forked from jasonbay13/MCForge-Vanilla-1
-
Notifications
You must be signed in to change notification settings - Fork 0
/
GlobalChatBot.cs
190 lines (171 loc) · 7.23 KB
/
GlobalChatBot.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
/*
Copyright 2011 MCForge
Dual-licensed under the Educational Community License, Version 2.0 and
the GNU General Public License, Version 3 (the "Licenses"); you may
not use this file except in compliance with the Licenses. You may
obtain a copy of the Licenses at
http://www.opensource.org/licenses/ecl2.php
http://www.gnu.org/licenses/gpl-3.0.html
Unless required by applicable law or agreed to in writing,
software distributed under the Licenses are distributed on an "AS IS"
BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
or implied. See the Licenses for the specific language governing
permissions and limitations under the Licenses.
*/
using System;
using System.IO;
using System.Collections.Generic;
//using System.Timers;
using System.Text;
using Sharkbite.Irc;
//using System.Threading;
namespace MCForge
{
public class GlobalChatBot
{
public delegate void RecieveChat(string nick, string message);
public static event RecieveChat OnNewRecieveGlobalMessage;
public delegate void SendChat(string player, string message);
public static event SendChat OnNewSayGlobalMessage;
public delegate void KickHandler(string reason);
public event KickHandler OnGlobalKicked;
private Connection connection;
private string server, channel, nick;
private bool reset = false;
private byte retries = 0;
public GlobalChatBot(string nick)
{
/*if (!File.Exists("Sharkbite.Thresher.dll"))
{
Server.UseGlobalChat = false;
Server.s.Log("[GlobalChat] The IRC dll was not found!");
return;
}*/
server = "irc.geekshed.net"; channel = "#MCForge"; this.nick = nick.Replace(" ", "");
connection = new Connection(new ConnectionArgs(nick, server), false, false);
if (Server.UseGlobalChat)
{
// Regster events for incoming
connection.Listener.OnNickError += new NickErrorEventHandler(Listener_OnNickError);
connection.Listener.OnRegistered += new RegisteredEventHandler(Listener_OnRegistered);
connection.Listener.OnPublic += new PublicMessageEventHandler(Listener_OnPublic);
connection.Listener.OnJoin += new JoinEventHandler(Listener_OnJoin);
connection.Listener.OnKick += new KickEventHandler(Listener_OnKick);
connection.Listener.OnError += new ErrorMessageEventHandler(Listener_OnError);
connection.Listener.OnDisconnected += new DisconnectedEventHandler(Listener_OnDisconnected);
}
}
public void Say(string message, Player p = null)
{
if (p != null && p.muted)
{
Player.SendMessage(p, "*Tears* You aren't allowed to talk to the nice people of global chat");
return;
}
if (OnNewSayGlobalMessage != null)
OnNewSayGlobalMessage(p == null ? "Console" : p.name, message);
if (Server.UseGlobalChat && IsConnected())
connection.Sender.PublicMessage(channel, message);
}
public void Pm(string user, string message)
{
if (Server.UseGlobalChat && IsConnected())
connection.Sender.PrivateMessage(user, message);
}
public void Reset()
{
if (!Server.UseGlobalChat) return;
reset = true;
retries = 0;
Disconnect("Global Chat bot resetting...");
Connect();
}
void Listener_OnJoin(UserInfo user, string channel)
{
if (user.Nick == nick)
Server.s.Log("Joined the Global Chat!");
}
void Listener_OnError(ReplyCode code, string message)
{
//Server.s.Log("IRC Error: " + message);
}
void Listener_OnPublic(UserInfo user, string channel, string message)
{
//string allowedchars = "1234567890-=qwertyuiop[]\\asdfghjkl;'zxcvbnm,./!@#$%^*()_+QWERTYUIOPASDFGHJKL:\"ZXCVBNM<>? ";
//string msg = message;
if (message.Contains("^UPDATEGLOBALSETTINGS"))
if (message.Contains("^UGS"))
{
Server.UpdateGlobalSettings();
return;
}
if (message.Contains("^IPGET ") || message.Contains("^GETIP"))
{
foreach (Player p in Player.players)
{
if (p.name == message.Split(' ')[1])
{
if (Server.UseGlobalChat && IsConnected())
{
connection.Sender.PublicMessage(channel, "^IP " + p.name + ": " + p.ip);
}
}
}
}
if (message.StartsWith("^")) { return; }
message = message.MCCharFilter();
if (Player.MessageHasBadColorCodes(null, message))
return;
if (OnNewRecieveGlobalMessage != null)
{
OnNewRecieveGlobalMessage(user.Nick, message);
}
if (Server.devs.Contains(message.Split(':')[0]) && message.StartsWith("[Dev]") == false && message.StartsWith("[Developer]") == false) { message = "[Dev]" + message; }
/*try {
if(GUI.GuiEvent != null)
GUI.GuiEvents.GlobalChatEvent(this, "> " + user.Nick + ": " + message); }
catch { Server.s.Log(">[Global] " + user.Nick + ": " + message); }*/
Player.GlobalMessage(String.Format("{0}>[Global] {1}: &f{2}", Server.GlobalChatColor, user.Nick, Server.profanityFilter ? ProfanityFilter.Parse(message) : message), true);
}
void Listener_OnRegistered()
{
reset = false;
retries = 0;
connection.Sender.Join(channel);
}
void Listener_OnDisconnected()
{
if (!reset && retries < 5) { retries++; Connect(); }
}
void Listener_OnNickError(string badNick, string reason)
{
Server.s.Log("Global Chat nick \"" + badNick + "\" is taken, please choose a different nick.");
}
void Listener_OnKick(UserInfo user, string channel, string kickee, string reason)
{
if (kickee.Trim().ToLower() == nick.ToLower())
{
Server.s.Log("Kicked from Global Chat: " + reason);
if (OnGlobalKicked != null) OnGlobalKicked(reason);
Server.s.Log("Attempting to rejoin...");
connection.Sender.Join(channel);
}
}
public void Connect()
{
if (!Server.UseGlobalChat || Server.shuttingDown) return;
try { connection.Connect(); }
catch { }
}
public void Disconnect(string reason)
{
if (Server.UseGlobalChat && IsConnected()) { connection.Disconnect(reason); Server.s.Log("Disconnected from Global Chat!"); }
}
public bool IsConnected()
{
if (!Server.UseGlobalChat) return false;
try { return connection.Connected; }
catch { return false; }
}
}
}