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gl_example.py is not working on linux #55

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cmbruns opened this issue Oct 7, 2021 · 2 comments · Fixed by #62
Closed

gl_example.py is not working on linux #55

cmbruns opened this issue Oct 7, 2021 · 2 comments · Fixed by #62
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help wanted Extra attention is needed

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@cmbruns
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cmbruns commented Oct 7, 2021

It doesn't crash, but it's not displaying the colors in each eye. At least not for me with Ubuntu LTS and og HTC Vive.

@cmbruns cmbruns added the help wanted Extra attention is needed label Oct 7, 2021
@nlsdvl
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nlsdvl commented Dec 10, 2021

I don't have a Vive to try, but it works fine for me with the monado runtime on Ubuntu 20.04 LTS.
As a side note, I also get it to work with Quest2 on windows.

@el-dee
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el-dee commented Feb 24, 2022

The problem is this one ValveSoftware/SteamVR-for-Linux#421 (and as of SteamVR 1.21.8 not yet solved)

Christoph Haag made a layer to work around this problem, see https://github.com/ChristophHaag/gl_context_fix_layer

When using this layer with gl_example.py there is some improvement: I get the blue color for the right eye, but the left eye stays black, however now if I activate the mirror window I correctly have the left side of the window colored green and the right side colored blue.

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