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doctype html
html
head
title Troxel
meta(name='viewport', content='width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0')
if deploy
link(rel='canonical', href='https://troxel.js.org')
script.
if (window.location.protocol !== 'https:' && window.location.hostname === 'troxel.js.org') window.location.protocol = 'https';
link(rel='stylesheet', href='troxel.min.css')
body(style='background-color: #888888;')
.navbar.navbar-inverse.navbar-fixed-top(role='navigation', style='margin-bottom: 0px;')
.container-fluid
.navbar-header
a.navbar-brand(onclick='javascript:window.location.href=window.location.href.split("#")[0];') Troxel
.collapse.navbar-collapse
ul.nav.navbar-nav
li.dropdown
a.dropdown-toggle(data-toggle='dropdown', data-tag='#ulSavedModels') My models (save / open)
span.caret
ul#ulSavedModels.dropdown-menu(role='menu')
li.dropdown-header Current Model:
li.disabled: a untitled/unsaved
li(style='display: none;'): a Save
li: a#SavedModelsAdd(data-toggle='modal', data-target='#saveModal') Save as ...
li(style='display: none;'): a Remove
li.divider
li.dropdown-header Saved Models:
li.disabled: a No saved models
button.btn.btn-primary.navbar-btn(style='margin-left: 50px;', data-toggle='modal', data-target='#openModal') Open model from file ...
button#btnExport.btn.btn-default.navbar-btn(style='margin-left: 5px; display: none;', data-toggle='modal', data-target='#exportModal') Export model as ...
a#btnExportPng.btn.btn-default.navbar-btn(style='margin-left: 5px; display: none;', download='Model.png') Open current view as png
ul.nav.navbar-nav.navbar-right
li: p.navbar-text Mode:
li.active: a#modeView View
li: a#modeEdit Edit
#openModal.modal.fade(tabindex='-1', role='dialog')
.modal-dialog.modal-lg
.modal-content
.modal-header
button.close(data-dismiss='modal'): span ×
h4.modal-title Open model from file ...
.modal-body
ul#filetabs.nav.nav-tabs(role='tablist', style='margin-bottom: 15px;')
li.active: a(href='#tabqb', data-toggle='tab') Qubicle (.qb)
li: a(href='#tabzox', data-toggle='tab') Zoxel (.zox)
li: a(href='#tabvox', data-toggle='tab') Magica (.vox)
li: a(href='#tabjson', data-toggle='tab') JSON
li: a#dragTab(href='#tabdrag', data-toggle='tab') Drag & Drop
li: a#openTroveTab(href='#tabtrove', data-toggle='tab') Trove-Blueprint
li: a(href='#tabnew', data-toggle='tab') empty Model (new)
.tab-content
#tabqb.tab-pane.fade.in.active
.form-horizontal
.form-group
label.col-sm-3.control-label(for='fqb') Main mesh (*.qb):
.col-sm-9: input#fqb(type='file', accept='.qb', style='margin-top: 5px;', multiple)
.form-group
label.col-sm-3.control-label(for='fqba') Alpha map (*_a.qb):
.col-sm-9: input#fqba(type='file', accept='.qb', style='margin-top: 5px;', multiple)
.form-group
label.col-sm-3.control-label(for='fqbt') Type map (*_t.qb):
.col-sm-9: input#fqbt(type='file', accept='.qb', style='margin-top: 5px;', multiple)
.form-group
label.col-sm-3.control-label(for='fqbs') Specular map (*_s.qb):
.col-sm-9: input#fqbs(type='file', accept='.qb', style='margin-top: 5px;', multiple)
span.help-block Alpha, Type and Specular map are optional (only the main mesh is required)
#tabzox.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-3.control-label(for='fzox') Zoxel file (*.zox):
.col-sm-9: input#fzox(type='file', accept='.zox', style='margin-top: 5px;', multiple)
#tabvox.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-3.control-label(for='fvox') Magica Voxel file (*.vox):
.col-sm-9: input#fvox(type='file', accept='.vox', style='margin-top: 5px;', multiple)
#tabjson.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-1.control-label(for='sjson') JSON:
.col-sm-11: textarea#sjson.form-control(rows=7, style='resize: vertical; min-height: 100px;')
#tabdrag.tab-pane.fade
.dropZone Drag files anywhere to this modal to select them
h4 Selected files:
ul.list-unstyled
li: span.help-block No files selected
#tabtrove.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-3.control-label(for='sbtag') Tag (date of patch release):
.col-sm-5
select#cbbtag.form-control
option(value='latest') latest (default)
.col-sm-4: button.btn.btn-default.form-control#bbmanageTags Manage Blueprint DB (installed tags)...
.form-group
label.col-sm-2.control-label(for='sbtrove') Blueprint id:
.col-sm-10: input#sbtrove.form-control(type='text')
span.help-block All rights for the here listed voxel models belongs to Trion Worlds and or their respective voxel model authors.
span.help-block
| Hint: Check out
a(href='https://www.trovesaurus.com/', target='_blank') Trovesaurus
| for a categorized but more outdated list of Trove items with metatdata.
#tabnew.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-2.control-label(for='cbnewTP') Trove presets:
.col-sm-10: select#cbnewTP.form-control
option custom - choose your options below
.form-group
label.col-sm-2.control-label Dimensions:
.col-sm-10: .input-group
span.input-group-addon x:
input#snewX.form-control(type='number', value='20')
span.input-group-addon y:
input#snewY.form-control(type='number', value='20')
span.input-group-addon z:
input#snewZ.form-control(type='number', value='20')
.form-group
label.col-sm-2.control-label(for='cbnewAp') attachment Point:
.col-sm-10: .input-group
span.input-group-addon
input#cbnewAp(type='checkbox', style='margin-right: 3px;')
| add at position:
span.input-group-addon x:
input#snewApX.snewApPos.form-control(type='number', value='10', disabled)
span.input-group-addon y:
input#snewApY.snewApPos.form-control(type='number', value='10', disabled)
span.input-group-addon z:
input#snewApZ.snewApPos.form-control(type='number', value='10', disabled)
.form-inline
.checkbox: label
input#ImportRestorAP(type='checkbox', style='margin-bottom: 10px; margin-right: 5px;')
| try to restore the attachment point position from the qb's mete data for models exported from Trove
.checkbox: label
input#ImportMerge(type='checkbox', style='margin-right: 5px;')
| merge model into existing model with offset:
.form-group(style='margin-left: 10px;'): .input-group
span.input-group-addon x:
input#QbMergeOffX.form-control.QbMergeOff(type='number', value='0', style='width: 67px;', disabled)
span.input-group-addon y:
input#QbMergeOffY.form-control.QbMergeOff(type='number', value='0', style='width: 67px;', disabled)
span.input-group-addon z:
input#QbMergeOffZ.form-control.QbMergeOff(type='number', value='0', style='width: 67px;', disabled)
span.input-group-addon
input#ImportAPrelativeOffsets.QbMergeOff(type='checkbox', style='margin-right: 3px;', disabled)
| relative from attachment point:
.modal-footer
button.btn.btn-default(data-dismiss='modal') Close
button#open.btn.btn-primary Open model
#exportModal.modal.fade(tabindex='-1', role='dialog')
.modal-dialog
.modal-content
.modal-header
button.close(data-dismiss='modal'): span ×
h4.modal-title Export model as ...
.modal-body
ul.nav.nav-tabs(role='tablist', style='margin-bottom: 15px;')
li.active: a(href='#tabexqb', data-toggle='tab') Qubicle maps (.qb)
li: a(href='#tabexzox', data-toggle='tab') Zoxel (.zox)
li: a(href='#tabexvox', data-toggle='tab') Magica (.vox)
li: a(href='#tabexbase64', data-toggle='tab') Link (share)
li: a(href='#tabexjson', data-toggle='tab') JSON
.tab-content
#tabexqb.tab-pane.fade.in.active
.form-horizontal
.form-group
label.col-sm-3.control-label(for='exportFilenameQb') File name:
.col-sm-9: .input-group
input#exportFilenameQb.form-control(type='text', value='Model')
span.input-group-addon .qb
.form-group
label.col-sm-3.control-label(for='exportQbComp') Qb-Options:
.col-sm-9: .checkbox
label
input#exportQbComp(type='checkbox', checked)
| compressed (incompatible with some 3rd party apps)
.form-group
label.col-sm-3.control-label(for='exportQbComp') Zip-Options:
.col-sm-9: .checkbox
label
input#exportQbZipComp(type='checkbox', checked)
| deflate / compress zip (may lower performance for large files)
a#exportQbzip.btn.btn-primary.btn-lg.btn-block(download='Model.zip') Export as material map archive (.zip: 4x .qb) ...
p.help-block or alternatively download each material map file separately:
a#exportQb.exportQb.btn.btn-info.btn-block(download='Model.qb') Export as Qubicle (*.qb, main map) ...
a#exportQba.exportQb.btn.btn-default.btn-block(download='Model_a.qb') Export as alpha material map (*_a.qb) ...
a#exportQbt.exportQb.btn.btn-default.btn-block(download='Model_t.qb') Export as type material map (*_t.qb) ...
a#exportQbs.exportQb.btn.btn-default.btn-block(download='Model_s.qb') Export as specular material map (*_s.qb) ...
#tabexzox.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-3.control-label(for='exportFilenameZox') File name:
.col-sm-9: .input-group
input#exportFilenameZox.form-control(type='text', value='Model')
span.input-group-addon .zox
a#exportZox.btn.btn-primary.btn-lg.btn-block(download='Model.zox') Export as Zoxel (.zox) ...
#tabexvox.tab-pane.fade
.form-horizontal
.form-group
label.col-sm-3.control-label(for='exportFilenameVox') File name:
.col-sm-9: .input-group
input#exportFilenameVox.form-control(type='text', value='Model')
span.input-group-addon .vox
a#exportVox.btn.btn-primary.btn-lg.btn-block(download='Model.vox') Export as Magica Voxel (.vox) ...
#tabexbase64.tab-pane.fade
.checkbox
label(data-toggle='tooltip', data-placement='right', data-container='body', title='disables exports and edits of your voxel model if checked')
input#exportBase64Ro(type='checkbox')
| readonly
label(data-toggle='tooltip', data-placement='right', data-container='body', title='enables color palette compression for reducing link length (highly recommended for lairs and dungeons)', style="margin-left: 10px;")
input#exportBase64V2(type='checkbox', checked)
| color palette compression (highly recommended for lairs and dungeons)
label(data-toggle='tooltip', data-placement='right', data-container='body', title='resize the modal to its minimal bounding box (removes empty voxel space around the model)')
input#exportBase64Rbb(type='checkbox', checked)
| resize to bounding box
label(data-toggle='tooltip', data-placement='right', data-container='body', title='use Trovesaurus link shortener for getting a shorturl redirecting to your model', style="margin-left: 10px;")
input#exportBase64Tsl(type='checkbox')
| use Trovesaurus link shortener (shorturl)
button#exportBase64.btn.btn-primary.btn-lg.btn-block Export as Troxel Link
textarea#exportBase64Ta.form-control(rows=7, style='resize: vertical; min-height: 100px; display: none; margin-top: 5px;')
#tabexjson.tab-pane.fade
.checkbox
label
input#exportJsonPret(type='checkbox', checked)
| pretty
button#exportJson.btn.btn-primary.btn-lg.btn-block Export as Troxel (json)
textarea#exportJsonTa.form-control(rows=7, style='resize: vertical; min-height: 100px; display: none; margin-top: 5px;')
.modal-footer
button.btn.btn-default(data-dismiss='modal') Close
#saveModal.modal.fade(tabindex='-1', role='dialog')
.modal-dialog
.modal-content
.modal-header
button.close(data-dismiss='modal'): span ×
h4.modal-title Save model locally as ...
.modal-body
.form-horizontal
.form-group
label.col-sm-2.control-label(for='saveModelName') Name:
.col-sm-10: input#saveModelName.form-control(type='text')
.modal-footer
button.btn.btn-default(data-dismiss='modal') Close
button#saveModelAs.btn.btn-primary Save model locally
#resizeModal.modal.fade(tabindex='-1', role='dialog')
.modal-dialog
.modal-content
.modal-header
button.close(data-dismiss='modal'): span ×
h4.modal-title Resize voxel model ...
.modal-body
.form-inline: .form-group
label new dimensions (size):
.input-group
span.input-group-addon x:
input#resizeX.resizeDim.form-control(type='number')
span.input-group-addon y:
input#resizeY.resizeDim.form-control(type='number')
span.input-group-addon z:
input#resizeZ.resizeDim.form-control(type='number')
.form-inline: .form-group
label resize offsets:
.input-group
span.input-group-addon x:
input#resizeOffX.resizeDim.form-control(type='number', value='0')
span.input-group-addon y:
input#resizeOffY.resizeDim.form-control(type='number', value='0')
span.input-group-addon z:
input#resizeOffZ.resizeDim.form-control(type='number', value='0')
p.help-block resizing will be done to the cube defined by the origin point (bottom back right point in default camera position), the offsets (positive or negative integers) and the new dimensions
button#resizeCalcBBb.btn.btn-default.btn-block calculate bounding box
p.help-block this will move and resize your voxel model to the smallest possible dimension without erasing voxels
.modal-footer
button.btn.btn-default(data-dismiss='modal') Close
button#resizeBtn.btn.btn-primary Resize voxel model
#updateModal.modal.fade(tabindex='-1', role='dialog')
.modal-dialog.modal-lg
.modal-content
.modal-header
button.close(data-dismiss='modal'): span ×
h4.modal-title A new version of Troxel is available!
.modal-body
#recentChangesDiv
i Do you want to reload this page now to update and continue your work in the new version? (you can manually reload the page later to update too)
.modal-footer.form-inline
button#updateLater.btn.btn-default Close and remind me in:
select#remindUpdateTime.form-control(style="margin: 0px 10px 0px 3px;")
option(value=600000) 10 minutes
option(value=1800000) 30 minutes
option(value=3600000) 1 hour
option(value=7200000) 2 hours
button(onclick="javascript:location.reload();").btn.btn-primary Update now
#TroveCreationLinterModal.modal.fade(tabindex='-1', role='dialog')
.modal-dialog.modal-lg
.modal-content
.modal-header
button.close(data-dismiss='modal'): span ×
h3.modal-title Trove Creation linting results and export to Reddit link
.modal-body
#TroveCreationsLintingResults
#TroveCreationsExportDiv
h3 Export as Reddit Link
p#TroveCreationsLintingCount.text-danger
.checkbox
label(data-toggle='tooltip', data-placement='right', data-container='body', title='disables exports and edits of your voxel model if checked')
input#TroveCreationsReadonly(type='checkbox')
| readonly (allow no edits and export)
label(data-toggle='tooltip', data-placement='right', data-container='body', title='use Trovesaurus link shortener for getting a shorturl redirecting to your model', style="margin-left: 10px;")
input#TroveCreationsTsl(type='checkbox')
| use Trovesaurus link shortener (shorturl, recommended for lairs / dungeons)
button#TroveCreationsExport.btn.btn-primary.btn-lg.btn-block(style="margin-top: 5px;") Export as Reddit Link
textarea#TroveCreationsExportLink.form-control(rows=7, style='resize: vertical; min-height: 100px; display: none; margin-top: 5px;')
.modal-footer
button.btn.btn-default(data-dismiss='modal') Close
#WebGlContainer(style='position: fixed; right: 220px; left: 0px; top: 50px; bottom: 0px;')
div(style='position: fixed; right: 0px; width: 220px; top: 50px; bottom: 0px; overflow: auto;')
#addPanel.panel.panel-default(style='display: none;')
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Editing options
.panel-body
.form-horizontal
.form-group(style='margin-bottom: 0px;')
label.col-sm-3.control-label(for='editTool', style='padding-top: 0px;') Tool:
.col-sm-9(style='padding-right: 0px;'): .btn-group.btn-group-xs(data-toggle='buttons', style='margin-bottom: 5px;')
label.btn.btn-info.active(data-toggle='tooltip', data-container='body', data-placement='left', title='LMB = add voxel | RMB = remove voxel | MMB = pick voxel')
input.editTool(type='radio', name='editTool', data-edittool=0, checked)
| add/remove
label.btn.btn-info(data-toggle='tooltip', data-container='body', data-placement='left', title='LMB = fill single voxel | RMB = fill connected voxels | MMB = pick voxel')
input.editTool(type='radio', name='editTool', data-edittool=1)
| fill mode
#fillSameColorDiv.form-group(style='margin-bottom: 0px; display: none;')
.col-sm-offset-3.col-sm-9: .checkbox(style='padding-top: 0px;')
label(data-toggle='tooltip', data-container='body', data-placement='left', title='Enable this to fill only voxels with the same color or disable it to fill all connected voxels (rightclick)')
input#fillSameColor(type='checkbox', checked)
| same color only
.form-group(style='margin-bottom: 10px;')
label.col-sm-4.control-label(for='addVoxColor') Color:
.col-sm-8: .input-group.input-group-sm
input#addVoxColor.form-control.input-sm(type='color', value='#ffb248')
span.input-group-btn: button#addVoxAP.btn.btn-default(data-toggle='tooltip', data-container='body', data-placement='left', title='adds an attachment point') AP
.form-group(style='margin-bottom: 0px;')
label.col-sm-6.control-label(for='editVoxNoiseBright', style='padding-top: 0px; padding-right: 0px;') Noise-bright.:
.col-sm-6
input#editVoxNoiseBright(type='range', min=0, max=0.3, step=0.01, value=0, data-toggle='tooltip', data-container='body', data-placement='left', title='Brightness noise of the color (R/G/B multiplied by the same random number)')
.form-group(style='margin-bottom: 0px;')
label.col-sm-6.control-label(for='editVoxNoiseHSL', style='padding-top: 0px;') Noise-HSL:
.col-sm-6
input#editVoxNoiseHSL(type='range', min=0, max=0.3, step=0.01, value=0, data-toggle='tooltip', data-container='body', data-placement='left', title='HSL noise of the color (hue/saturation/lightness multiplied by different random number)')
.form-group(style='margin-bottom: 0px;')
label.col-sm-4.control-label(for='addVoxAlpha') Alpha:
.col-sm-8
input#addVoxAlpha(type='range', min=16, max=240, step=32, value=112, disabled)
span.help-block transparent => solid
.form-group(style='margin-bottom: 10px;')
label.col-sm-4.control-label(for='addVoxType') Type:
.col-sm-8
select#addVoxType.form-control.input-sm
option(value=0, selected) solid
option(value=1) glass
option(value=2) tiled glass
option(value=3) glowing solid
option(value=4) glowing glass
.form-group(style='margin-bottom: 0px;')
label.col-sm-4.control-label(for='addVoxSpecular') Specular:
.col-sm-8
select#addVoxSpecular.form-control.input-sm
option(value=0, selected) rough
option(value=1) metal
option(value=2) water
option(value=3) iridescent
option(value=4) waxy
.panel.panel-default
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Render options
.panel-body(style='padding: 5px 15px 0px;')
.form-horizontal
.form-group(style='margin-bottom: 5px;')
label.col-sm-5.control-label(for='renderMode', style='padding-left: 10px') Rend.mode:
.col-sm-7(style='padding-right: 5px;')
select#renderMode.form-control.input-sm
option(value=0, selected) pretty (default)
option(value=1) Color only
option(value=2) Alpha map
option(value=3) Type map
option(value=4) Specular map
.form-group(style='margin-bottom: 5px;')
label.col-sm-5.control-label(for='renderWireframes', style='padding-left: 10px') Wireframes:
.col-sm-7(style='padding-right: 5px;')
select#renderWireframes.form-control.input-sm
option(value=0, selected) Off (default)
option(value=1) Darkgrey
option(value=2) Color
option(value=3) Alpha
option(value=4) Type
option(value=5) Specular
option(value=6) Linter results
.form-group(style='margin-bottom: 5px;')
label.col-sm-5.control-label(for='rendererPostEffect', style='padding-left: 10px') Post-effect:
.col-sm-7(style='padding-right: 5px;')
select#rendererPostEffect.form-control.input-sm
option(value=0) None
option(value=1, selected) MSAA (antialias, default)
option(value=2) SSAO + FXAA (experimental)
.form-group(style='margin-bottom: 5px;')
label.col-sm-5.control-label(for='renderControls') Controls:
.col-sm-7(style='padding-right: 5px;')
select#renderControls.form-control.input-sm
option(value=0, selected) Orbital (default)
option(value=1) Fly (lair/dungeon)
.form-group(style='margin-bottom: 10px;')
label.col-sm-5.control-label(for='renderAutoRotateSpeed') autorotate:
.col-sm-7
input#renderAutoRotateSpeed(type='range', min=-10, max=10, step=1, value=0, style='margin-top: 5px;')
.form-group(style='margin-bottom: 10px;')
label.col-sm-7.control-label(for='backgroundColor', style='padding-right: 5px;') Background:
.col-sm-5
input#backgroundColor.form-control.input-sm(type='color', value='#888888', style='padding: 5px;')
.form-group(style='margin-bottom: 10px;')
label.col-sm-7.control-label(for='ambLightColor', style='padding-right: 5px;') Ambient light:
.col-sm-5
input#ambLightColor.form-control.input-sm(type='color', value='#606060', style='padding: 5px;')
.h5: b: u Directional light:
.form-horizontal
.form-group(style='margin-bottom: 0px;')
label.col-sm-4.control-label(for='dirLightColor') Color:
.col-sm-8
input#dirLightColor.form-control.input-sm(type='color', value='#ffffff', style='padding: 5px;')
.form-group(style='margin-bottom: 10px;')
label.col-sm-4.control-label(for='dirLightIntensity') Intensity:
.col-sm-8
input#dirLightIntensity(type='range', min=0, max=1, step=0.01, value=0.3, style='margin-top: 5px;')
.input-group.input-group-sm(style='margin: 0px -8px 5px;', data-toggle='tooltip', data-container='body', data-placement='left', title='normal vector for the direction of the directional light')
span.input-group-addon(style='padding: 5px;') x:
input#dirLightX.form-control(type='text', value='-0.5', style='padding: 5px;')
span.input-group-addon(style='padding: 5px;') y:
input#dirLightY.form-control(type='text', value='-0.5', style='padding: 5px;')
span.input-group-addon(style='padding: 5px;') z:
input#dirLightZ.form-control(type='text', value='1', style='padding: 5px;')
span.input-group-btn
button#dirLightVector.btn.btn-default(style='padding: 5px;') go
.h5: b: u Point light (camera):
.form-horizontal
.form-group(style='margin-bottom: 0px;')
label.col-sm-4.control-label(for='pointLightColor') Color:
.col-sm-8
input#pointLightColor.form-control.input-sm(type='color', value='#ffffff', style='padding: 5px;')
.form-group(style='margin-bottom: 10px;')
label.col-sm-4.control-label(for='pointLightIntensity') Intensity:
.col-sm-8
input#pointLightIntensity(type='range', min=0, max=3, step=0.01, value=0.7, style='margin-top: 5px;')
.panel.panel-default
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Trove Creations
.form-inline
select#TroveCreationsType.form-control.input-sm(style='margin-right: 5px; width: 85px;')
option(value='melee') Melee
option(value='gun') Gun
option(value='staff') Staff
option(value='bow') Bow
option(value='spear') Spear
option(value='mask') Mask
option(value='hat') Hat
option(value='hair') Hair
option(value='deco') Deco
option(value='lair') Lair
option(value='dungeon') Dungeon
button#TroveCreationsLint.btn.btn-default.btn-sm(data-toggle='modal', data-target='#TroveCreationLinterModal') lint and export ...
.panel.panel-default
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Resize model
button#openResizeModal.btn.btn-default.btn-sm.btn-block(data-toggle='modal', data-target='#resizeModal') resize voxel model ...
.panel.panel-default
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Rotate model
.panel-body
.form-horizontal
.form-group(style='margin-bottom: 10px;')
label.col-sm-5.control-label x-axis:
.col-sm-7
.btn-group.btn-group-sm
button.rotateBtn.btn.btn-default(data-rotate='-x', data-toggle='tooltip', data-container='body', data-placement='left', title='rotate the voxel model up') up
button.rotateBtn.btn.btn-default(data-rotate='x', data-toggle='tooltip', data-container='body', data-placement='left', title='rotate the voxel model down') down
.form-group(style='margin-bottom: 10px;')
label.col-sm-5.control-label y-axis:
.col-sm-7
.btn-group.btn-group-sm
button.rotateBtn.btn.btn-default(data-rotate='-y', data-toggle='tooltip', data-container='body', data-placement='left', title='rotate the voxel model left') left
button.rotateBtn.btn.btn-default(data-rotate='y', data-toggle='tooltip', data-container='body', data-placement='left', title='rotate the voxel model right') right
.form-group(style='margin-bottom: 0px;')
label.col-sm-5.control-label z-axis:
.col-sm-7
.btn-group.btn-group-sm
button.rotateBtn.btn.btn-default(data-rotate='-z', data-toggle='tooltip', data-container='body', data-placement='left', title='rotate the voxel model clockwise') cw
button.rotateBtn.btn.btn-default(data-rotate='z', data-toggle='tooltip', data-container='body', data-placement='left', title='rotate the voxel model counterclockwise') ccw
.panel.panel-default
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Move model
.panel-body
.form-horizontal
.form-group(style='margin-bottom: 10px;')
label.col-sm-5.control-label x-axis:
.col-sm-7
.btn-group.btn-group-sm
button.moveBtn.btn.btn-default(data-move='-x', data-toggle='tooltip', data-container='body', data-placement='left', title='move the voxel model one voxel left') left
button.moveBtn.btn.btn-default(data-move='x', data-toggle='tooltip', data-container='body', data-placement='left', title='move the voxel model one voxel right') right
.form-group(style='margin-bottom: 10px;')
label.col-sm-5.control-label y-axis:
.col-sm-7
.btn-group.btn-group-sm
button.moveBtn.btn.btn-default(data-move='-y', data-toggle='tooltip', data-container='body', data-placement='left', title='move the voxel model one voxel up') up
button.moveBtn.btn.btn-default(data-move='y', data-toggle='tooltip', data-container='body', data-placement='left', title='move the voxel model one voxel down') down
.form-group(style='margin-bottom: 0px;')
label.col-sm-5.control-label z-axis:
.col-sm-7
.btn-group.btn-group-sm
button.moveBtn.btn.btn-default(data-move='-z', data-toggle='tooltip', data-container='body', data-placement='left', title='move the voxel model one voxel to the front') fw
button.moveBtn.btn.btn-default(data-move='z', data-toggle='tooltip', data-container='body', data-placement='left', title='move the voxel model one voxel to the back') back
.panel.panel-default
.panel-heading
button.btn.btn-default.btn-sm.pull-right(style='margin-top: -6px;'): span.glyphicon.glyphicon-minus
h3.panel-title Mirror model
.btn-group-vertical.btn-group-sm(style='width: 100%;')
button.mirrorBtn.btn.btn-default(data-mirror='x', data-toggle='tooltip', data-container='body', data-placement='left', title='mirror the voxel model in x-axis') Mirror x-axis
button.mirrorBtn.btn.btn-default(data-mirror='y', data-toggle='tooltip', data-container='body', data-placement='left', title='mirror the voxel model in y-axis') Mirror y-axis
button.mirrorBtn.btn.btn-default(data-mirror='z', data-toggle='tooltip', data-container='body', data-placement='left', title='mirror the voxel model in z-axis') Mirror z-axis
#UpdateProgress.progress(style='position: fixed; bottom: 0px; width: 100%; margin: 0; display: none;')
#UpdateProgressBar.progress-bar.progress-bar-info.progress-bar-striped.active(style='width: 0%;') updating local Trove Blueprint Datebase ...
if deploy
script(src='troxel.min.js', type='text/javascript')
script(src='//www.google-analytics.com/analytics.js', type='text/javascript', async)
script.
window.ga=window.ga||function(){(ga.q=ga.q||[]).push(arguments)};ga.l=+new Date;ga('create','UA-54717865-2','auto',{'storage':'none','clientId':localStorage.getItem('_ga_id')});ga(function(t){localStorage.setItem('_ga_id',t.get('clientId'));});ga('send','pageview');
else
script(src='jspm_packages/system.js', type='text/javascript')
script(src='jspm.browser.js', type='text/javascript')
script(src='jspm.config.js', type='text/javascript')
script.
System.import('troxel/Main.coffee').catch(function(e){console.warn(e);});