feat(balance): adjust spawns in collapsed sheds #4095
Merged
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Purpose of change
Lil rebalance per feedback from RoyalFox on the discord, as it turns out the balance of abandoned sheds can get a bit wacky, especially so when you bump item spawn rate up (though that) due to how common full stacks of nails can be in it.
Describe the solution
stash_wood
andrecycle_iron
instead ofwood_workshop
since the latter has more interesting spawns plus is one of the few itemgroups that doesn't spawn entire stacks of nails when it shows up, also replaces the potential calls tomischw
with one potential call totools_carpentry
.Describe alternatives you've considered
Defining a custom group for shed contents.
Testing
Additional context
Checklist