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hss_generate.c
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hss_generate.c
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/*
* This is the routine that generates the ephemeral ("working") key from the
* short private value. It builds all the various current, building and
* next subtrees for the various levels (to at least the extent required
* for the current count within the key).
*
* The code is made considerably more complex because we try to take
* advantage of parallelism. To do this, we explicitly list the parts
* of the subtrees we need to build (which is most of the computation), and
* have different worker threads build the various parts,
*
* However, it turns out that this is sometimes insufficient; sometimes,
* the work consists of one or two expensive nodes (perhaps the top level
* subtree), and a lot of comparatively cheap ones; in this case, we'd have
* most of our threads go through the cheap ones quickly, and have one or
* two threads working on the expensive one, and everyone will end up waiting
* for that. To mitigate that, we attempt to subdivide the most expensive
* requests; instead of having a single thread computing the expensive node,
* we may issue four or eight threads to compute the nodes two or three
* levels below (and have the main thread do the final computation when
* all the threads are completed).
*
* This works out pretty good; however man does add complexity :-(
*/
#include <string.h>
#include <limits.h>
#include "hss.h"
#include "hss_internal.h"
#include "hss_aux.h"
#include "hash.h"
#include "hss_thread.h"
#include "hss_reserve.h"
#include "lm_ots_common.h"
#include "endian.h"
#define DO_FLOATING_POINT 1 /* If clear, we avoid floating point operations */
/* You can turn this off for two reasons: */
/* - Your platform doesn't implement floating point */
/* - Your platform is single threaded (we use floating point to figure */
/* out how to split up tasks between threads; if the same thread */
/* will do all the work, dividing it cleverly doesn't buy anything */
/* (and that's a quite a bit of code that gets eliminated) */
/* On the other hand, if you are threaded, you'd really want this if */
/* at all possible; without this, one thread ends up doing the bulk of */
/* the work, and so we end up going not that much faster than single */
/* threaded mode */
/*
* This routine assumes that we have filled in the bottom node_count nodes of
* the subtree; it tries to compute as many internal nodes as possible
*/
static void fill_subtree(const struct merkle_level *tree,
struct subtree *subtree,
merkle_index_t node_count,
const unsigned char *I) {
if (node_count <= 1) return; /* If we can't compute any more nodes, */
/* don't bother trying */
unsigned h_subtree = (subtree->level == 0) ? tree->top_subtree_size :
tree->subtree_size;
/* Index into the node array where we're starting */
merkle_index_t lower_index = ((merkle_index_t)1 << h_subtree) - 1;
unsigned hash_size = tree->hash_size;
/* The node identier (initially of the bottom left node of the */
/* subtree */
merkle_index_t node_id = (((merkle_index_t)1 << tree->level) +
subtree->left_leaf)
>> subtree->levels_below;
/* Fill in as many levels of internal nodes as possible */
int sublevel;
for (sublevel = h_subtree-1; sublevel >= 0; sublevel--) {
node_count >>= 1;
if (node_count == 0) break; /* Can't do any more */
merkle_index_t prev_lower_index = lower_index;
lower_index >>= 1;
node_id >>= 1;
merkle_index_t i;
for (i=0; i<node_count; i++) {
hss_combine_internal_nodes(
&subtree->nodes[ hash_size *(lower_index + i)],
&subtree->nodes[ hash_size *(prev_lower_index + 2*i)],
&subtree->nodes[ hash_size *(prev_lower_index + 2*i+1)],
tree->h, I, hash_size,
node_id + i);
}
}
}
/*
* This routine takes the 2**num_level hashes, and computes up num_level's,
* returning the value of the top node. This is sort of like fill_tree,
* except that it returns only the top node, not the intermediate ones
* One warning: this does modify the passed value of hashes; our current
* caller doesn't care about that.
*/
static void hash_subtree( unsigned char *dest,
unsigned char *hashes,
unsigned num_level, merkle_index_t node_index,
unsigned hash_size,
int h, const unsigned char *I) {
/* Combine the nodes to form the tree, until we get to the two top nodes */
/* This will overwrite the hashes array; that's OK, because we don't */
/* need those anymore */
for (; num_level > 1; num_level--) {
unsigned i;
merkle_index_t this_level_node_index = node_index << (num_level-1);
for (i = 0; i < (1<<(num_level-1)); i++) {
hss_combine_internal_nodes(
&hashes[ hash_size * i ],
&hashes[ hash_size * (2*i) ],
&hashes[ hash_size * (2*i + 1) ],
h, I, hash_size,
this_level_node_index + i);
}
}
/* Combine the top two nodes to form our actual target */
hss_combine_internal_nodes(
dest,
&hashes[ 0 ],
&hashes[ hash_size ],
h, I, hash_size,
node_index);
}
#if DO_FLOATING_POINT
/*
* This structure is a note reminding us that we've decided to split this
* init_order into several requests, which can be run on independent threads
*/
struct sub_order {
unsigned num_hashes; /* The number of hashes this suborder is */
/* split up into */
unsigned level; /* Levels deep into the tree we go */
merkle_index_t node_num_first_target; /* The node number of the left */
/* most hash that we're standing in for */
unsigned char h[1]; /* The hashes go here; we'll malloc */
/* enough space to let them fit */
};
#endif
/*
* This is an internal request to compute the bottom N nodes (starting from the
* left) of a subtree (and to contruct the internal nodes that based solely on
* those N leaf nodes)
*/
struct init_order {
const struct merkle_level *tree;
struct subtree *subtree;
merkle_index_t count_nodes; /* # of bottom level nodes we need to */
/* generate */
const unsigned char *prev_node; /* For nonbottom subtrees, sometimes one */
/* of the nodes is the root of the */
/* next level subtree that we compute in */
/* its entirety. If so, this is a pointer */
/* to where we will find the precomputed */
/* value. This allows us to avoid */
/* computing that specific node */
merkle_index_t prev_index; /* This is the index of the */
/* precomputed node, where 0 is the */
/* leftmost bottom node of this subtree */
char next_tree; /* If clear, we do this on the current */
/* tree level (seed, I values); if set, */
/* we do this on the next */
char already_computed_lower; /* If set, we've already computed the */
/* lower nodes (and all we need to do is */
/* fill the upper); no need to ask the */
/* threads do do anything */
/* We may still need to build the */
/* interiors of the subtrees, of course */
#if DO_FLOATING_POINT
float cost; /* Approximate number of hash compression */
/* operations per node */
struct sub_order *sub; /* If non-NULL, this gives details on how */
/* we want to subdivide the order between */
/* different threads */
#endif
};
#if DO_FLOATING_POINT
/* This comparison function sorts the most expensive orders first */
static int compare_order_by_cost(const void *a, const void *b) {
const struct init_order *p = a;
const struct init_order *q = b;
if (p->cost > q->cost) return -1;
if (p->cost < q->cost) return 1;
return 0;
}
#else
/* This comparison function sorts the higher level subtrees first */
static int compare_order_by_subtree_level(const void *a, const void *b) {
const struct init_order *p = a;
unsigned p_subtree = p->subtree->level;
const struct init_order *q = b;
unsigned q_subtree = q->subtree->level;
if (p_subtree < q_subtree) return -1;
if (p_subtree > q_subtree) return 1;
return 0;
}
#endif
#if DO_FLOATING_POINT
static float estimate_total_cost(struct init_order *order,
unsigned count_order);
/*
* This is a simple minded log function, returning an int. Yes, using the
* built-in log() function would be easier, however I don't want to pull in
* the -lm library just for this
*/
static unsigned my_log2(float f) {
#define MAX_LOG 10
unsigned n;
for (n=1; f > 2 && n < MAX_LOG; n++)
f /= 2;
return n;
}
#endif
/*
* This is the point of this entire file.
*
* It fills in an already allocated working key, based on the private key
*/
bool hss_generate_working_key(
bool (*read_private_key)(unsigned char *private_key,
size_t len_private_key, void *context),
void *context,
const unsigned char *aux_data, size_t len_aux_data, /* Optional */
struct hss_working_key *w,
struct hss_extra_info *info) {
struct hss_extra_info temp_info = { 0 };
if (!info) info = &temp_info;
if (!w) {
info->error_code = hss_error_got_null;
return false;
}
w->status = hss_error_key_uninitialized; /* In case we detect an */
/* error midway */
if (!read_private_key && !context) {
info->error_code = hss_error_no_private_buffer;
return false;
}
/* Read the private key */
unsigned char private_key[ PRIVATE_KEY_LEN ];
if (read_private_key) {
if (!read_private_key( private_key, PRIVATE_KEY_LEN, context)) {
info->error_code = hss_error_private_key_read_failed;
goto failed;
}
} else {
memcpy( private_key, context, PRIVATE_KEY_LEN );
}
/*
* Make sure that the private key and the allocated working key are
* compatible; that the working_key was initialized with the same
* parameter set
*/
{
if (w->levels > MAX_HSS_LEVELS) {
info->error_code = hss_error_internal;
goto failed;
}
unsigned char compressed[PRIVATE_KEY_PARAM_SET_LEN];
param_set_t lm_type[MAX_HSS_LEVELS], lm_ots_type[MAX_HSS_LEVELS];
int i;
for (i=0; i<w->levels; i++) {
lm_type[i] = w->tree[i]->lm_type;
lm_ots_type[i] = w->tree[i]->lm_ots_type;
}
if (!hss_compress_param_set( compressed, w->levels,
lm_type, lm_ots_type,
sizeof compressed )) {
/* We're passed an unsupported param set */
info->error_code = hss_error_internal;
goto failed;
}
if (0 != memcmp( private_key + PRIVATE_KEY_PARAM_SET, compressed,
PRIVATE_KEY_PARAM_SET_LEN )) {
/* The working set was initiallized with a different parmset */
info->error_code = hss_error_incompatible_param_set;
goto failed;
}
}
sequence_t current_count = get_bigendian(
private_key + PRIVATE_KEY_INDEX, PRIVATE_KEY_INDEX_LEN );
if (current_count > w->max_count) {
info->error_code = hss_error_private_key_expired; /* Hey! We */
goto failed; /* can't generate any more signatures */
}
hss_set_reserve_count(w, current_count);
memcpy( w->private_key, private_key, PRIVATE_KEY_LEN );
/* Initialize all the levels of the tree */
/* Initialize the current count for each level (from the bottom-up) */
int i;
sequence_t count = current_count;
for (i = w->levels - 1; i >= 0 ; i--) {
struct merkle_level *tree = w->tree[i];
unsigned index = count & tree->max_index;
count >>= tree->level;
tree->current_index = index;
}
/* Initialize the I values */
for (i = 0; i < w->levels; i++) {
struct merkle_level *tree = w->tree[i];
/* Initialize the I, I_next elements */
if (i == 0) {
/* The root seed, I value is derived from the secret key */
hss_generate_root_seed_I_value( tree->seed, tree->I,
private_key+PRIVATE_KEY_SEED );
/* We don't use the I_next value */
} else {
/* The seed, I is derived from the parent's values */
/* Where we are in the Merkle tree */
struct merkle_level *parent = w->tree[i-1];
merkle_index_t index = parent->current_index;
hss_generate_child_seed_I_value( tree->seed, tree->I,
parent->seed, parent->I,
index, parent->lm_type,
parent->lm_ots_type );
/* The next seed, I is derived from either the parent's I */
/* or the parent's next value */
if (index == tree->max_index) {
hss_generate_child_seed_I_value( tree->seed_next, tree->I_next,
parent->seed_next, parent->I_next,
0, parent->lm_type,
parent->lm_ots_type);
} else {
hss_generate_child_seed_I_value( tree->seed_next, tree->I_next,
parent->seed, parent->I,
index+1, parent->lm_type,
parent->lm_ots_type);
}
}
}
/* Generate the expanded aux data structure (or NULL if we don't have a */
/* viable aux structure */
struct expanded_aux_data *expanded_aux, temp_aux;
expanded_aux = hss_expand_aux_data( aux_data, len_aux_data, &temp_aux,
w->tree[0]->hash_size, w );
/*
* Now, build all the subtrees within the tree
*
* We initialize the various data structures, and create a list of
* the nodes on the bottom levels of the subtrees that need to be
* initialized
*/
/* There are enough structures in this array to handle the maximum */
/* number of orders we'll ever see */
struct init_order order[MAX_HSS_LEVELS * MAX_SUBLEVELS * NUM_SUBTREE];
struct init_order *p_order = order;
int count_order = 0;
/* Step through the levels, and for each Merkle tree, compile a list of */
/* the orders to initialize the bottoms of the subtrees that we'll need */
for (i = w->levels - 1; i >= 0 ; i--) {
struct merkle_level *tree = w->tree[i];
unsigned hash_size = tree->hash_size;
/* The current count within this tree */
merkle_index_t tree_count = tree->current_index;
/* The index of the leaf we're on */
merkle_index_t leaf_index = tree_count;
/* Generate the active subtrees */
int j;
int bot_level_subtree = tree->level; /* The level of the bottom of */
/* the subtree */
unsigned char *active_prev_node = 0;
unsigned char *next_prev_node = 0;
for (j=tree->sublevels-1; j>=0; j--) {
/* The height of this subtree */
int h_subtree = (j == 0) ? tree->top_subtree_size :
tree->subtree_size;
/* Initialize the active tree */
struct subtree *active = tree->subtree[j][ACTIVE_TREE];
/* Total number of leaf nodes below this subtree */
merkle_index_t size_subtree = (merkle_index_t)1 <<
(h_subtree + active->levels_below);
/* Fill in the leaf index that's on the left side of this subtree */
/* This is the index of the leaf that we did when we first */
/* entered the active subtree */
merkle_index_t left_leaf = leaf_index & ~(size_subtree - 1);
/* This is the number of leaves we've done in this subtree */
merkle_index_t subtree_count = leaf_index - left_leaf;
/* If we're not in the bottom tree, it's possible that the */
/* update process will miss the very first update before we */
/* need to sign. To account for that, generate one more */
/* node than what our current count would suggest */
if (i != w->levels - 1) {
subtree_count++;
}
active->current_index = 0;
active->left_leaf = left_leaf;
merkle_index_t num_bottom_nodes = (merkle_index_t)1 << h_subtree;
/* Check if we have aux data at this level */
int already_computed_lower = 0;
if (i == 0) {
merkle_index_t lower_index = num_bottom_nodes-1;
merkle_index_t node_offset = active->left_leaf>>active->levels_below;
if (hss_extract_aux_data(expanded_aux, active->level+h_subtree,
w, &active->nodes[ hash_size * lower_index ],
node_offset, num_bottom_nodes)) {
/* We do have it precomputed in our aux data */
already_computed_lower = 1;
}
}
/* No aux data at this level; schedule the bottom row to be computed */
/* Schedule the creation of the entire active tree */
p_order->tree = tree;
p_order->subtree = active;
p_order->count_nodes = (merkle_index_t)1 << h_subtree; /* All */
/* the nodes in this subtree */
p_order->next_tree = 0;
/* Mark the root we inherented from the subtree just below us */
p_order->prev_node = already_computed_lower ? NULL : active_prev_node;
p_order->prev_index = (tree->current_index >> active->levels_below) & (num_bottom_nodes-1);
p_order->already_computed_lower = already_computed_lower;
p_order++; count_order++;
/* For the next subtree, here's where our root will be */
active_prev_node = &active->nodes[0];
/* And initialize the building tree, assuming there is one, and */
/* assuming that the active subtree isn't at the right edge of */
/* the Merkle tree */
if (j > 0 && (leaf_index + size_subtree <= tree->max_index )) {
struct subtree *building = tree->subtree[j][BUILDING_TREE];
/* The number of leaves that make up one bottom node */
/* of this subtree */
merkle_index_t size_below_tree = (merkle_index_t)1 << building->levels_below;
/* We need to initialize the building tree current index */
/* to a value at least as large as subtree_count */
/* We'd prefer not to have to specificallly initialize */
/* the stack, and so we round up to the next place the */
/* stack is empty */
merkle_index_t building_count =
(subtree_count + size_below_tree - 1) &
~(size_below_tree - 1);
/* # of bottom level nodes we've building right now */
merkle_index_t num_nodes = building_count >> building->levels_below;
building->left_leaf = left_leaf + size_subtree;
building->current_index = building_count;
/* Check if this is already in the aux data */
already_computed_lower = 0;
if (i == 0) {
merkle_index_t lower_index = num_bottom_nodes-1;
merkle_index_t node_offset = building->left_leaf>>building->levels_below;
if (hss_extract_aux_data(expanded_aux, building->level+h_subtree,
w, &building->nodes[ hash_size * lower_index ],
node_offset, num_nodes)) {
/* We do have it precomputed in our aux data */
already_computed_lower = 1;
}
}
/* Schedule the creation of the subset of the building tree */
p_order->tree = tree;
p_order->subtree = building;
/* # of nodes to construct */
p_order->count_nodes = num_nodes;
p_order->next_tree = 0;
/* We generally can't use the prev_node optimization */
p_order->prev_node = NULL;
p_order->prev_index = 0;
p_order->already_computed_lower = already_computed_lower;
p_order++; count_order++;
} else if (j > 0) {
tree->subtree[j][BUILDING_TREE]->current_index = 0;
}
/* And the NEXT_TREE (which is always left-aligned) */
if (i > 0) {
struct subtree *next = tree->subtree[j][NEXT_TREE];
next->left_leaf = 0;
merkle_index_t leaf_size =
(merkle_index_t)1 << next->levels_below;
merkle_index_t next_index = tree_count;
/* If we're not in the bottom tree, it's possible that the */
/* update process will miss the very first update before we */
/* need to sign. To account for that, potetially generate */
/* one more node than what our current count would suggest */
if (i != w->levels - 1) {
next_index++;
}
/* Make next_index the # of leaves we'll need to process to */
/* forward this NEXT subtree to this state */
next_index = (next_index + leaf_size - 1)/leaf_size;
/* This is set if we have a previous subtree */
merkle_index_t prev_subtree = (next->levels_below ? 1 : 0);
merkle_index_t num_nodes;
unsigned char *next_next_node = 0;
/* If next_index == 1, then if we're on a nonbottom subtree */
/* the previous subtree is still building (and so we */
/* needn't do anything). The exception is if we're on the */
/* bottom level, then there is no subtree, and so we still */
/* need to build the initial left leaf */
if (next_index <= prev_subtree) {
/* We're not started on this subtree yet */
next->current_index = 0;
num_nodes = 0;
} else if (next_index < num_bottom_nodes) {
/* We're in the middle of building this tree */
next->current_index = next_index << next->levels_below;
num_nodes = next_index;
} else {
/* We've completed building this tree */
/* How we note "we've generated this entire subtree" */
next->current_index = MAX_SUBINDEX;
num_nodes = num_bottom_nodes;
/* We've generated this entire tree; allow it to */
/* be inhereited for the next one */
next_next_node = &next->nodes[0];
}
if (num_nodes > 0) {
/* Schedule the creation of these nodes */
p_order->tree = tree;
p_order->subtree = next;
/* # of nodes to construct */
p_order->count_nodes = num_nodes;
p_order->next_tree = 1;
p_order->prev_node = next_prev_node;
p_order->prev_index = 0;
p_order->already_computed_lower = 0;
p_order++; count_order++;
}
next_prev_node = next_next_node;
}
bot_level_subtree -= h_subtree;
}
}
#if DO_FLOATING_POINT
/* Fill in the cost estimates */
for (i=0; i<count_order; i++) {
p_order = &order[i];
/*
* While we're here, NULL out all the suborders; we'll fill them in
* later if necessary
*/
p_order->sub = 0;
if (p_order->already_computed_lower) {
/* If we pulled the data from the aux, no work required */
p_order->cost = 0;
continue;
}
unsigned winternitz = 8;
unsigned p = 128;
(void)lm_ots_look_up_parameter_set(p_order->tree->lm_ots_type, 0, 0,
&winternitz, &p, 0);
struct subtree *subtree = p_order->subtree;
unsigned levels_below = subtree->levels_below;
/*
* Estimate the number of hashes that we'll need to compute to compute
* one node; this is the number of leaf nodes times the number of
* hashes used during a winternitz computation. This ignores a few
* other hashes, but gets the vast bulk of them
*/
p_order->cost = (float)((merkle_index_t)1<<levels_below) *
(float)p *
(float)(1<<winternitz);
}
/*
* We have a list of work items to be done. It doesn't matter (for
* correctness) what order we do them in; however we'd like to keep the
* threads as busy as possible (an idle thread is wasted time). So, what
* we try is sort the list in decreasing work order; that makes it more
* likely that all the threads will complete moderately close to the same
* time. Doing this optimally is (in the general case) an NP-hard
* problem; this is a fairly decent heuristic.
*/
qsort( order, count_order, sizeof *order, compare_order_by_cost );
#else
/*
* We have a list of work items to be done. We don't need to sort the
* objects into 'most costly first' order; however the prev_node logic
* will assume that if a higher order subtree depends on a lower one,
* the higher order subtree will appear first. Make it so.
*/
qsort( order, count_order, sizeof *order, compare_order_by_subtree_level );
#endif
#if DO_FLOATING_POINT
/* Generate an estimate of the total cost */
float est_total = estimate_total_cost( order, count_order );
/* Estimate how much we should target each work item should take */
unsigned num_tracks = 4 * hss_thread_num_tracks(info->num_threads);
if (num_tracks == 0) num_tracks = 4; /* Divide by 0; just say no */
float est_max_per_work_item = est_total / num_tracks;
/* Scan through the items, and see which ones should be subdivided */
for (i=0; i<count_order; i++) {
p_order = &order[i];
if (p_order->cost <= est_max_per_work_item) {
break; /* Break because once we hit this point, the rest of the */
/* items will be cheaper */
}
/* Try to subdivide each item into subdiv pieces */
unsigned subdiv = my_log2(p_order->cost / est_max_per_work_item);
struct subtree *subtree = p_order->subtree;
/* Make sure we don't try to subdivide lower than what the */
/* Merkle tree structure allows */
if (subdiv > subtree->levels_below) subdiv = subtree->levels_below;
if (subdiv == 0) continue;
merkle_index_t max_subdiv = (merkle_index_t)1 << subtree->levels_below;
if (subdiv > max_subdiv) subdiv = max_subdiv;
if (subdiv <= 1) continue;
const struct merkle_level *tree = p_order->tree;
size_t hash_len = tree->hash_size;
merkle_index_t count_nodes = p_order->count_nodes;
size_t total_hash = (hash_len * count_nodes) << subdiv;
unsigned h_subtree = (subtree->level == 0) ? tree->top_subtree_size :
tree->subtree_size;
struct sub_order *sub = malloc( sizeof *sub + total_hash );
if (!sub) continue; /* On malloc failure, don't bother trying */
/* to subdivide */
/* Fill in the details of this suborder */
sub->level = subdiv;
sub->num_hashes = 1 << subdiv;
sub->node_num_first_target =
(subtree->left_leaf >> subtree->levels_below) +
((merkle_index_t)1 << (h_subtree + subtree->level));
p_order->sub = sub;
}
#endif
/* Now, generate all the nodes we've listed in parallel */
struct thread_collection *col = hss_thread_init(info->num_threads);
enum hss_error_code got_error = hss_error_none;
/* We use this to decide the granularity of the requests we make */
#if DO_FLOATING_POINT
unsigned core_target = 5 * hss_thread_num_tracks(info->num_threads);
float prev_cost = 0;
#endif
for (i=0; i<count_order; i++) {
p_order = &order[i];
if (p_order->already_computed_lower) continue; /* If it's already */
/* done, we needn't bother */
/* If this work order is cheaper than what we've issued, allow */
/* for a greater amount of consolidation */
#if DO_FLOATING_POINT
if (prev_cost > 0) {
if (p_order->cost <= 2 * prev_cost) {
/* The cost per node has decreased by a factor of 2 (at */
/* least); allow a single core to do more of the work */
float ratio = prev_cost / p_order->cost;
if (ratio > 1000) {
core_target = 1;
} else {
core_target = core_target / ratio;
if (core_target == 0) core_target = 1;
}
prev_cost = p_order->cost;
}
} else {
prev_cost = p_order->cost;
}
#endif
const struct merkle_level *tree = p_order->tree;
struct subtree *subtree = p_order->subtree;
unsigned h_subtree = (subtree->level == 0) ? tree->top_subtree_size :
tree->subtree_size;
merkle_index_t lower_index = ((merkle_index_t)1 << h_subtree) - 1;
unsigned hash_size = tree->hash_size;
#if DO_FLOATING_POINT
unsigned max_per_request = p_order->count_nodes / core_target;
if (max_per_request == 0) max_per_request = 1;
#else
unsigned max_per_request = UINT_MAX;
#endif
/* If we're skipping a value, make sure we compute up to there */
merkle_index_t right_side = p_order->count_nodes;
if (p_order->prev_node && right_side > p_order->prev_index) {
right_side = p_order->prev_index;
}
merkle_index_t n;
struct intermed_tree_detail detail;
detail.seed = (p_order->next_tree ? tree->seed_next : tree->seed);
detail.lm_type = tree->lm_type;
detail.lm_ots_type = tree->lm_ots_type;
detail.h = tree->h;
detail.tree_height = tree->level;
detail.I = (p_order->next_tree ? tree->I_next : tree->I);
detail.got_error = &got_error;
#if DO_FLOATING_POINT
/* Check if we're actually doing a suborder */
struct sub_order *sub = p_order->sub;
if (sub) {
/* Issue all the orders separately */
unsigned hash_len = tree->hash_size;
for (n = 0; n < p_order->count_nodes; n++ ) {
if (n == right_side) continue; /* Skip the omitted value */
unsigned char *dest = &sub->h[ n * sub->num_hashes * hash_len ];
merkle_index_t node_num = (sub->node_num_first_target+n) << sub->level;
int k;
for (k=0; k < sub->num_hashes; k++) {
detail.dest = dest;
dest += hash_len;
detail.node_num = node_num;
node_num++;
detail.node_count = 1;
hss_thread_issue_work(col, hss_gen_intermediate_tree,
&detail, sizeof detail );
}
}
continue;
}
#endif
{
/* We're not doing a suborder; issue the request in as large of */
/* a chunk as we're allowed */
for (n = 0; n < p_order->count_nodes; ) {
merkle_index_t this_req = right_side - n;
if (this_req > max_per_request) this_req = max_per_request;
if (this_req == 0) {
/* We hit the value we're skipping; skip it, and go on to */
/* the real right side */
n++;
right_side = p_order->count_nodes;
continue;
}
/* Issue a work order for the next this_req elements */
detail.dest = &subtree->nodes[ hash_size * (lower_index + n)];
detail.node_num = (subtree->left_leaf >> subtree->levels_below) +
n + ((merkle_index_t)1 << (h_subtree + subtree->level));
detail.node_count = this_req;
hss_thread_issue_work(col, hss_gen_intermediate_tree,
&detail, sizeof detail );
n += this_req;
}
}
}
/* We've issued all the order; now wait until all the work is done */
hss_thread_done(col);
if (got_error != hss_error_none) {
/* One of the worker threads detected an error */
#if DO_FLOATING_POINT
/* Don't leak suborders on an intermediate error */
for (i=0; i<count_order; i++) {
free( order[i].sub );
}
#endif
info->error_code = got_error;
goto failed;
}
#if DO_FLOATING_POINT
/*
* Now, if we did have suborders, recombine them into what was actually
* wanted
*/
for (i=0; i<count_order; i++) {
p_order = &order[i];
struct sub_order *sub = p_order->sub;
if (!sub) continue; /* This order wasn't subdivided */
const struct merkle_level *tree = p_order->tree;
const unsigned char *I = (p_order->next_tree ? tree->I_next : tree->I);
struct subtree *subtree = p_order->subtree;
unsigned hash_size = tree->hash_size;
unsigned h_subtree = (subtree->level == 0) ? tree->top_subtree_size :
tree->subtree_size;
merkle_index_t lower_index = ((merkle_index_t)1 << h_subtree) - 1;
int n;
for (n = 0; n < p_order->count_nodes; n++ ) {
if (p_order->prev_node && n == p_order->prev_index) continue;
hash_subtree( &subtree->nodes[ hash_size * (lower_index + n)],
&sub->h[ hash_size * sub->num_hashes * n ],
sub->level, sub->node_num_first_target + n,
hash_size, tree->h, I);
}
free( sub );
p_order->sub = 0;
}
#endif
/*
* Now we have generated the lower level nodes of the subtrees; go back and
* fill in the higher level nodes.
* We do this in backwards order, so that we do the lower levels of the trees
* first (as lower levels are cheaper, they'll be listed later in the
* array; that's how we sorted, them, remember?).
* That means if any subtrees inherit the root values of lower trees,
* we compute those root values first
*/
for (i=count_order; i>0; i--) {
p_order = &order[i-1];
const struct merkle_level *tree = p_order->tree;
const unsigned char *I = (p_order->next_tree ? tree->I_next : tree->I);
struct subtree *subtree = p_order->subtree;
if (p_order->prev_node) {
/* This subtree did have a bottom node that was the root node */
/* of a lower subtree; fill it in */
unsigned hash_size = tree->hash_size;
unsigned h_subtree = (subtree->level == 0) ? tree->top_subtree_size :
tree->subtree_size;
merkle_index_t lower_index = ((merkle_index_t)1 << h_subtree) - 1;
/* Where in the subtree we place the previous root */
unsigned set_index = (lower_index + p_order->prev_index) * hash_size;
memcpy( &subtree->nodes[ set_index ], p_order->prev_node, hash_size );
}
/* Now, fill in all the internal nodes of the subtree */
fill_subtree(tree, subtree, p_order->count_nodes, I);
}
/*
* Hey; we've initialized all the subtrees (at least, as far as what
* they'd be expected to be given the current count); hurray!
*/
/*
* Now, create all the signed public keys
* Again, we could parallelize this; it's also fast enough not to be worth
* the complexity
*/
for (i = 1; i < w->levels; i++) {
if (!hss_create_signed_public_key( w->signed_pk[i], w->siglen[i-1],
w->tree[i], w->tree[i-1], w )) {
info->error_code = hss_error_internal; /* Really shouldn't */
/* happen */
goto failed;
}
}
hss_zeroize( private_key, sizeof private_key );
/*
* And, we make each level as not needing an update from below (as we've
* initialized them as already having the first update)
*/
for (i = 0; i < w->levels - 1; i++) {
w->tree[i]->update_count = UPDATE_DONE;
}
w->status = hss_error_none; /* This working key has been officially */
/* initialized, and now can be used */
return true;
failed:
hss_zeroize( private_key, sizeof private_key );
return false;
}
#if DO_FLOATING_POINT
/*
* This goes through the order, and estimates the total amount
* This assumes that the highest cost element is listed first
*
* It returns the estimated number of hash compression operations total
*
* We use floating point because the number of hash compression functions can
* vary a *lot*; floating point has great dynamic range.
*/
static float estimate_total_cost( struct init_order *order,
unsigned count_order ) {
if (count_order == 0) return 0;
float total_cost = 0;
int i;
for (i=0; i<count_order; i++) {
unsigned long count = order[i].count_nodes;
if (order[i].prev_node) count--;
total_cost += (float)order[i].cost * count;
}
return total_cost;
}
#endif