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feat(content): 2storymodern05 house #4080

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merged 2 commits into from
Jan 9, 2024

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LilShiningMan
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@LilShiningMan LilShiningMan commented Jan 9, 2024

add 2storymodern05

Purpose of change

more houses

Describe the solution

Describe alternatives you've considered

Testing

linted and spawned in game

Additional context

2StoryModern05-b
2StoryModern05-g
2StoryModern05-2
2StoryModern05-r

I also changed the spawn rate of 2storymodern01 -- not sure why I originally had this really low, though it might have been a typo in the original version. I've bumped it up to 50 like all other houses.

Checklist

add 2storymodern05
@github-actions github-actions bot added the JSON related to game datas in JSON format. label Jan 9, 2024
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autofix-ci bot commented Jan 9, 2024

The Autofix app has found code style violation and automatically formatted this Pull Request.

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@scarf005 scarf005 requested a review from chaosvolt January 9, 2024 15:06
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Nice.

Something tells me that the domestic palette is starting to get progressively more and more wacky with how many characters it needs to define... ¤_¤

@scarf005 scarf005 changed the title feat(content): 2storymodern05 feat(content): 2storymodern05 house Jan 9, 2024
@scarf005 scarf005 merged commit 75dd83f into cataclysmbnteam:main Jan 9, 2024
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@LilShiningMan
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Ah, it's a way of future-proofing these a little bit. I figure if people add things to the palette they're likely going to use more common symbols. With a more obscure symbol there's less potential of having weird overwriting item spawns as the standard palette evolves.

@LilShiningMan LilShiningMan deleted the 2storymodern05 branch January 11, 2024 05:41
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3 participants