-
Notifications
You must be signed in to change notification settings - Fork 475
/
Copy pathcef_server.h
317 lines (289 loc) · 13.6 KB
/
cef_server.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
// Copyright (c) 2017 Marshall A. Greenblatt. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the name Chromium Embedded
// Framework nor the names of its contributors may be used to endorse
// or promote products derived from this software without specific prior
// written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// ---------------------------------------------------------------------------
//
// The contents of this file must follow a specific format in order to
// support the CEF translator tool. See the translator.README.txt file in the
// tools directory for more information.
//
#ifndef CEF_INCLUDE_CEF_SERVER_H_
#define CEF_INCLUDE_CEF_SERVER_H_
#pragma once
#include <map>
#include "include/cef_base.h"
#include "include/cef_callback.h"
#include "include/cef_request.h"
#include "include/cef_task.h"
class CefServerHandler;
///
/// Class representing a server that supports HTTP and WebSocket requests.
/// Server capacity is limited and is intended to handle only a small number of
/// simultaneous connections (e.g. for communicating between applications on
/// localhost). The methods of this class are safe to call from any thread in
/// the brower process unless otherwise indicated.
///
/*--cef(source=library)--*/
class CefServer : public CefBaseRefCounted {
public:
typedef std::multimap<CefString, CefString> HeaderMap;
///
/// Create a new server that binds to |address| and |port|. |address| must be
/// a valid IPv4 or IPv6 address (e.g. 127.0.0.1 or ::1) and |port| must be a
/// port number outside of the reserved range (e.g. between 1025 and 65535 on
/// most platforms). |backlog| is the maximum number of pending connections.
/// A new thread will be created for each CreateServer call (the "dedicated
/// server thread"). It is therefore recommended to use a different
/// CefServerHandler instance for each CreateServer call to avoid thread
/// safety issues in the CefServerHandler implementation. The
/// CefServerHandler::OnServerCreated method will be called on the dedicated
/// server thread to report success or failure. See
/// CefServerHandler::OnServerCreated documentation for a description of
/// server lifespan.
///
/*--cef()--*/
static void CreateServer(const CefString& address,
uint16_t port,
int backlog,
CefRefPtr<CefServerHandler> handler);
///
/// Returns the task runner for the dedicated server thread.
///
/*--cef()--*/
virtual CefRefPtr<CefTaskRunner> GetTaskRunner() = 0;
///
/// Stop the server and shut down the dedicated server thread. See
/// CefServerHandler::OnServerCreated documentation for a description of
/// server lifespan.
///
/*--cef()--*/
virtual void Shutdown() = 0;
///
/// Returns true if the server is currently running and accepting incoming
/// connections. See CefServerHandler::OnServerCreated documentation for a
/// description of server lifespan. This method must be called on the
/// dedicated server thread.
///
/*--cef()--*/
virtual bool IsRunning() = 0;
///
/// Returns the server address including the port number.
///
/*--cef()--*/
virtual CefString GetAddress() = 0;
///
/// Returns true if the server currently has a connection. This method must be
/// called on the dedicated server thread.
///
/*--cef()--*/
virtual bool HasConnection() = 0;
///
/// Returns true if |connection_id| represents a valid connection. This method
/// must be called on the dedicated server thread.
///
/*--cef()--*/
virtual bool IsValidConnection(int connection_id) = 0;
///
/// Send an HTTP 200 "OK" response to the connection identified by
/// |connection_id|. |content_type| is the response content type (e.g.
/// "text/html"), |data| is the response content, and |data_size| is the size
/// of |data| in bytes. The contents of |data| will be copied. The connection
/// will be closed automatically after the response is sent.
///
/*--cef()--*/
virtual void SendHttp200Response(int connection_id,
const CefString& content_type,
const void* data,
size_t data_size) = 0;
///
/// Send an HTTP 404 "Not Found" response to the connection identified by
/// |connection_id|. The connection will be closed automatically after the
/// response is sent.
///
/*--cef()--*/
virtual void SendHttp404Response(int connection_id) = 0;
///
/// Send an HTTP 500 "Internal Server Error" response to the connection
/// identified by |connection_id|. |error_message| is the associated error
/// message. The connection will be closed automatically after the response is
/// sent.
///
/*--cef()--*/
virtual void SendHttp500Response(int connection_id,
const CefString& error_message) = 0;
///
/// Send a custom HTTP response to the connection identified by
/// |connection_id|. |response_code| is the HTTP response code sent in the
/// status line (e.g. 200), |content_type| is the response content type sent
/// as the "Content-Type" header (e.g. "text/html"), |content_length| is the
/// expected content length, and |extra_headers| is the map of extra response
/// headers. If |content_length| is >= 0 then the "Content-Length" header will
/// be sent. If |content_length| is 0 then no content is expected and the
/// connection will be closed automatically after the response is sent. If
/// |content_length| is < 0 then no "Content-Length" header will be sent and
/// the client will continue reading until the connection is closed. Use the
/// SendRawData method to send the content, if applicable, and call
/// CloseConnection after all content has been sent.
///
/*--cef(optional_param=extra_headers)--*/
virtual void SendHttpResponse(int connection_id,
int response_code,
const CefString& content_type,
int64_t content_length,
const HeaderMap& extra_headers) = 0;
///
/// Send raw data directly to the connection identified by |connection_id|.
/// |data| is the raw data and |data_size| is the size of |data| in bytes.
/// The contents of |data| will be copied. No validation of |data| is
/// performed internally so the client should be careful to send the amount
/// indicated by the "Content-Length" header, if specified. See
/// SendHttpResponse documentation for intended usage.
///
/*--cef()--*/
virtual void SendRawData(int connection_id,
const void* data,
size_t data_size) = 0;
///
/// Close the connection identified by |connection_id|. See SendHttpResponse
/// documentation for intended usage.
///
/*--cef()--*/
virtual void CloseConnection(int connection_id) = 0;
///
/// Send a WebSocket message to the connection identified by |connection_id|.
/// |data| is the response content and |data_size| is the size of |data| in
/// bytes. The contents of |data| will be copied. See
/// CefServerHandler::OnWebSocketRequest documentation for intended usage.
///
/*--cef()--*/
virtual void SendWebSocketMessage(int connection_id,
const void* data,
size_t data_size) = 0;
};
///
/// Implement this interface to handle HTTP server requests. A new thread will
/// be created for each CefServer::CreateServer call (the "dedicated server
/// thread"), and the methods of this class will be called on that thread. It is
/// therefore recommended to use a different CefServerHandler instance for each
/// CefServer::CreateServer call to avoid thread safety issues in the
/// CefServerHandler implementation.
///
/*--cef(source=client)--*/
class CefServerHandler : public virtual CefBaseRefCounted {
public:
///
/// Called when |server| is created. If the server was started successfully
/// then CefServer::IsRunning will return true. The server will continue
/// running until CefServer::Shutdown is called, after which time
/// OnServerDestroyed will be called. If the server failed to start then
/// OnServerDestroyed will be called immediately after this method returns.
///
/*--cef()--*/
virtual void OnServerCreated(CefRefPtr<CefServer> server) = 0;
///
/// Called when |server| is destroyed. The server thread will be stopped after
/// this method returns. The client should release any references to |server|
/// when this method is called. See OnServerCreated documentation for a
/// description of server lifespan.
///
/*--cef()--*/
virtual void OnServerDestroyed(CefRefPtr<CefServer> server) = 0;
///
/// Called when a client connects to |server|. |connection_id| uniquely
/// identifies the connection. Each call to this method will have a matching
/// call to OnClientDisconnected.
///
/*--cef()--*/
virtual void OnClientConnected(CefRefPtr<CefServer> server,
int connection_id) = 0;
///
/// Called when a client disconnects from |server|. |connection_id| uniquely
/// identifies the connection. The client should release any data associated
/// with |connection_id| when this method is called and |connection_id| should
/// no longer be passed to CefServer methods. Disconnects can originate from
/// either the client or the server. For example, the server will disconnect
/// automatically after a CefServer::SendHttpXXXResponse method is called.
///
/*--cef()--*/
virtual void OnClientDisconnected(CefRefPtr<CefServer> server,
int connection_id) = 0;
///
/// Called when |server| receives an HTTP request. |connection_id| uniquely
/// identifies the connection, |client_address| is the requesting IPv4 or IPv6
/// client address including port number, and |request| contains the request
/// contents (URL, method, headers and optional POST data). Call CefServer
/// methods either synchronously or asynchronusly to send a response.
///
/*--cef()--*/
virtual void OnHttpRequest(CefRefPtr<CefServer> server,
int connection_id,
const CefString& client_address,
CefRefPtr<CefRequest> request) = 0;
///
/// Called when |server| receives a WebSocket request. |connection_id|
/// uniquely identifies the connection, |client_address| is the requesting
/// IPv4 or IPv6 client address including port number, and |request| contains
/// the request contents (URL, method, headers and optional POST data).
/// Execute |callback| either synchronously or asynchronously to accept or
/// decline the WebSocket connection. If the request is accepted then
/// OnWebSocketConnected will be called after the WebSocket has connected and
/// incoming messages will be delivered to the OnWebSocketMessage callback. If
/// the request is declined then the client will be disconnected and
/// OnClientDisconnected will be called. Call the
/// CefServer::SendWebSocketMessage method after receiving the
/// OnWebSocketConnected callback to respond with WebSocket messages.
///
/*--cef()--*/
virtual void OnWebSocketRequest(CefRefPtr<CefServer> server,
int connection_id,
const CefString& client_address,
CefRefPtr<CefRequest> request,
CefRefPtr<CefCallback> callback) = 0;
///
/// Called after the client has accepted the WebSocket connection for |server|
/// and |connection_id| via the OnWebSocketRequest callback. See
/// OnWebSocketRequest documentation for intended usage.
///
/*--cef()--*/
virtual void OnWebSocketConnected(CefRefPtr<CefServer> server,
int connection_id) = 0;
///
/// Called when |server| receives an WebSocket message. |connection_id|
/// uniquely identifies the connection, |data| is the message content and
/// |data_size| is the size of |data| in bytes. Do not keep a reference to
/// |data| outside of this method. See OnWebSocketRequest documentation for
/// intended usage.
///
/*--cef()--*/
virtual void OnWebSocketMessage(CefRefPtr<CefServer> server,
int connection_id,
const void* data,
size_t data_size) = 0;
};
#endif // CEF_INCLUDE_CEF_SERVER_H_