fix(port): allow blind throw while peeking upstairs/downstairs #4218
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Purpose of change
Allow throw while peeking downstair/upstairs. Port of #49014 from DDA
Describe the solution
Remove
look_around()
handling ingame::peek()
when there is a z-lvl move, and letgame::peek( const tripoint &p )
handle this.Describe alternatives you've considered
Merging
game::peek()
andgame::peek( const tripoint &p )
Testing
Additional context
Source PR: throw while peeking up/down stairs, by @Zeropol: CleverRaven/Cataclysm-DDA#49014
Checklist