-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_responses_event.go
344 lines (288 loc) · 8.84 KB
/
model_responses_event.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
/*
Celenium API
Celenium API is a powerful tool to access all blockchain data that is processed and indexed by our proprietary indexer. With Celenium API you can retrieve all historical data, off-chain data, blobs and statistics through our REST API. Celenium API indexer are open source, which allows you to not depend on third-party services. You can clone, build and run them independently, giving you full control over all components. If you have any questions or feature requests, please feel free to contact us. We appreciate your feedback!
API version: 1.0
Contact: celenium@pklabs.me
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package celenium
import (
"encoding/json"
"time"
)
// checks if the ResponsesEvent type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ResponsesEvent{}
// ResponsesEvent struct for ResponsesEvent
type ResponsesEvent struct {
Data map[string]map[string]interface{} `json:"data,omitempty"`
Height *int64 `json:"height,omitempty"`
Id *int64 `json:"id,omitempty"`
Position *int64 `json:"position,omitempty"`
Time *time.Time `json:"time,omitempty"`
TxId *int64 `json:"tx_id,omitempty"`
Type *TypesEventType `json:"type,omitempty"`
}
// NewResponsesEvent instantiates a new ResponsesEvent object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewResponsesEvent() *ResponsesEvent {
this := ResponsesEvent{}
return &this
}
// NewResponsesEventWithDefaults instantiates a new ResponsesEvent object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewResponsesEventWithDefaults() *ResponsesEvent {
this := ResponsesEvent{}
return &this
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *ResponsesEvent) GetData() map[string]map[string]interface{} {
if o == nil || IsNil(o.Data) {
var ret map[string]map[string]interface{}
return ret
}
return o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetDataOk() (map[string]map[string]interface{}, bool) {
if o == nil || IsNil(o.Data) {
return map[string]map[string]interface{}{}, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *ResponsesEvent) HasData() bool {
if o != nil && !IsNil(o.Data) {
return true
}
return false
}
// SetData gets a reference to the given map[string]map[string]interface{} and assigns it to the Data field.
func (o *ResponsesEvent) SetData(v map[string]map[string]interface{}) {
o.Data = v
}
// GetHeight returns the Height field value if set, zero value otherwise.
func (o *ResponsesEvent) GetHeight() int64 {
if o == nil || IsNil(o.Height) {
var ret int64
return ret
}
return *o.Height
}
// GetHeightOk returns a tuple with the Height field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetHeightOk() (*int64, bool) {
if o == nil || IsNil(o.Height) {
return nil, false
}
return o.Height, true
}
// HasHeight returns a boolean if a field has been set.
func (o *ResponsesEvent) HasHeight() bool {
if o != nil && !IsNil(o.Height) {
return true
}
return false
}
// SetHeight gets a reference to the given int64 and assigns it to the Height field.
func (o *ResponsesEvent) SetHeight(v int64) {
o.Height = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *ResponsesEvent) GetId() int64 {
if o == nil || IsNil(o.Id) {
var ret int64
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetIdOk() (*int64, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *ResponsesEvent) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given int64 and assigns it to the Id field.
func (o *ResponsesEvent) SetId(v int64) {
o.Id = &v
}
// GetPosition returns the Position field value if set, zero value otherwise.
func (o *ResponsesEvent) GetPosition() int64 {
if o == nil || IsNil(o.Position) {
var ret int64
return ret
}
return *o.Position
}
// GetPositionOk returns a tuple with the Position field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetPositionOk() (*int64, bool) {
if o == nil || IsNil(o.Position) {
return nil, false
}
return o.Position, true
}
// HasPosition returns a boolean if a field has been set.
func (o *ResponsesEvent) HasPosition() bool {
if o != nil && !IsNil(o.Position) {
return true
}
return false
}
// SetPosition gets a reference to the given int64 and assigns it to the Position field.
func (o *ResponsesEvent) SetPosition(v int64) {
o.Position = &v
}
// GetTime returns the Time field value if set, zero value otherwise.
func (o *ResponsesEvent) GetTime() time.Time {
if o == nil || IsNil(o.Time) {
var ret time.Time
return ret
}
return *o.Time
}
// GetTimeOk returns a tuple with the Time field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetTimeOk() (*time.Time, bool) {
if o == nil || IsNil(o.Time) {
return nil, false
}
return o.Time, true
}
// HasTime returns a boolean if a field has been set.
func (o *ResponsesEvent) HasTime() bool {
if o != nil && !IsNil(o.Time) {
return true
}
return false
}
// SetTime gets a reference to the given time.Time and assigns it to the Time field.
func (o *ResponsesEvent) SetTime(v time.Time) {
o.Time = &v
}
// GetTxId returns the TxId field value if set, zero value otherwise.
func (o *ResponsesEvent) GetTxId() int64 {
if o == nil || IsNil(o.TxId) {
var ret int64
return ret
}
return *o.TxId
}
// GetTxIdOk returns a tuple with the TxId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetTxIdOk() (*int64, bool) {
if o == nil || IsNil(o.TxId) {
return nil, false
}
return o.TxId, true
}
// HasTxId returns a boolean if a field has been set.
func (o *ResponsesEvent) HasTxId() bool {
if o != nil && !IsNil(o.TxId) {
return true
}
return false
}
// SetTxId gets a reference to the given int64 and assigns it to the TxId field.
func (o *ResponsesEvent) SetTxId(v int64) {
o.TxId = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *ResponsesEvent) GetType() TypesEventType {
if o == nil || IsNil(o.Type) {
var ret TypesEventType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ResponsesEvent) GetTypeOk() (*TypesEventType, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *ResponsesEvent) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given TypesEventType and assigns it to the Type field.
func (o *ResponsesEvent) SetType(v TypesEventType) {
o.Type = &v
}
func (o ResponsesEvent) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ResponsesEvent) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Data) {
toSerialize["data"] = o.Data
}
if !IsNil(o.Height) {
toSerialize["height"] = o.Height
}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.Position) {
toSerialize["position"] = o.Position
}
if !IsNil(o.Time) {
toSerialize["time"] = o.Time
}
if !IsNil(o.TxId) {
toSerialize["tx_id"] = o.TxId
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
return toSerialize, nil
}
type NullableResponsesEvent struct {
value *ResponsesEvent
isSet bool
}
func (v NullableResponsesEvent) Get() *ResponsesEvent {
return v.value
}
func (v *NullableResponsesEvent) Set(val *ResponsesEvent) {
v.value = val
v.isSet = true
}
func (v NullableResponsesEvent) IsSet() bool {
return v.isSet
}
func (v *NullableResponsesEvent) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableResponsesEvent(val *ResponsesEvent) *NullableResponsesEvent {
return &NullableResponsesEvent{value: val, isSet: true}
}
func (v NullableResponsesEvent) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableResponsesEvent) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}