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* dense: add image mask support * dense: fix bug in mask application * build: update find packages * build: fix usage as third-party library * interface: export and compare camera poses with an OpenMVG refined version * interface: export MVS scene to NVM format * common: fix camera scaling * dense: small code refactor * mvs: view DMAPs with different resolution * interface: replace define with constexp * interface: small change * common: fix PFM exporter/importer * common: disable CPUID on ARM platforms * dense: add Region-Of-Interest (ROI) support * common: improve octree speed * build: update AppVeyor * mesh: split mesh in sub-meshed by max area * dense: split scene in sub-scenes * cmake: build libCommon/IO/Math as shared if BUILD_SHARED_LIBS=ON (#650) * mesh: fix bug in RemoveFaces() * dense: filter more redundant views from sub-scenes * common: add ZSTD serialization support * apps: set internal linkage for functions and variables (#656) * common: small refactor * mesh: raster triangles using barycentric coordinates * remove cotire * dense: merge small sub-scenes * interface: import COLMAP depth-maps * interface: add MVS preset to the python script * interface: fix COLMAP on linux * common: make binary projects portable * viewer: display views seeing selected point or points seen by the current view * dense: improve depth-map initialization * dense: merge depth-maps (no fusion) * interface: add similarity transform functionality * common: fix file permissions on linux * mesh: add GLTF writing support * mesh: add target-face-num parameter to ReconstructMesh (#671) * mesh: improve GLTF support * dense: add geometric-consistency * dense: fix for invalid images (cherry picked from commit b29648f835e5ee0b36b4240a160a20124001f34d) * dense: close file in reading invalid depth-map (#685) * dense: export point-cloud with min number of views per point (cherry picked from commit 9b6b2fd7ec89a5b7ea3acdef83664daccbfc8c03) * dense: detect computed depth-maps (cherry picked from commit 52f9162874e4c3da66bb618dcea9dddc1bdf644a) * refine: initialize image neighbors from input mesh (cherry picked from commit 2a069fa0856582da2b766ba85091d3e46fa783de) * dense: select better angle neighbors (cherry picked from commit 05a49551ad13873c664bf394d4584cf5c44f198c) * dense: patch-match implemented in CUDA (faster & better) * common: fix latest boost * dense: expose --cuda-device option (#707) * build: add Dockerfile for CUDA #710 * dense: fix bug in selecting views (cherry picked from commit d068c02295234199f49b26afc85ac643886f2311) * build: fix CUDA for older cards (#712) * dense: fix small clusters (#702) * interface: fix COLMAP log export * interface: add Metashape and predefined neighbors list support * interface: fix compile linux * dense: add support for scenes with empty point-cloud but known (coarse) mesh * dense: filter low score estimates * interface: add Metashape ROI support * viewer: display ROI * dense: increase NCC threshold for CUDA * interface: remap Metashape indices * dense: fix depth-map crash in CUDA * interface: update MVG-MVS pipeline Co-authored-by: YOSHIFUJI Naoki <lwisteria.ao@gmail.com> Co-authored-by: Piero Toffanin <pt@masseranolabs.com> Co-authored-by: Tommy Bojanin <Bojanint@gmail.com>
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