Remember your job is to make incremental progress, break the task into smaller tasks, or finish something in 15 minutes, then pass it along to the next contributor. No responsibility, only fun.
When you have finished your 15 minutes, add your next task to the readme.md. Then make a pull request to the repo. ocsigen#1027
Js_of_ocaml is a compiler from OCaml bytecode to JavaScript. It makes it possible to run pure OCaml programs in JavaScript environment like browsers and Node.js.
- It is easy to install and use as it works with an existing installation of OCaml, with no need to recompile any library.
- It comes with bindings for a large part of the browser APIs.
- According to our benchmarks, the generated programs runs typically faster than with the OCaml bytecode interpreter.
- We believe this compiler will prove much easier to maintain than a retargeted OCaml compiler, as the bytecode provides a very stable API.
See opam file for version constraints.
- tyxml, reactiveData
- ocp-indent: needed to support indentation in the toplevel
- higlo: needed to support Syntax highlighting in the toplevel
- cohttp: needed to build the toplevel webserver
opam install js_of_ocaml js_of_ocaml-compiler js_of_ocaml-ppx
Your program must first be compiled using the OCaml bytecode compiler
ocamlc
. JavaScript bindings are provided by the js_of_ocaml
package.
The syntax extension is provided by js_of_ocaml.syntax
package.
ocamlfind ocamlc -package js_of_ocaml -package js_of_ocaml-ppx -linkpkg -o cubes.byte cubes.ml
Then, run the js_of_ocaml
compiler to produce JavaScript code:
js_of_ocaml cubes.byte
Most of the OCaml standard library is supported. However,
- Weak semantic cannot be implemented using JavaScript. A dummy implementation is provided.
- Most of the Sys module is not supported.
Extra libraries distributed with OCaml (such as Thread) are not supported in general. However,
- Bigarray: bigarrays are supported using Typed Arrays
- Num: supported
- Str: supported
- Graphics: partially supported using canvas (see js_of_ocaml-lwt.graphics)
- Unix: time related functions are supported
Tail call is not optimized in general. However, mutually recursive functions are optimized:
- self recursive functions (when the tail calls are the function itself) are compiled using a loop.
- trampolines are used otherwise. More about tail call optimization.
Data representation differs from the usual one. Most notably, integers are 32 bits (rather than 31 bits or 63 bits), which is their natural size in JavaScript, and floats are not boxed. As a consequence, marshalling, polymorphic comparison, and hashing functions can yield results different from usual:
- marshalling of floats is not supported (unmarshalling works);
- the polymorphic hash function will not give the same results on datastructures containing floats;
- these functions may be more prone to stack overflow.
- OCaml 4.02.3
- OCaml 4.03.0
- OCaml 4.04.2 includes Base, Core_kernel, Async_kernel, Async_js
- OCaml 4.04.0+BER see http://okmij.org/ftp/ML/MetaOCaml.html
- OCaml 4.05.0 includes Base, Core_kernel, Async_kernel, Async_js
- OCaml 4.06.0 includes Base, Core_kernel, Async_kernel, Async_js
Filename | Description |
---|---|
LICENSE | license and copyright notice |
README | this file |
compiler/ | compiler |
examples/ | small examples |
lib/ | library for interfacing with JavaScript APIs |
ppx/ | ppx syntax extensions |
runtime/ | runtime system |
toplevel/ | web-based OCaml toplevel |
ocamlbuild/ | ocamlbuild plugin for js_of_ocaml |