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Reuse active stream #32

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mkotsbak opened this issue Oct 7, 2015 · 1 comment
Open

Reuse active stream #32

mkotsbak opened this issue Oct 7, 2015 · 1 comment

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@mkotsbak
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mkotsbak commented Oct 7, 2015

When capturing from camera, a stream is setup to the video element. If stop() is not called, the stream is left running. To avoid asking user for permission again after a single (once=true) capture, if the stream is active, it could be used directly by _captureToCanvas.

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