope string Scopes or granted authorities the client currently possesses extracted from token or application security context. The value would come from the scope associated with an OAuth 2.0 Access Token or an attribute value in a SAML 2.0 Assertion. read:message, write:files Recommended

These attributes describe the authenticated user driving the user agent making requests to the instrumented system. It is expected this information would be propagated unchanged from node-to-node within the system using the Baggage mechanism. These attributes should not be used to record system-to-system authentication attributes.

Examples of where the enduser.id value is extracted from:

Authentication protocol Field or description
HTTP Basic/Digest Authentication username
OAuth 2.0 Bearer Token OAuth 2.0 Client Identifier value from client_id for the OAuth 2.0 Client Credentials Grant flow and subject or username from get token info response for other flows using opaque tokens.
OpenID Connect 1.0 IDToken sub
SAML 2.0 Assertion urn:oasis:names:tc:SAML:2.0:assertion:Subject
Kerberos PrincipalName
Framework Field or description
JavaEE/JakartaEE Servlet javax.servlet.http.HttpServletRequest.getUserPrincipal()
Windows Communication Foundation ServiceSecurityContext.Current.PrimaryIdentity

Given the sensitive nature of this information, SDKs and exporters SHOULD drop these attributes by default and then provide a configuration parameter to turn on retention for use cases where the information is required and would not violate any policies or regulations.

General thread attributes

These attributes may be used for any operation to store information about a thread that started a span.

Attribute Type Description Examples Requirement Level
thread.id int Current "managed" thread ID (as opposed to OS thread ID). 42 Recommended
thread.name string Current thread name. main Recommended
thread.daemon boolean Whether the thread is daemon or not. Recommended

Examples of where thread.id and thread.name can be extracted from:

Language or platform thread.id thread.name
JVM Thread.currentThread().getId() Thread.currentThread().getName()
.NET Thread.CurrentThread.ManagedThreadId Thread.CurrentThread.Name
Python threading.current_thread().ident threading.current_thread().name
Ruby Thread.current.object_id Thread.current.name
C++ std::this_thread::get_id()
Erlang erlang:system_info(scheduler_id)

Source Code Attributes

Often a span is closely tied to a certain unit of code that is logically responsible for handling the operation that the span describes (usually the method that starts the span). For an HTTP server span, this would be the function that handles the incoming request, for example. The attributes listed below allow to report this unit of code and therefore to provide more context about the span.

Attribute Type Description Examples Requirement Level
code.function string The method or function name, or equivalent (usually rightmost part of the code unit's name). serveRequest Recommended
code.namespace string The "namespace" within which code.function is defined. Usually the qualified class or module name, such that code.namespace + some separator + code.function form a unique identifier for the code unit. com.example.MyHttpService Recommended
code.filepath string The source code file name that identifies the code unit as uniquely as possible (preferably an absolute file path). /usr/local/MyApplication/content_root/app/index.php Recommended
code.lineno int The line number in code.filepath best representing the operation. It SHOULD point within the code unit named in code.function. 42 Recommended
code.column int The column number in code.filepath best representing the operation. It SHOULD point within the code unit named in code.function. 16 Recommended