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sdd1.cpp
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sdd1.cpp
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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
* Jerremy Koot (jkoot@snes9x.com)
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#include <stdio.h>
#include <dirent.h>
#include "snes9x.h"
#include "memmap.h"
#include "ppu.h"
#include "sdd1.h"
static int S9xCompareSDD1IndexEntries (const void *p1, const void *p2)
{
return (*(uint32 *) p1 - *(uint32 *) p2);
}
static int S9xGetSDD1Dir(char * packdir)
{
char dir[_MAX_DIR + 1];
char drive[_MAX_DRIVE + 1];
char name[_MAX_FNAME + 1];
char ext[_MAX_EXT + 1];
PathSplit(S9xGetFilename(FILE_ROM), drive, dir, name, ext);
if (strncmp(Memory.ROMName, "Star Ocean", 10) == 0) {
PathMake(packdir, drive, dir, "socnsdd1", 0);
return 1;
} else if(strncmp(Memory.ROMName, "STREET FIGHTER ALPHA2", 21) == 0) {
PathMake(packdir, drive, dir, "sfa2sdd1", 0);
return 1;
} else {
S9xMessage(S9X_WARNING, S9X_ROM_INFO,
"WARNING: No default SDD1 pack for this ROM");
return 0;
}
}
void S9xLoadSDD1Data ()
{
char packdir[_MAX_PATH + 1];
// Unload any previous pack
Settings.SDD1Pack = FALSE;
Memory.FreeSDD1Data();
if (!S9xGetSDD1Dir(packdir)) {
printf("SDD1: Didn't found pack for this ROM\n");
return;
}
printf("SDD1: Searching for pack in %s\n", packdir);
Settings.SDD1Pack=TRUE;
char index[_MAX_PATH + 1];
char data[_MAX_PATH + 1];
char patch[_MAX_PATH + 1];
DIR *dir = opendir(packdir);
index[0] = 0;
data[0] = 0;
patch[0] = 0;
if (dir) {
struct dirent *d;
while ((d = readdir (dir))) {
if (strcasecmp (d->d_name, "SDD1GFX.IDX") == 0) {
strcpy(index, packdir);
strcat(index, "/");
strcat(index, d->d_name);
} else if (strcasecmp (d->d_name, "SDD1GFX.DAT") == 0) {
strcpy(data, packdir);
strcat(data, "/");
strcat(data, d->d_name);
} else if (strcasecmp (d->d_name, "SDD1GFX.PAT") == 0) {
strcpy(patch, packdir);
strcat(patch, "/");
strcat(patch, d->d_name);
}
}
closedir (dir);
}
if (strlen (index) && strlen (data)) {
FILE *fs = fopen (index, "rb");
size_t len = 0;
if (fs) {
// Index is stored as a sequence of entries, each entry being
// 12 bytes consisting of:
// 4 byte key: (24bit address & 0xfffff * 16) | translated block
// 4 byte ROM offset
// 4 byte length
fseek (fs, 0, SEEK_END);
len = ftell (fs);
rewind (fs);
Memory.SDD1Index = (uint8 *) malloc (len);
if (fread (Memory.SDD1Index, 1, len, fs) < len) {
fprintf(stderr, "Failed to fully read SDD1 index file %s\n",
data);
}
fclose (fs);
Memory.SDD1Entries = len / 12;
} else {
fprintf(stderr, "Failed to read SDD1 index file %s\n", index);
return;
}
printf("SDD1: index: %s\n", PathBasename(index));
if (!(fs = fopen (data, "rb"))) {
fprintf(stderr, "Failed to read SDD1 data file %s\n", data);
free ((char *) Memory.SDD1Index);
Memory.SDD1Index = NULL;
Memory.SDD1Entries = 0;
return;
} else {
fseek (fs, 0, SEEK_END);
len = ftell (fs);
rewind (fs);
Memory.SDD1Data = (uint8 *) malloc (len);
if (fread (Memory.SDD1Data, 1, len, fs) < len) {
fprintf(stderr, "Failed to fully read SDD1 data file %s\n",
data);
}
fclose (fs);
}
printf("SDD1: data pack: %s\n", PathBasename(data));
if (strlen (patch) > 0 && (fs = fopen (patch, "rb"))) {
fclose (fs);
}
#ifdef MSB_FIRST
// Swap the byte order of the 32-bit value triplets on
// MSBFirst machines.
uint8 *ptr = Memory.SDD1Index;
for (int i = 0; i < Memory.SDD1Entries; i++, ptr += 12) {
SWAP_DWORD ((*(uint32 *) (ptr + 0)));
SWAP_DWORD ((*(uint32 *) (ptr + 4)));
SWAP_DWORD ((*(uint32 *) (ptr + 8)));
}
#endif
qsort(Memory.SDD1Index, Memory.SDD1Entries, 12,
S9xCompareSDD1IndexEntries);
printf("SDD1: Pack loaded succesfully\n");
} else {
fprintf(stderr, "SDD1: SDD1 data pack not found in '%s'\n",
packdir);
fprintf(stderr, "SDD1: Check if sdd1gfx files exist\n");
printf("SDD1: Failed to load pack\n");
}
}
void S9xSetSDD1MemoryMap (uint32 bank, uint32 value)
{
bank = 0xc00 + bank * 0x100;
value = value * 1024 * 1024;
int c;
for (c = 0; c < 0x100; c += 16)
{
uint8 *block = &Memory.ROM [value + (c << 12)];
int i;
for (i = c; i < c + 16; i++)
Memory.Map [i + bank] = block;
}
}
void S9xResetSDD1 ()
{
memset (&Memory.FillRAM [0x4800], 0, 4);
for (int i = 0; i < 4; i++)
{
Memory.FillRAM [0x4804 + i] = i;
S9xSetSDD1MemoryMap (i, i);
}
}
void S9xSDD1PostLoadState ()
{
for (int i = 0; i < 4; i++)
S9xSetSDD1MemoryMap (i, Memory.FillRAM [0x4804 + i]);
}
#ifndef _SNESPPC
static int S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2)
#else
static int _cdecl S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2)
#endif
{
uint8 *b1 = (uint8 *) p1;
uint8 *b2 = (uint8 *) p2;
uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2);
uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2);
return (a1 - a2);
}
void S9xSDD1SaveLoggedData ()
{
if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev)
{
qsort (Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8,
S9xCompareSDD1LoggedDataEntries);
const char * sdd1_dat_file = S9xGetFilename(FILE_SDD1_DAT);
FILE *fs = fopen(sdd1_dat_file, "wb");
if (fs)
{
size_t c = fwrite(Memory.SDD1LoggedData, 8,
Memory.SDD1LoggedDataCount, fs);
if (c < Memory.SDD1LoggedDataCount) {
fprintf(stderr, "Failed to write sdd1 log data\n");
}
fclose(fs);
}
Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount;
}
}
void S9xSDD1LoadLoggedData ()
{
FILE *fs = fopen (S9xGetFilename(FILE_SDD1_DAT), "rb");
Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0;
if (fs)
{
size_t c = fread (Memory.SDD1LoggedData, 8,
MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs);
if (c > 0)
Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c;
fclose (fs);
}
}