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IdWebSocketTypes.pas
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IdWebSocketTypes.pas
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unit IdWebSocketTypes;
interface
uses
System.Classes, System.SyncObjs, System.Generics.Collections, IdException;
type
TWSDataType = (wdtText, wdtBinary);
TWSDataCode = (wdcNone, wdcContinuation, wdcText, wdcBinary, wdcClose,
wdcPing, wdcPong);
TWSExtensionBit = (webBit1, webBit2, webBit3);
TWSExtensionBits = set of TWSExtensionBit;
TIdWebSocketRequestType = (wsrtGet, wsrtPost);
TIOWSPayloadInfo = record
PayloadLength: Cardinal;
DataCode: TWSDataCode;
procedure Initialize(ATextMode: Boolean; APayloadLength: Cardinal);
function DecLength(AValue: Cardinal): Boolean;
procedure Clear;
end;
TOnWebSocketClosing = procedure (const AReason: string) of object;
ISetWebSocketClosing = interface
['{7EB09E63-DF10-472E-8B1C-DAB7EAE2164E}']
procedure SetWebSocketClosing(const AValue: TOnWebSocketClosing);
end;
TWSCriticalSection = System.SyncObjs.TCriticalSection;
// TWSCriticalSection = class
// public
// constructor Create;
// procedure Enter;
// procedure Leave;
// function TryEnter: Boolean;
// end;
TThreadID = NativeUInt;
TIdWebSocketQueueThread = class(TThread)
private
function GetThreadID: TThreadID;
protected
FLock: TWSCriticalSection;
FTempThread: Integer;
FEvent: TEvent;
FEvents, FProcessing: TList<TThreadProcedure>;
public
procedure AfterConstruction; override;
destructor Destroy; override;
procedure Lock;
procedure Unlock;
procedure ProcessQueue;
procedure Execute; override;
property ThreadID: TThreadID read GetThreadID;
procedure Terminate;
procedure QueueEvent(const aEvent: TThreadProcedure);
end;
// http://tangentsoft.net/wskfaq/intermediate.html
// Winsock is not threadsafe, use a single/separate write thread and separate read thread
// (do not write in 2 different thread or read in 2 different threads)
TIdWebSocketWriteThread = class(TIdWebSocketQueueThread)
protected
class var FInstance: TIdWebSocketWriteThread;
public
class function Instance: TIdWebSocketWriteThread;
class procedure RemoveInstance;
procedure Terminate;
end;
// async process data
TIdWebSocketDispatchThread = class(TIdWebSocketQueueThread)
protected
class var FInstance: TIdWebSocketDispatchThread;
public
class function Instance: TIdWebSocketDispatchThread;
class procedure RemoveInstance(aForced: Boolean = False);
end;
EIdWebSocketException = class(EIdException);
implementation
uses
{$IF DEFINED(MSWINOWS)}
Winapi.Windows,
{$ENDIF}
System.SysUtils, WSDebugger;
var
GUnitFinalized: Boolean = False;
{ TIOWSPayloadInfo }
procedure TIOWSPayloadInfo.Initialize(ATextMode: Boolean; APayloadLength: Cardinal);
begin
PayloadLength := APayloadLength;
if ATextMode then
DataCode := wdcText else
DataCode := wdcBinary;
end;
procedure TIOWSPayloadInfo.Clear;
begin
PayloadLength := 0;
DataCode := wdcBinary;
end;
function TIOWSPayloadInfo.DecLength(AValue: Cardinal): Boolean;
begin
if PayloadLength >= AValue then
begin
PayloadLength := PayloadLength - AValue;
end
else PayloadLength := 0;
DataCode := wdcContinuation;
Result := PayloadLength = 0;
end;
{ TIdWebSocketQueueThread }
procedure TIdWebSocketQueueThread.AfterConstruction;
begin
inherited;
FLock := TWSCriticalSection.Create;
FEvents := TList<TThreadProcedure>.Create;
FProcessing := TList<TThreadProcedure>.Create;
FEvent := TEvent.Create;
end;
destructor TIdWebSocketQueueThread.Destroy;
begin
Terminate;
Lock;
FEvents.Clear;
FProcessing.Free;
FEvent.Free;
Unlock;
FEvents.Free;
FLock.Free;
inherited Destroy;
end;
procedure TIdWebSocketQueueThread.Execute;
begin
TThread.NameThreadForDebugging(ClassName);
while not Terminated do
begin
try
if FEvent.WaitFor(3 * 1000) = wrSignaled then
begin
FEvent.ResetEvent;
ProcessQueue;
end;
if FProcessing.Count > 0 then
ProcessQueue;
except
//continue
end;
end;
end;
function TIdWebSocketQueueThread.GetThreadID: TThreadID;
begin
if FTempThread > 0 then
Result := FTempThread
else
Result := inherited ThreadID;
end;
procedure TIdWebSocketQueueThread.Lock;
begin
// System.TMonitor.Enter(FEvents);
// WSDebugger.OutputDebugString('FLock Lock', TThread.Current.ThreadID.ToString);
FLock.Enter;
end;
procedure TIdWebSocketQueueThread.ProcessQueue;
var
proc: TThreadProcedure;
begin
FTempThread := TThread.Current.ThreadID; // GetCurrentThreadId;
Lock;
try
// copy
while FEvents.Count > 0 do
begin
proc := FEvents.Items[0];
FProcessing.Add(proc);
FEvents.Delete(0);
end;
finally
Unlock;
end;
while FProcessing.Count > 0 do
begin
proc := FProcessing.Items[0];
FProcessing.Delete(0);
proc();
end;
end;
procedure TIdWebSocketQueueThread.QueueEvent(const aEvent: TThreadProcedure);
begin
if Terminated then
Exit;
Lock;
try
FEvents.Add(aEvent);
finally
Unlock;
end;
FEvent.SetEvent;
end;
procedure TIdWebSocketQueueThread.Terminate;
begin
inherited Terminate;
FEvent.SetEvent;
end;
procedure TIdWebSocketQueueThread.Unlock;
begin
// System.TMonitor.Exit(FEvents);
// WSDebugger.OutputDebugString('FLock Leave', TThread.Current.ThreadID.ToString);
FLock.Leave;
end;
{ TIdWebSocketWriteThread }
class function TIdWebSocketWriteThread.Instance: TIdWebSocketWriteThread;
begin
if FInstance = nil then
begin
GlobalNameSpace.BeginWrite;
try
if FInstance = nil then
begin
FInstance := Self.Create(True);
TThread.NameThreadForDebugging('WebSocket Write Thread', FInstance.ThreadID);
FInstance.Start;
end;
finally
GlobalNameSpace.EndWrite;
end;
end;
Result := FInstance;
end;
class procedure TIdWebSocketWriteThread.RemoveInstance;
begin
if FInstance <> nil then
begin
FInstance.Terminate;
FInstance.WaitFor;
FreeAndNil(FInstance);
end;
end;
procedure TIdWebSocketWriteThread.Terminate;
begin
if FInstance = Self then
FInstance := nil;
inherited Terminate;
end;
{ TIdWebSocketDispatchThread }
class function TIdWebSocketDispatchThread.Instance: TIdWebSocketDispatchThread;
begin
if FInstance = nil then
begin
if GUnitFinalized then
Exit(nil);
GlobalNameSpace.BeginWrite;
try
if FInstance = nil then
begin
FInstance := Self.Create(True);
FInstance.Start;
end;
finally
GlobalNameSpace.EndWrite;
end;
end;
Result := FInstance;
end;
class procedure TIdWebSocketDispatchThread.RemoveInstance;
var
o: TIdWebSocketDispatchThread;
{$IF DEFINED(CHECKSPEED)}
LStopwatch: TStopwatch;
{$ENDIF}
begin
if FInstance <> nil then
begin
o := FInstance;
o.Terminate;
FInstance := nil;
if aForced then
begin
{$IF DEFINED(CHECKSPEED)}
LStopwatch := TStopwatch.StartNew;
{$ENDIF}
o.WaitFor;
o.Terminate;
{$IF DEFINED(CHECKSPEED)}
LStopwatch.Stop;
WSDebugger.OutputDebugString(10, LStopwatch.ElapsedMilliseconds);
{$ENDIF}
end;
o.WaitFor;
FreeAndNil(o);
end;
end;
end.