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5.2 build fix #65

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jimsimonz opened this issue Mar 23, 2023 · 2 comments
Open

5.2 build fix #65

jimsimonz opened this issue Mar 23, 2023 · 2 comments

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@jimsimonz
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jimsimonz commented Mar 23, 2023

might save someone time:

glTFImporterEdAnimationSequence.cpp
ln 79

#if GLTFFORUE_ENGINE_VERSION < 500
#elif GLTFFORUE_ENGINE_VERSION < 502
UAnimDataModel* AnimDataModelPtr = AnimSequence->GetDataModel();
IAnimationDataController& AnimationDataControllerRef = AnimSequence->GetController();
#else
IAnimationDataModel* AnimDataModelPtr = AnimSequence->GetDataModel();
IAnimationDataController& AnimationDataControllerRef = AnimSequence->GetController();
#endif

@jixingcn
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jixingcn commented Mar 23, 2023

Thanks. 👍 @jimsimonz

I will integrate it when UE5.2 is released.

@jixingcn
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jixingcn commented Mar 23, 2023

Also, you can pull a request if you want. @jimsimonz

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