Asset | Download Link |
---|---|
DOTween (HOTween v2) | [https://assetstore.unity.com/packages/tools/animation/dotween-hotween-v2-27676] |
Gridbox Prototype Materials | [https://assetstore.unity.com/packages/2d/textures-materials/gridbox-prototype-materials-129127] |
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Import this package (Download zip --> unzip --> Assets --> Scene --> click on scene file // or // use packagae manager git import)
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You may find pink material - you can either import Grid Box protype materials from unity asset store to get the same look as mine or create and apply your own materials.
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Import DoTween Assets from unity asset store --> intially all DOTween code is commented out.
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Uncomment the code in MovePlayerCommand.cs
public void Execute()
{
isExecuting = true;
float time = Vector3.Distance(target.position, newPos) / 4f;
//TODO Uncomment the code below after importing DoTween Free asset
//Also add import state "using DG.Tweening" (use Alt+Enter for auto import)
//target.DOMove(newPos, time)
// .OnComplete(() => isExecuting = false);
}
public void Undo()
{
isExecuting = true;
float time = Vector3.Distance(target.position, oldPos) / 10f;
//TODO Uncomment the code below after importing DoTween Free asset
//Also add import state "using DG.Tweening" (use Alt+Enter for auto import)
//target.DOMove(oldPos, time)
// .OnComplete(() => isExecuting = false);
}
public void Redo()
{
isExecuting = true;
float time = Vector3.Distance(target.position, newPos) / 10f;
//TODO Uncomment the code below after importing DoTween Free asset
//Also add import state "using DG.Tweening" (use Alt+Enter for auto import)
//target.DOMove(newPos, time)
// .OnComplete(() => isExecuting = false);
}