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connection.h
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connection.h
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/*
* connection.h
*
* Created on: Sep 23, 2017
* Author: root
*/
#ifndef CONNECTION_H_
#define CONNECTION_H_
extern int disable_anti_replay;
#include "connection.h"
#include "common.h"
#include "log.h"
#include "network.h"
#include "misc.h"
const int disable_conv_clear=0;//a udp connection in the multiplexer is called conversation in this program,conv for short.
struct anti_replay_t //its for anti replay attack,similar to openvpn/ipsec 's anti replay window
{
u64_t max_packet_received;
char window[anti_replay_window_size];
anti_replay_seq_t anti_replay_seq;
anti_replay_seq_t get_new_seq_for_send();
anti_replay_t();
void re_init();
int is_vaild(u64_t seq);
};//anti_replay;
void server_clear_function(u64_t u64);
#include <type_traits>
template <class T>
struct conv_manager_t // manage the udp connections
{
//typedef hash_map map;
unordered_map<T,u32_t> data_to_conv; //conv and u64 are both supposed to be uniq
unordered_map<u32_t,T> conv_to_data;
lru_collector_t<u32_t> lru;
//unordered_map<u32_t,u64_t> conv_last_active_time;
//unordered_map<u32_t,u64_t>::iterator clear_it;
void (*additional_clear_function)(T data) =0;
long long last_clear_time;
conv_manager_t()
{
//clear_it=conv_last_active_time.begin();
long long last_clear_time=0;
additional_clear_function=0;
}
~conv_manager_t()
{
clear();
}
int get_size()
{
return conv_to_data.size();
}
void reserve()
{
data_to_conv.reserve(10007);
conv_to_data.reserve(10007);
//conv_last_active_time.reserve(10007);
lru.mp.reserve(10007);
}
void clear()
{
if(disable_conv_clear) return ;
if(additional_clear_function!=0)
{
for(auto it=conv_to_data.begin();it!=conv_to_data.end();it++)
{
//int fd=int((it->second<<32u)>>32u);
additional_clear_function( it->second);
}
}
data_to_conv.clear();
conv_to_data.clear();
lru.clear();
//conv_last_active_time.clear();
//clear_it=conv_last_active_time.begin();
}
u32_t get_new_conv()
{
u32_t conv=get_true_random_number_nz();
while(conv_to_data.find(conv)!=conv_to_data.end())
{
conv=get_true_random_number_nz();
}
return conv;
}
int is_conv_used(u32_t conv)
{
return conv_to_data.find(conv)!=conv_to_data.end();
}
int is_data_used(T data)
{
return data_to_conv.find(data)!=data_to_conv.end();
}
u32_t find_conv_by_data(T data)
{
return data_to_conv[data];
}
T find_data_by_conv(u32_t conv)
{
return conv_to_data[conv];
}
int update_active_time(u32_t conv)
{
//return conv_last_active_time[conv]=get_current_time();
lru.update(conv);
return 0;
}
int insert_conv(u32_t conv,T data)
{
data_to_conv[data]=conv;
conv_to_data[conv]=data;
//conv_last_active_time[conv]=get_current_time();
lru.new_key(conv);
return 0;
}
int erase_conv(u32_t conv)
{
if(disable_conv_clear) return 0;
T data=conv_to_data[conv];
if(additional_clear_function!=0)
{
additional_clear_function(data);
}
conv_to_data.erase(conv);
data_to_conv.erase(data);
//conv_last_active_time.erase(conv);
lru.erase(conv);
return 0;
}
int clear_inactive(char * info=0)
{
if(get_current_time()-last_clear_time>conv_clear_interval)
{
last_clear_time=get_current_time();
return clear_inactive0(info);
}
return 0;
}
int clear_inactive0(char * info)
{
if(disable_conv_clear) return 0;
unordered_map<u32_t,u64_t>::iterator it;
unordered_map<u32_t,u64_t>::iterator old_it;
//map<uint32_t,uint64_t>::iterator it;
int cnt=0;
//it=clear_it;
int size=lru.size();
int num_to_clean=size/conv_clear_ratio+conv_clear_min; //clear 1/10 each time,to avoid latency glitch
num_to_clean=min(num_to_clean,size);
my_time_t current_time=get_current_time();
for(;;)
{
if(cnt>=num_to_clean) break;
if(lru.empty()) break;
u32_t conv;
my_time_t ts=lru.peek_back(conv);
if(current_time- ts < conv_timeout) break;
erase_conv(conv);
if(info==0)
{
mylog(log_info,"conv %x cleared\n",conv);
}
else
{
mylog(log_info,"[%s]conv %x cleared\n",info,conv);
}
cnt++;
}
return 0;
}
/*
conv_manager_t();
~conv_manager_t();
int get_size();
void reserve();
void clear();
u32_t get_new_conv();
int is_conv_used(u32_t conv);
int is_u64_used(T u64);
u32_t find_conv_by_u64(T u64);
T find_u64_by_conv(u32_t conv);
int update_active_time(u32_t conv);
int insert_conv(u32_t conv,T u64);
int erase_conv(u32_t conv);
int clear_inactive(char * ip_port=0);
int clear_inactive0(char * ip_port);*/
};//g_conv_manager;
struct blob_t:not_copy_able_t //used in conn_info_t.
{
union tmp_union_t//conv_manager_t is here to avoid copying when a connection is recovered
{
conv_manager_t<address_t> c;
conv_manager_t<u64_t> s;
//avoid templates here and there, avoid pointer and type cast
tmp_union_t()
{
if(program_mode==client_mode)
{
new( &c ) conv_manager_t<address_t>();
}
else
{
assert(program_mode==server_mode);
new( &s ) conv_manager_t<u64_t>();
}
}
~tmp_union_t()
{
if(program_mode==client_mode)
{
c.~conv_manager_t<address_t>();
}
else
{
assert(program_mode==server_mode);
s.~conv_manager_t<u64_t>();
}
}
}conv_manager;
anti_replay_t anti_replay;//anti_replay_t is here bc its huge,its allocation is delayed.
};
struct conn_info_t //stores info for a raw connection.for client ,there is only one connection,for server there can be thousand of connection since server can
//handle multiple clients
{
current_state_t state;
raw_info_t raw_info;
u64_t last_state_time;
u64_t last_hb_sent_time; //client re-use this for retry
u64_t last_hb_recv_time;
//long long last_resent_time;
my_id_t my_id;
my_id_t oppsite_id;
fd64_t timer_fd64;
fd64_t udp_fd64;
my_id_t oppsite_const_id;
blob_t *blob;
uint8_t my_roller;
uint8_t oppsite_roller;
u64_t last_oppsite_roller_time;
// ip_port_t ip_port;
/*
const uint32_t &ip=raw_info.recv_info.src_ip;
const uint16_t &port=raw_info.recv_info.src_port;
*/
void recover(const conn_info_t &conn_info);
void re_init();
conn_info_t();
void prepare();
conn_info_t(const conn_info_t&b);
conn_info_t& operator=(const conn_info_t& b);
~conn_info_t();
};//g_conn_info;
struct conn_manager_t //manager for connections. for client,we dont need conn_manager since there is only one connection.for server we use one conn_manager for all connections
{
u32_t ready_num;
//unordered_map<int,conn_info_t *> udp_fd_mp; //a bit dirty to used pointer,but can void unordered_map search
//unordered_map<int,conn_info_t *> timer_fd_mp;//we can use pointer here since unordered_map.rehash() uses shallow copy
unordered_map<my_id_t,conn_info_t *> const_id_mp;
unordered_map<address_t,conn_info_t*> mp; //put it at end so that it de-consturcts first
//lru_collector_t<address_t> lru;
unordered_map<address_t,conn_info_t*>::iterator clear_it;
long long last_clear_time;
conn_manager_t();
int exist(address_t addr);
/*
int insert(uint32_t ip,uint16_t port)
{
uint64_t u64=0;
u64=ip;
u64<<=32u;
u64|=port;
mp[u64];
return 0;
}*/
conn_info_t *& find_insert_p(address_t addr); //be aware,the adress may change after rehash //not true?
conn_info_t & find_insert(address_t addr) ; //be aware,the adress may change after rehash
int erase(unordered_map<address_t,conn_info_t*>::iterator erase_it);
int clear_inactive();
int clear_inactive0();
};
extern conn_manager_t conn_manager;
void server_clear_function(u64_t u64);
int send_bare(raw_info_t &raw_info,const char* data,int len);//send function with encryption but no anti replay,this is used when client and server verifys each other
//you have to design the protocol carefully, so that you wont be affect by relay attack
//int reserved_parse_bare(const char *input,int input_len,char* & data,int & len); // a sub function used in recv_bare
int recv_bare(raw_info_t &raw_info,char* & data,int & len);//recv function with encryption but no anti replay,this is used when client and server verifys each other
//you have to design the protocol carefully, so that you wont be affect by relay attack
int send_handshake(raw_info_t &raw_info,my_id_t id1,my_id_t id2,my_id_t id3);// a warp for send_bare for sending handshake(this is not tcp handshake) easily
int send_safer(conn_info_t &conn_info,char type,const char* data,int len); //safer transfer function with anti-replay,when mutually verification is done.
int send_data_safer(conn_info_t &conn_info,const char* data,int len,u32_t conv_num);//a wrap for send_safer for transfer data.
//int reserved_parse_safer(conn_info_t &conn_info,const char * input,int input_len,char &type,char* &data,int &len);//subfunction for recv_safer,allow overlap
int recv_safer(conn_info_t &conn_info,char &type,char* &data,int &len);///safer transfer function with anti-replay,when mutually verification is done.
#endif /* CONNECTION_H_ */