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No matter what I do I always end up working on some sort of Conway's Game of Life every few months...
Now, since I can somewhat understand GPU Programming, I should be able to write the simulation to leverage itself on the GPU rather than the CPU and actually understand what's going on, which shouldn't be too hard. The actual board itself will be represented as a 2D double buffered texture and there should be more configuration on how to display the board, including changing colors, themes, etc...
I'll also make it not ugly, as the top bar and everything else are indeed ugly. my bad y'all.
The end goal is really to support 3D Cellular Automata, but the end is as far as a marathon at this point
My main goal with this was to be able to make some sort of way to share creations with others of their Game Of Life creations and their automata simulations, but it's been about a year already and I hope the dream doesn't die.
As of now though, I just need to focus on making the actual program faster, it may move into a new repository if I deem it necessary though.
The text was updated successfully, but these errors were encountered:
No matter what I do I always end up working on some sort of Conway's Game of Life every few months...
Now, since I can somewhat understand GPU Programming, I should be able to write the simulation to leverage itself on the GPU rather than the CPU and actually understand what's going on, which shouldn't be too hard. The actual board itself will be represented as a 2D double buffered texture and there should be more configuration on how to display the board, including changing colors, themes, etc...
I'll also make it not ugly, as the top bar and everything else are indeed ugly. my bad y'all.
The end goal is really to support 3D Cellular Automata, but the end is as far as a marathon at this point
My main goal with this was to be able to make some sort of way to share creations with others of their Game Of Life creations and their automata simulations, but it's been about a year already and I hope the dream doesn't die.
As of now though, I just need to focus on making the actual program faster, it may move into a new repository if I deem it necessary though.
The text was updated successfully, but these errors were encountered: