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V0.51: Minor Bugfix/UI Update Release

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@chaorace chaorace released this 30 Oct 00:15
· 365 commits to master since this release

Welcome back folks! Thanks to the help of you guys, the outstanding community of Civ lovers, we've gotten lots of feedback in respect to the addition of new features and in identifying some nagging bugs. Some of you have even begun contributing to the project, rocketing it towards our next release goal! This release serves as a minor update to the v0.5 release in order to bridge the gap forming between the current release and the next major release. v0.6 is coming, so keep on reporting those issues and making new feature requests! As always, you can report issues and request features on the issue tracker, to me via email at chaorace@gmail.com, or via Reddit PM

NOTE: Follow the Twitter account and be notified of new commits and releases! We're fixing bugs and adding new features every day. Occasionally checking out the latest nightly is encouraged

CQUI:

New Features:

  • Moved all mod-related settings to a dedicated menu. This menu can be found between the Map Options and Map Pins icon buttons above the minimap.
  • An amazing new amenities breakdown in the City Details panel. Credit: @olegbl for implementation and /u/mateusarc from Reddit for the concept art.

Bugfixes:

  • "X" and Esc now properly exit the cityview. Credit: @zgavin
  • Tooltips now actually spawn faster. (Woops! Forgot to actually commit this for last release)
  • Disabled the "Cowboy" interface options. Click here for more info
  • Fixed situations where selecting a building in the production menu would break the cityview Credit: @olegbl

QUI:

(Merged upstream from https://github.com/vans163/civ6_qui)

New Features:

  • None this time!

Bugfixes:

  • None this time!

KNOWN ISSUES:

  • Great Person view and minimap don't look good with UI Scaling enabled
  • Cityview can be broken by some actions. If this is affectnig you, please try the latest nightly, linked above

THANKS:

  • Vans163 for his QUI mod and the active commits he makes that I love to merge <3
  • zgavin for his UI bugfixes in PRs #1 and #2
  • olegbl for his Amenities overview overhaul in PR #4 and multiple UI bugfixes (PRs #9 and #12)
    1. Additional kudos to /u/mateusarc from the Civilization subreddit for his original concept art
  • /u/dli511 @ Reddit for his bug report relating to purchasing buildings
  • The lovely folks over at Civfanatics for their guides, knowledge, tools, and resources
  • The even lovelier folks over at /r/civ for their input and testing