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edksetup.sh
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edksetup.sh
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#
# Copyright (c) 2006 - 2016, Intel Corporation. All rights reserved.<BR>
# Copyright (c) 2016, Linaro Ltd. All rights reserved.<BR>
# SPDX-License-Identifier: BSD-2-Clause-Patent
#
# In *inux environment, the build tools's source is required and need to be compiled
# firstly, please reference https://github.com/tianocore/tianocore.github.io/wiki/SourceForge-to-Github-Quick-Start
# to get how to setup build tool.
#
# Setup the environment for unix-like systems running a bash-like shell.
# This file must be "sourced" not merely executed. For example: ". edksetup.sh"
#
# CYGWIN users: Your path and filename related environment variables should be
# set up in the unix style. This script will make the necessary conversions to
# windows style.
#
# Please reference edk2 user manual for more detail descriptions at https://github.com/tianocore-docs/Docs/raw/master/User_Docs/EDK_II_UserManual_0_7.pdf
#
SCRIPTNAME="edksetup.sh"
RECONFIG=FALSE
HelpMsg()
{
echo "Usage: $SCRIPTNAME [Options]"
echo
echo "The system environment variable, WORKSPACE, is always set to the current"
echo "working directory."
echo
echo "Options: "
echo " --help, -h, -? Print this help screen and exit."
echo
echo " --reconfig Overwrite the WORKSPACE/Conf/*.txt files with the"
echo " template files from the BaseTools/Conf directory."
echo
echo Please note: This script must be \'sourced\' so the environment can be changed.
echo ". $SCRIPTNAME"
echo "source $SCRIPTNAME"
}
SetWorkspace()
{
#
# If WORKSPACE is already set, then we can return right now
#
export PYTHONHASHSEED=1
if [ -n "$WORKSPACE" ]
then
return 0
fi
if [ ! -f ${SCRIPTNAME} ] && [ -z "$PACKAGES_PATH" ]
then
echo Source this script from the base of your tree. For example:
echo " cd /Path/To/Edk2/Clone"
echo " . $SCRIPTNAME"
return 1
fi
#
# Check for BaseTools/BuildEnv before dirtying the user's environment.
#
if [ ! -f BaseTools/BuildEnv ] && [ -z "$EDK_TOOLS_PATH" ]
then
echo BaseTools not found in your tree, and EDK_TOOLS_PATH is not set.
echo Please point EDK_TOOLS_PATH at the directory that contains
echo the EDK2 BuildEnv script.
return 1
fi
#
# Set $WORKSPACE
#
export WORKSPACE=$PWD
return 0
}
SetupEnv()
{
if [ -n "$EDK_TOOLS_PATH" ]
then
. $EDK_TOOLS_PATH/BuildEnv
elif [ -f "$WORKSPACE/BaseTools/BuildEnv" ]
then
. $WORKSPACE/BaseTools/BuildEnv
elif [ -n "$PACKAGES_PATH" ]
then
for DIR in $(echo $PACKAGES_PATH | tr ':' ' ')
do
if [ -f "$DIR/BaseTools/BuildEnv" ]
then
export EDK_TOOLS_PATH=$DIR/BaseTools
. $DIR/BaseTools/BuildEnv
break
fi
done
else
echo BaseTools not found in your tree, and EDK_TOOLS_PATH is not set.
echo Please check that WORKSPACE or PACKAGES_PATH is not set incorrectly
echo in your shell, or point EDK_TOOLS_PATH at the directory that contains
echo the EDK2 BuildEnv script.
return 1
fi
}
SetupPython3()
{
export PYTHON_COMMAND=python3
}
SourceEnv()
{
SetupPython3
SetWorkspace
SetupEnv
}
I=$#
while [ $I -gt 0 ]
do
case "$1" in
BaseTools)
# Ignore argument for backwards compatibility
shift
;;
--reconfig)
RECONFIG=TRUE
shift
;;
*)
HelpMsg
break
;;
esac
I=$((I - 1))
done
if [ $I -gt 0 ]
then
return 1
fi
SourceEnv
unset SCRIPTNAME RECONFIG
return $?