Prop | Type | Default | Required | Description |
---|---|---|---|---|
id | string |
none |
false |
A string that uniquely identifies the source in the style to which it is added. |
sourceID | string |
MapboxGL.StyleSource.DefaultSourceID |
false |
The source from which to obtain the data to style. If the source has not yet been added to the current style, the behavior is undefined. |
sourceLayerID | string |
none |
false |
Identifier of the layer within the source identified by the sourceID property from which the receiver obtains the data to style. |
aboveLayerID | string |
none |
false |
Inserts a layer above aboveLayerID. |
belowLayerID | string |
none |
false |
Inserts a layer below belowLayerID |
layerIndex | number |
none |
false |
Inserts a layer at a specified index |
filter | array |
none |
false |
Filter only the features in the source layer that satisfy a condition that you define |
minZoomLevel | number |
none |
false |
The minimum zoom level at which the layer gets parsed and appears. |
maxZoomLevel | number |
none |
false |
The maximum zoom level at which the layer gets parsed and appears. |
style | union |
none |
false |
Customizable style attributes |
- visibility
- fillExtrusionOpacity
- fillExtrusionColor
- fillExtrusionTranslate
- fillExtrusionTranslateAnchor
- fillExtrusionPattern
- fillExtrusionHeight
- fillExtrusionBase
visibility
Whether this layer is displayed.
enum
visible
visible - The layer is shown.
none - The layer is not shown.
fillExtrusionOpacity
The opacity of the entire fill extrusion layer. This is rendered on a perLayer, not perFeature, basis, and dataDriven styling is not available.
number
1
0
1
camera
fillExtrusionColor
The base color of the extruded fill. The extrusion's surfaces will be shaded differently based on this color in combination with the root light
settings. If this color is specified as rgba
with an alpha component, the alpha component will be ignored; use fillExtrusionOpacity
to set layer opacity.
color
#000000
fillExtrusionPattern
camera, source, composite
fillExtrusionTranslate
The geometry's offset. Values are [x, y] where negatives indicate left and up (on the flat plane), respectively.
array<number>
[0,0]
pixels
camera
fillExtrusionTranslateAnchor
Controls the frame of reference for fillExtrusionTranslate
.
enum
map
map - The fill extrusion is translated relative to the map.
viewport - The fill extrusion is translated relative to the viewport.
fillExtrusionTranslate
camera
fillExtrusionPattern
Name of image in sprite to use for drawing images on extruded fills. For seamless patterns, image width and height must be a factor of two (2, 4, 8, ..., 512).
string
camera
fillExtrusionHeight
The height with which to extrude this layer.
number
0
meters
0
camera, source, composite
fillExtrusionBase
The height with which to extrude the base of this layer. Must be less than or equal to fillExtrusionHeight
.
number
0
meters
0
fillExtrusionHeight
camera, source, composite