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Currently generating random numbers is done on the CPU and these random numbers are transferred to the GPU. It would be nice if we could generate random numbers directly on the GPU as it would presumably be much faster. (The GPU random seed would also need to be set with dynet-seed to ensure consistency across runs.)
The text was updated successfully, but these errors were encountered:
This can likely be done through Eigen tensor's random number generation capability. See eigen/unsupported/test/cxx11_tensor_random.cc and eigen/unsupported/test/cxx11_tensor_random_cuda.cu for details.
Currently generating random numbers is done on the CPU and these random numbers are transferred to the GPU. It would be nice if we could generate random numbers directly on the GPU as it would presumably be much faster. (The GPU random seed would also need to be set with dynet-seed to ensure consistency across runs.)
The text was updated successfully, but these errors were encountered: