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... and avk::read does not perform such a barrier. Not sure yet, if this issue is a bug or an enhancement, though -- i.e., if it is the responsibility of avk::read to perform the barrier or if it is the user's. But this should be investigated.
CPU read back of data written by a compute shader
This example shows the steps required to get data written to a buffer by a compute shader, back to the CPU.
... and
avk::read
does not perform such a barrier. Not sure yet, if this issue is a bug or an enhancement, though -- i.e., if it is the responsibility ofavk::read
to perform the barrier or if it is the user's. But this should be investigated.Anyways, Vulkan synchronization examples have the following example:
CPU read back of data written by a compute shader
This example shows the steps required to get data written to a buffer by a compute shader, back to the CPU.
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