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- store all stages in Interface MVS format by default - store dense point-cloud as PLY, including all point-views information, etc - add max-texture-size and multi-texture support to mesh texturing stage - speedup/improve fix non-manifold mesh algorithm - unify library/application initialization/destroying - add python support for reading DMAP and Interface MVS file formats - account for different pixel center conventions when importing/exporting COLMAP which uses pixel center at (0.5,0.5) instead of (0, 0) as OpenMVS - add interface to MVSNet, Nerfstudio and RTMV scene formats - improve interface to Polycam scene format - speedup PLY load/save - speedup/improve ray-triangle intersection - add support for UV coordinates agnostic about orientation - add support for storing neighbor views information in Interface MVS format - add support for C++20 - various other fixes
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