diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c index 06fe1cf645d5a3..8afb0950a69790 100644 --- a/net/ipv4/tcp_input.c +++ b/net/ipv4/tcp_input.c @@ -253,6 +253,19 @@ static void tcp_measure_rcv_mss(struct sock *sk, const struct sk_buff *skb) if (unlikely(len > icsk->icsk_ack.rcv_mss + MAX_TCP_OPTION_SPACE)) tcp_gro_dev_warn(sk, skb, len); + /* If the skb has a len of exactly 1*MSS and has the PSH bit + * set then it is likely the end of an application write. So + * more data may not be arriving soon, and yet the data sender + * may be waiting for an ACK if cwnd-bound or using TX zero + * copy. So we set ICSK_ACK_PUSHED here so that + * tcp_cleanup_rbuf() will send an ACK immediately if the app + * reads all of the data and is not ping-pong. If len > MSS + * then this logic does not matter (and does not hurt) because + * tcp_cleanup_rbuf() will always ACK immediately if the app + * reads data and there is more than an MSS of unACKed data. + */ + if (TCP_SKB_CB(skb)->tcp_flags & TCPHDR_PSH) + icsk->icsk_ack.pending |= ICSK_ACK_PUSHED; } else { /* Otherwise, we make more careful check taking into account, * that SACKs block is variable.