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CvxLocker.sol
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CvxLocker.sol
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// SPDX-License-Identifier: MIT
pragma solidity 0.6.12;
pragma experimental ABIEncoderV2;
import "../../interfaces/cvx/MathUtil.sol";
import "../../interfaces/cvx/IStakingProxy.sol";
import "../../interfaces/cvx/IRewardStaking.sol";
import "../../interfaces/cvx/BoringMath.sol";
import "@openzeppelin/contracts/token/ERC20/IERC20.sol";
import "@openzeppelin/contracts/token/ERC20/SafeERC20.sol";
import "@openzeppelin/contracts/math/Math.sol";
import "@openzeppelin/contracts/access/Ownable.sol";
import "@openzeppelin/contracts/utils/ReentrancyGuard.sol";
// CVX Locking contract for https://www.convexfinance.com/
// CVX locked in this contract will be entitled to voting rights for the Convex Finance platform
// Based on EPS Staking contract for http://ellipsis.finance/
// Based on SNX MultiRewards by iamdefinitelyahuman - https://github.com/iamdefinitelyahuman/multi-rewards
contract CvxLocker is ReentrancyGuard, Ownable {
using BoringMath for uint256;
using BoringMath224 for uint224;
using BoringMath112 for uint112;
using BoringMath32 for uint32;
using SafeERC20 for IERC20;
/* ========== STATE VARIABLES ========== */
struct Reward {
bool useBoost;
uint40 periodFinish;
uint208 rewardRate;
uint40 lastUpdateTime;
uint208 rewardPerTokenStored;
}
struct Balances {
uint112 locked;
uint112 boosted;
uint32 nextUnlockIndex;
}
struct LockedBalance {
uint112 amount;
uint112 boosted;
uint32 unlockTime;
}
struct EarnedData {
address token;
uint256 amount;
}
struct Epoch {
uint224 supply; //epoch boosted supply
uint32 date; //epoch start date
}
//token constants
IERC20 public constant stakingToken =
IERC20(0x4e3FBD56CD56c3e72c1403e103b45Db9da5B9D2B); //cvx
address public constant cvxCrv =
address(0x62B9c7356A2Dc64a1969e19C23e4f579F9810Aa7);
//rewards
address[] public rewardTokens;
mapping(address => Reward) public rewardData;
// Duration that rewards are streamed over
uint256 public constant rewardsDuration = 86400 * 7;
// Duration of lock/earned penalty period
uint256 public constant lockDuration = rewardsDuration * 17;
// reward token -> distributor -> is approved to add rewards
mapping(address => mapping(address => bool)) public rewardDistributors;
// user -> reward token -> amount
mapping(address => mapping(address => uint256))
public userRewardPerTokenPaid;
mapping(address => mapping(address => uint256)) public rewards;
//supplies and epochs
uint256 public lockedSupply;
uint256 public boostedSupply;
Epoch[] public epochs;
//mappings for balance data
mapping(address => Balances) public balances;
mapping(address => LockedBalance[]) public userLocks;
//boost
address public boostPayment =
address(0x1389388d01708118b497f59521f6943Be2541bb7);
uint256 public maximumBoostPayment = 0;
uint256 public boostRate = 10000;
uint256 public nextMaximumBoostPayment = 0;
uint256 public nextBoostRate = 10000;
uint256 public constant denominator = 10000;
//staking
uint256 public minimumStake = 10000;
uint256 public maximumStake = 10000;
address public stakingProxy;
address public constant cvxcrvStaking =
address(0x3Fe65692bfCD0e6CF84cB1E7d24108E434A7587e);
uint256 public constant stakeOffsetOnLock = 500; //allow broader range for staking when depositing
//management
uint256 public kickRewardPerEpoch = 100;
uint256 public kickRewardEpochDelay = 4;
//shutdown
bool public isShutdown = false;
//erc20-like interface
string private _name;
string private _symbol;
uint8 private immutable _decimals;
/* ========== CONSTRUCTOR ========== */
constructor() public Ownable() {
_name = "Vote Locked Convex Token";
_symbol = "vlCVX";
_decimals = 18;
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
epochs.push(Epoch({supply: 0, date: uint32(currentEpoch)}));
}
function decimals() public view returns (uint8) {
return _decimals;
}
function name() public view returns (string memory) {
return _name;
}
function symbol() public view returns (string memory) {
return _symbol;
}
/* ========== ADMIN CONFIGURATION ========== */
// Add a new reward token to be distributed to stakers
function addReward(
address _rewardsToken,
address _distributor,
bool _useBoost
) public onlyOwner {
require(rewardData[_rewardsToken].lastUpdateTime == 0);
require(_rewardsToken != address(stakingToken));
rewardTokens.push(_rewardsToken);
rewardData[_rewardsToken].lastUpdateTime = uint40(block.timestamp);
rewardData[_rewardsToken].periodFinish = uint40(block.timestamp);
rewardData[_rewardsToken].useBoost = _useBoost;
rewardDistributors[_rewardsToken][_distributor] = true;
}
// Modify approval for an address to call notifyRewardAmount
function approveRewardDistributor(
address _rewardsToken,
address _distributor,
bool _approved
) external onlyOwner {
require(rewardData[_rewardsToken].lastUpdateTime > 0);
rewardDistributors[_rewardsToken][_distributor] = _approved;
}
//Set the staking contract for the underlying cvx. immutable to avoid foul play
function setStakingContract(address _staking) external onlyOwner {
require(stakingProxy == address(0), "staking contract immutable");
stakingProxy = _staking;
}
//set staking limits. will stake the mean of the two once either ratio is crossed
function setStakeLimits(uint256 _minimum, uint256 _maximum)
external
onlyOwner
{
require(_minimum <= denominator, "min range");
require(_maximum <= denominator, "max range");
minimumStake = _minimum;
maximumStake = _maximum;
updateStakeRatio(0);
}
//set boost parameters
function setBoost(
uint256 _max,
uint256 _rate,
address _receivingAddress
) external onlyOwner {
require(maximumBoostPayment < 1500, "over max payment"); //max 15%
require(boostRate < 30000, "over max rate"); //max 3x
require(_receivingAddress != address(0), "invalid address"); //must point somewhere valid
nextMaximumBoostPayment = _max;
nextBoostRate = _rate;
boostPayment = _receivingAddress;
}
//set kick incentive
function setKickIncentive(uint256 _rate, uint256 _delay)
external
onlyOwner
{
require(_rate <= 500, "over max rate"); //max 5% per epoch
require(_delay >= 2, "min delay"); //minimum 2 epochs of grace
kickRewardPerEpoch = _rate;
kickRewardEpochDelay = _delay;
}
//shutdown the contract. unstake all tokens. release all locks
function shutdown() external onlyOwner {
if (stakingProxy != address(0)) {
uint256 stakeBalance = IStakingProxy(stakingProxy).getBalance();
IStakingProxy(stakingProxy).withdraw(stakeBalance);
}
isShutdown = true;
}
//set approvals for staking cvx and cvxcrv
function setApprovals() external {
IERC20(cvxCrv).safeApprove(cvxcrvStaking, 0);
IERC20(cvxCrv).safeApprove(cvxcrvStaking, uint256(-1));
IERC20(stakingToken).safeApprove(stakingProxy, 0);
IERC20(stakingToken).safeApprove(stakingProxy, uint256(-1));
}
/* ========== VIEWS ========== */
function _rewardPerToken(address _rewardsToken)
internal
view
returns (uint256)
{
if (boostedSupply == 0) {
return rewardData[_rewardsToken].rewardPerTokenStored;
}
return
uint256(rewardData[_rewardsToken].rewardPerTokenStored).add(
_lastTimeRewardApplicable(
rewardData[_rewardsToken]
.periodFinish
)
.sub(rewardData[_rewardsToken].lastUpdateTime)
.mul(rewardData[_rewardsToken].rewardRate)
.mul(1e18)
.div(
rewardData[_rewardsToken].useBoost
? boostedSupply
: lockedSupply
)
);
}
function _earned(
address _user,
address _rewardsToken,
uint256 _balance
) internal view returns (uint256) {
return
_balance
.mul(
_rewardPerToken(_rewardsToken).sub(
userRewardPerTokenPaid[_user][_rewardsToken]
)
)
.div(1e18)
.add(rewards[_user][_rewardsToken]);
}
function _lastTimeRewardApplicable(uint256 _finishTime)
internal
view
returns (uint256)
{
return Math.min(block.timestamp, _finishTime);
}
function lastTimeRewardApplicable(address _rewardsToken)
public
view
returns (uint256)
{
return
_lastTimeRewardApplicable(rewardData[_rewardsToken].periodFinish);
}
function rewardPerToken(address _rewardsToken)
external
view
returns (uint256)
{
return _rewardPerToken(_rewardsToken);
}
function getRewardForDuration(address _rewardsToken)
external
view
returns (uint256)
{
return
uint256(rewardData[_rewardsToken].rewardRate).mul(rewardsDuration);
}
// Address and claimable amount of all reward tokens for the given account
function claimableRewards(address _account)
external
view
returns (EarnedData[] memory userRewards)
{
userRewards = new EarnedData[](rewardTokens.length);
Balances storage userBalance = balances[_account];
uint256 boostedBal = userBalance.boosted;
for (uint256 i = 0; i < userRewards.length; i++) {
address token = rewardTokens[i];
userRewards[i].token = token;
userRewards[i].amount = _earned(
_account,
token,
rewardData[token].useBoost ? boostedBal : userBalance.locked
);
}
return userRewards;
}
// Total BOOSTED balance of an account, including unlocked but not withdrawn tokens
function rewardWeightOf(address _user)
external
view
returns (uint256 amount)
{
return balances[_user].boosted;
}
// total token balance of an account, including unlocked but not withdrawn tokens
function lockedBalanceOf(address _user)
external
view
returns (uint256 amount)
{
return balances[_user].locked;
}
//BOOSTED balance of an account which only includes properly locked tokens as of the most recent eligible epoch
function balanceOf(address _user) external view returns (uint256 amount) {
LockedBalance[] storage locks = userLocks[_user];
Balances storage userBalance = balances[_user];
uint256 nextUnlockIndex = userBalance.nextUnlockIndex;
//start with current boosted amount
amount = balances[_user].boosted;
uint256 locksLength = locks.length;
//remove old records only (will be better gas-wise than adding up)
for (uint256 i = nextUnlockIndex; i < locksLength; i++) {
if (locks[i].unlockTime <= block.timestamp) {
amount = amount.sub(locks[i].boosted);
} else {
//stop now as no futher checks are needed
break;
}
}
//also remove amount in the current epoch
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
if (
locksLength > 0 &&
uint256(locks[locksLength - 1].unlockTime).sub(lockDuration) ==
currentEpoch
) {
amount = amount.sub(locks[locksLength - 1].boosted);
}
return amount;
}
//BOOSTED balance of an account which only includes properly locked tokens at the given epoch
function balanceAtEpochOf(uint256 _epoch, address _user)
external
view
returns (uint256 amount)
{
LockedBalance[] storage locks = userLocks[_user];
//get timestamp of given epoch index
uint256 epochTime = epochs[_epoch].date;
//get timestamp of first non-inclusive epoch
uint256 cutoffEpoch = epochTime.sub(lockDuration);
//current epoch is not counted
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
//need to add up since the range could be in the middle somewhere
//traverse inversely to make more current queries more gas efficient
for (uint256 i = locks.length - 1; i + 1 != 0; i--) {
uint256 lockEpoch = uint256(locks[i].unlockTime).sub(lockDuration);
//lock epoch must be less or equal to the epoch we're basing from.
//also not include the current epoch
if (lockEpoch <= epochTime && lockEpoch < currentEpoch) {
if (lockEpoch > cutoffEpoch) {
amount = amount.add(locks[i].boosted);
} else {
//stop now as no futher checks matter
break;
}
}
}
return amount;
}
//supply of all properly locked BOOSTED balances at most recent eligible epoch
function totalSupply() external view returns (uint256 supply) {
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
uint256 cutoffEpoch = currentEpoch.sub(lockDuration);
uint256 epochindex = epochs.length;
//do not include current epoch's supply
if (uint256(epochs[epochindex - 1].date) == currentEpoch) {
epochindex--;
}
//traverse inversely to make more current queries more gas efficient
for (uint256 i = epochindex - 1; i + 1 != 0; i--) {
Epoch storage e = epochs[i];
if (uint256(e.date) <= cutoffEpoch) {
break;
}
supply = supply.add(e.supply);
}
return supply;
}
//supply of all properly locked BOOSTED balances at the given epoch
function totalSupplyAtEpoch(uint256 _epoch)
external
view
returns (uint256 supply)
{
uint256 epochStart =
uint256(epochs[_epoch].date).div(rewardsDuration).mul(
rewardsDuration
);
uint256 cutoffEpoch = epochStart.sub(lockDuration);
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
//do not include current epoch's supply
if (uint256(epochs[_epoch].date) == currentEpoch) {
_epoch--;
}
//traverse inversely to make more current queries more gas efficient
for (uint256 i = _epoch; i + 1 != 0; i--) {
Epoch storage e = epochs[i];
if (uint256(e.date) <= cutoffEpoch) {
break;
}
supply = supply.add(epochs[i].supply);
}
return supply;
}
//find an epoch index based on timestamp
function findEpochId(uint256 _time) external view returns (uint256 epoch) {
uint256 max = epochs.length - 1;
uint256 min = 0;
//convert to start point
_time = _time.div(rewardsDuration).mul(rewardsDuration);
for (uint256 i = 0; i < 128; i++) {
if (min >= max) break;
uint256 mid = (min + max + 1) / 2;
uint256 midEpochBlock = epochs[mid].date;
if (midEpochBlock == _time) {
//found
return mid;
} else if (midEpochBlock < _time) {
min = mid;
} else {
max = mid - 1;
}
}
return min;
}
// Information on a user's locked balances
function lockedBalances(address _user)
external
view
returns (
uint256 total,
uint256 unlockable,
uint256 locked,
LockedBalance[] memory lockData
)
{
LockedBalance[] storage locks = userLocks[_user];
Balances storage userBalance = balances[_user];
uint256 nextUnlockIndex = userBalance.nextUnlockIndex;
uint256 idx;
for (uint256 i = nextUnlockIndex; i < locks.length; i++) {
if (locks[i].unlockTime > block.timestamp) {
if (idx == 0) {
lockData = new LockedBalance[](locks.length - i);
}
lockData[idx] = locks[i];
idx++;
locked = locked.add(locks[i].amount);
} else {
unlockable = unlockable.add(locks[i].amount);
}
}
return (userBalance.locked, unlockable, locked, lockData);
}
//number of epochs
function epochCount() external view returns (uint256) {
return epochs.length;
}
/* ========== MUTATIVE FUNCTIONS ========== */
function checkpointEpoch() external {
_checkpointEpoch();
}
//insert a new epoch if needed. fill in any gaps
function _checkpointEpoch() internal {
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
uint256 epochindex = epochs.length;
//first epoch add in constructor, no need to check 0 length
//check to add
if (epochs[epochindex - 1].date < currentEpoch) {
//fill any epoch gaps
while (epochs[epochs.length - 1].date != currentEpoch) {
uint256 nextEpochDate =
uint256(epochs[epochs.length - 1].date).add(
rewardsDuration
);
epochs.push(Epoch({supply: 0, date: uint32(nextEpochDate)}));
}
//update boost parameters on a new epoch
if (boostRate != nextBoostRate) {
boostRate = nextBoostRate;
}
if (maximumBoostPayment != nextMaximumBoostPayment) {
maximumBoostPayment = nextMaximumBoostPayment;
}
}
}
// Locked tokens cannot be withdrawn for lockDuration and are eligible to receive stakingReward rewards
function lock(
address _account,
uint256 _amount,
uint256 _spendRatio
) external nonReentrant updateReward(_account) {
//pull tokens
stakingToken.safeTransferFrom(msg.sender, address(this), _amount);
//lock
_lock(_account, _amount, _spendRatio);
}
//lock tokens
function _lock(
address _account,
uint256 _amount,
uint256 _spendRatio
) internal {
require(_amount > 0, "Cannot stake 0");
require(_spendRatio <= maximumBoostPayment, "over max spend");
require(!isShutdown, "shutdown");
Balances storage bal = balances[_account];
//must try check pointing epoch first
_checkpointEpoch();
//calc lock and boosted amount
uint256 spendAmount = _amount.mul(_spendRatio).div(denominator);
uint256 boostRatio =
boostRate.mul(_spendRatio).div(
maximumBoostPayment == 0 ? 1 : maximumBoostPayment
);
uint112 lockAmount = _amount.sub(spendAmount).to112();
uint112 boostedAmount =
_amount.add(_amount.mul(boostRatio).div(denominator)).to112();
//add user balances
bal.locked = bal.locked.add(lockAmount);
bal.boosted = bal.boosted.add(boostedAmount);
//add to total supplies
lockedSupply = lockedSupply.add(lockAmount);
boostedSupply = boostedSupply.add(boostedAmount);
//add user lock records or add to current
uint256 currentEpoch =
block.timestamp.div(rewardsDuration).mul(rewardsDuration);
uint256 unlockTime = currentEpoch.add(lockDuration);
uint256 idx = userLocks[_account].length;
if (idx == 0 || userLocks[_account][idx - 1].unlockTime < unlockTime) {
userLocks[_account].push(
LockedBalance({
amount: lockAmount,
boosted: boostedAmount,
unlockTime: uint32(unlockTime)
})
);
} else {
LockedBalance storage userL = userLocks[_account][idx - 1];
userL.amount = userL.amount.add(lockAmount);
userL.boosted = userL.boosted.add(boostedAmount);
}
//update epoch supply, epoch checkpointed above so safe to add to latest
Epoch storage e = epochs[epochs.length - 1];
e.supply = e.supply.add(uint224(boostedAmount));
//send boost payment
if (spendAmount > 0) {
stakingToken.safeTransfer(boostPayment, spendAmount);
}
//update staking, allow a bit of leeway for smaller deposits to reduce gas
updateStakeRatio(stakeOffsetOnLock);
emit Staked(_account, _amount, lockAmount, boostedAmount);
}
// Withdraw all currently locked tokens where the unlock time has passed
function _processExpiredLocks(
address _account,
bool _relock,
uint256 _spendRatio,
address _withdrawTo,
address _rewardAddress,
uint256 _checkDelay
) internal updateReward(_account) {
LockedBalance[] storage locks = userLocks[_account];
Balances storage userBalance = balances[_account];
uint112 locked;
uint112 boostedAmount;
uint256 length = locks.length;
uint256 reward = 0;
if (
isShutdown ||
locks[length - 1].unlockTime <= block.timestamp.sub(_checkDelay)
) {
//if time is beyond last lock, can just bundle everything together
locked = userBalance.locked;
boostedAmount = userBalance.boosted;
//dont delete, just set next index
userBalance.nextUnlockIndex = length.to32();
//check for kick reward
//this wont have the exact reward rate that you would get if looped through
//but this section is supposed to be for quick and easy low gas processing of all locks
//we'll assume that if the reward was good enough someone would have processed at an earlier epoch
if (_checkDelay > 0) {
uint256 currentEpoch =
block.timestamp.sub(_checkDelay).div(rewardsDuration).mul(
rewardsDuration
);
uint256 epochsover =
currentEpoch.sub(uint256(locks[length - 1].unlockTime)).div(
rewardsDuration
);
uint256 rRate =
MathUtil.min(
kickRewardPerEpoch.mul(epochsover + 1),
denominator
);
reward = uint256(locks[length - 1].amount).mul(rRate).div(
denominator
);
}
} else {
//use a processed index(nextUnlockIndex) to not loop as much
//deleting does not change array length
uint32 nextUnlockIndex = userBalance.nextUnlockIndex;
for (uint256 i = nextUnlockIndex; i < length; i++) {
//unlock time must be less or equal to time
if (locks[i].unlockTime > block.timestamp.sub(_checkDelay))
break;
//add to cumulative amounts
locked = locked.add(locks[i].amount);
boostedAmount = boostedAmount.add(locks[i].boosted);
//check for kick reward
//each epoch over due increases reward
if (_checkDelay > 0) {
uint256 currentEpoch =
block
.timestamp
.sub(_checkDelay)
.div(rewardsDuration)
.mul(rewardsDuration);
uint256 epochsover =
currentEpoch.sub(uint256(locks[i].unlockTime)).div(
rewardsDuration
);
uint256 rRate =
MathUtil.min(
kickRewardPerEpoch.mul(epochsover + 1),
denominator
);
reward = reward.add(
uint256(locks[i].amount).mul(rRate).div(denominator)
);
}
//set next unlock index
nextUnlockIndex++;
}
//update next unlock index
userBalance.nextUnlockIndex = nextUnlockIndex;
}
require(locked > 0, "no exp locks");
//update user balances and total supplies
userBalance.locked = userBalance.locked.sub(locked);
userBalance.boosted = userBalance.boosted.sub(boostedAmount);
lockedSupply = lockedSupply.sub(locked);
boostedSupply = boostedSupply.sub(boostedAmount);
emit Withdrawn(_account, locked, _relock);
//send process incentive
if (reward > 0) {
//if theres a reward(kicked), it will always be a withdraw only
//preallocate enough cvx from stake contract to pay for both reward and withdraw
allocateCVXForTransfer(uint256(locked));
//reduce return amount by the kick reward
locked = locked.sub(reward.to112());
//transfer reward
transferCVX(_rewardAddress, reward, false);
emit KickReward(_rewardAddress, _account, reward);
} else if (_spendRatio > 0) {
//preallocate enough cvx to transfer the boost cost
allocateCVXForTransfer(
uint256(locked).mul(_spendRatio).div(denominator)
);
}
//relock or return to user
if (_relock) {
_lock(_withdrawTo, locked, _spendRatio);
} else {
transferCVX(_withdrawTo, locked, true);
}
}
// Withdraw/relock all currently locked tokens where the unlock time has passed
function processExpiredLocks(
bool _relock,
uint256 _spendRatio,
address _withdrawTo
) external nonReentrant {
_processExpiredLocks(
msg.sender,
_relock,
_spendRatio,
_withdrawTo,
msg.sender,
0
);
}
// Withdraw/relock all currently locked tokens where the unlock time has passed
function processExpiredLocks(bool _relock) external nonReentrant {
_processExpiredLocks(msg.sender, _relock, 0, msg.sender, msg.sender, 0);
}
function kickExpiredLocks(address _account) external nonReentrant {
//allow kick after grace period of 'kickRewardEpochDelay'
_processExpiredLocks(
_account,
false,
0,
_account,
msg.sender,
rewardsDuration.mul(kickRewardEpochDelay)
);
}
//pull required amount of cvx from staking for an upcoming transfer
function allocateCVXForTransfer(uint256 _amount) internal {
uint256 balance = stakingToken.balanceOf(address(this));
if (_amount > balance) {
IStakingProxy(stakingProxy).withdraw(_amount.sub(balance));
}
}
//transfer helper: pull enough from staking, transfer, updating staking ratio
function transferCVX(
address _account,
uint256 _amount,
bool _updateStake
) internal {
//allocate enough cvx from staking for the transfer
allocateCVXForTransfer(_amount);
//transfer
stakingToken.safeTransfer(_account, _amount);
//update staking
if (_updateStake) {
updateStakeRatio(0);
}
}
//calculate how much cvx should be staked. update if needed
function updateStakeRatio(uint256 _offset) internal {
if (isShutdown) return;
//get balances
uint256 local = stakingToken.balanceOf(address(this));
uint256 staked = IStakingProxy(stakingProxy).getBalance();
uint256 total = local.add(staked);
if (total == 0) return;
//current staked ratio
uint256 ratio = staked.mul(denominator).div(total);
//mean will be where we reset to if unbalanced
uint256 mean = maximumStake.add(minimumStake).div(2);
uint256 max = maximumStake.add(_offset);
uint256 min = Math.min(minimumStake, minimumStake - _offset);
if (ratio > max) {
//remove
uint256 remove = staked.sub(total.mul(mean).div(denominator));
IStakingProxy(stakingProxy).withdraw(remove);
} else if (ratio < min) {
//add
uint256 increase = total.mul(mean).div(denominator).sub(staked);
stakingToken.safeTransfer(stakingProxy, increase);
IStakingProxy(stakingProxy).stake();
}
}
// Claim all pending rewards
function getReward(address _account, bool _stake)
public
nonReentrant
updateReward(_account)
{
for (uint256 i; i < rewardTokens.length; i++) {
address _rewardsToken = rewardTokens[i];
uint256 reward = rewards[_account][_rewardsToken];
if (reward > 0) {
rewards[_account][_rewardsToken] = 0;
if (_rewardsToken == cvxCrv && _stake) {
IRewardStaking(cvxcrvStaking).stakeFor(_account, reward);
} else {
IERC20(_rewardsToken).safeTransfer(_account, reward);
}
emit RewardPaid(_account, _rewardsToken, reward);
}
}
}
// claim all pending rewards
function getReward(address _account) external {
getReward(_account, false);
}
/* ========== RESTRICTED FUNCTIONS ========== */
function _notifyReward(address _rewardsToken, uint256 _reward) internal {
Reward storage rdata = rewardData[_rewardsToken];
if (block.timestamp >= rdata.periodFinish) {
rdata.rewardRate = _reward.div(rewardsDuration).to208();
} else {
uint256 remaining =
uint256(rdata.periodFinish).sub(block.timestamp);
uint256 leftover = remaining.mul(rdata.rewardRate);
rdata.rewardRate = _reward
.add(leftover)
.div(rewardsDuration)
.to208();
}
rdata.lastUpdateTime = block.timestamp.to40();
rdata.periodFinish = block.timestamp.add(rewardsDuration).to40();
}
function notifyRewardAmount(address _rewardsToken, uint256 _reward)
external
updateReward(address(0))
{
require(rewardDistributors[_rewardsToken][msg.sender]);
require(_reward > 0, "No reward");
_notifyReward(_rewardsToken, _reward);
// handle the transfer of reward tokens via `transferFrom` to reduce the number
// of transactions required and ensure correctness of the _reward amount
IERC20(_rewardsToken).safeTransferFrom(
msg.sender,
address(this),
_reward
);
emit RewardAdded(_rewardsToken, _reward);
if (_rewardsToken == cvxCrv) {
//update staking ratio if main reward
updateStakeRatio(0);
}
}
// Added to support recovering LP Rewards from other systems such as BAL to be distributed to holders
function recoverERC20(address _tokenAddress, uint256 _tokenAmount)
external
onlyOwner
{
require(
_tokenAddress != address(stakingToken),
"Cannot withdraw staking token"
);
require(
rewardData[_tokenAddress].lastUpdateTime == 0,
"Cannot withdraw reward token"
);
IERC20(_tokenAddress).safeTransfer(owner(), _tokenAmount);
emit Recovered(_tokenAddress, _tokenAmount);
}
/* ========== MODIFIERS ========== */
modifier updateReward(address _account) {
{
//stack too deep
Balances storage userBalance = balances[_account];
uint256 boostedBal = userBalance.boosted;
for (uint256 i = 0; i < rewardTokens.length; i++) {
address token = rewardTokens[i];
rewardData[token].rewardPerTokenStored = _rewardPerToken(token)
.to208();
rewardData[token].lastUpdateTime = _lastTimeRewardApplicable(
rewardData[token]
.periodFinish
)
.to40();
if (_account != address(0)) {
//check if reward is boostable or not. use boosted or locked balance accordingly
rewards[_account][token] = _earned(
_account,
token,
rewardData[token].useBoost
? boostedBal
: userBalance.locked
);
userRewardPerTokenPaid[_account][token] = rewardData[token]
.rewardPerTokenStored;
}
}
}
_;
}
/* ========== EVENTS ========== */
event RewardAdded(address indexed _token, uint256 _reward);
event Staked(
address indexed _user,
uint256 _paidAmount,
uint256 _lockedAmount,
uint256 _boostedAmount
);
event Withdrawn(address indexed _user, uint256 _amount, bool _relocked);
event KickReward(
address indexed _user,
address indexed _kicked,
uint256 _reward
);
event RewardPaid(
address indexed _user,
address indexed _rewardsToken,
uint256 _reward
);