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feat(balance): buff harvesting hides from animals #4161

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merged 8 commits into from
Jan 26, 2024

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NappingOcean
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Purpose of change

Getting more hides from animals by butchery.

Describe the solution

In harvest.json, we can see that mass_ratio field exists in skin type, gathering leather and the similars. All that field is 0.01 for human skin, 0.02 for others.
I change that numbers:
0.13 for small, 0.08 for middle, 0.04 for large.
The following table lists the animals in the game, and the former and latter maximum amount of raw hides or pelts that can be obtained from them.

Species Max hides (before) Max hides (after)
cow 160 400
deer 13 34
labrador mutt 4 39
wolf 4 21
coyote wolf 2 17
fox(gray) 0 6
jackrabbit 0 5
rabbit 0 2
Z-dog 6 16

Describe alternatives you've considered

Well. Looking up all of animals' hide ratio for their body mass, searching the headaching articles about biology or leather industries, or doing etc. In the end surely crying.

Testing

Additional context

image

Checklist

@github-actions github-actions bot added the JSON related to game datas in JSON format. label Jan 26, 2024
@chaosvolt chaosvolt merged commit 6923b2f into cataclysmbnteam:main Jan 26, 2024
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2 participants